BONGWATER BILLIARDS GAME RULES

All Re-Rack's (rr’s) are to be approved by the TD hosting. The TD must be called to the table to approve the RR. The TD's decision is final.

RULES FOR SKILLS TRNYS

*~Black Jack (21)~*
Played on PROTECTED TRAINING Tables.


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    You sit and shoot. Then you stand. Then report your ball points at the table, Then it is your opponents shot.
    If you make a ball and then scratch, you still count the full value of the ball, and your turn is over.
    If you scratch without making a ball you stand, this counts on the break also.
    Ball in hand is only used when YOUR opponent scratches.
    If you make more then one ball, you count the full value of each ball.
    If you wish to bank, you can either count the ball as one point, or use the full value of the ball.
    If you wish to bank, first let your opponent know whether your using full value or just one point.
    If you go bust ( you get over 21 ) then you lose.
    If you shoot at ball called for bank and miss but slop in another ball, that ball counts as full value of ball without bank bonus.
    BALL POINTS AS FOLLOWS:
    ALL STRIPES ARE 3 POINTS EACH SOLIDS COUNT AS THEIR NUMBER VALUES WHICH ARE AS FOLLOWS:
    YELLOW = 1 / BLUE = 2 / RED = 3 / PURPLE = 4 / ORANGE = 5 / GREEN = 6 / PINK = 7 / BLACK = 8

*~10 Shot~*
Played on PROTECTED TRAINING Tables.


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion.8 ball in on break is a re-rack.
    Break counts as 1 shot. You may shoot any ball on the table including the 8 ball. Your turn ends after you have shot 10 times. At the end of your turn count up the balls you have pocketed, each ball counts as 1 point.
    As you shoot, your opponent is to type the shot count after each shot so there is no confusion or contention over the shots.
    If you scratch at any time keep shooting. No BIH, cue must be placed on center of yellow line.
    The winner is the person with the most balls potted.
    In case of a draw at the end of 10 shots, play another 5 shots each until a winner has been decided.
    There is no ball in hand, if you move the ball your turn is over.

*~Screw Your Neighbor~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion.8 ball in on break is a re-rack.
    When it comes time for your opponent to hit the 8 ball in, You name the pocket for the 8 to be potted. (in table chat)
    That pocket remains the target pocket for the object 8 ball until the conclusion of the game.

*~First Ball~*
Played on PROTECTED & Rated Tables. (unless 2 vs. 2 then must be UNRATED)


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
    Played as Reg 8, except that all balls must be shot into the same pocket where the first colored ball is sunk, no matter which player made the shot.
    Accidentally dropping a ball into a different pocket is overlooked, However, Aiming intentionally at a different pocket is grounds for DQ.
    8-ball must also be shot into the specified pocket to win the match.

*~Four Corners~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    All balls must be made in corner pockets. If a ball goes into a center pocket, player must tap cue and give opponent the cueball(unless a ball goes into the corner pocket as well).
    8 MUST go into a corner pocket as well, unless specified by TD.

*~High-Low~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion.8 ball in on break is a re-rack.
    Solids or (low balls) must be pocketed in bottom three pockets and Stripes (high balls) to be potted in top three.
    The 8 ball to be potted in any of the 3 pockets you have been shooting throughout game (ie: if you were solids, pot the 8 ball in one of the bottom 3 pockets).
    If you pocket your ball in wrong pocket (Note: If you hit one of your object balls into the correct pocket, and also pocket one that is not in the right pockets, it still is a good shot.. You continue shooting).
    If you purposely shoot your balls in the wrong pockets you must tap cue on next shot to give opponent the cueball

*~One Sided~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    The only pockets that CAN be used are the top left, top middle, and top right...or... the bottom left, bottom middle, and bottom right.
    The TD will tell you at closing which row to use.
    The opposite side may not be used, however, in the case of "slop" shots, players will not be penalized.
    If you aim for the other side and make it, it is an automatic DQ.

*~Solids & Stripes~*
Played on PROTECTED TRAINING Tables.


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    You may start with either, but once one type is sunk, the shots following must alternate suits. (If a stripe is sunk first, the next ball must be a solid, then stripe again). Break does NOT count as a shot.
    If you miss or scratch, you stand and your opponent sits and continues WITH the type left off. DO NOT RERACK or its an automatic DQ.
    If you SLOP the wrong type in, that ball must be pulled out of the rack and spotted where the cueball sits at the beginning of the game, ending your turn.
    If you pot the 8 ball EARLY, you lose. The person who sinks the 8 ball - without scratching - once the table is cleared, will be declared the winner.

*~Triangle~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion.
    Whoever makes first ball decides on triangles to be played. Triangles consist of top left - bottom middle - top right bottom left - top middle- bottom right.
    Once you have set which triangle, all balls from then on must be shot in those pockets including 8 ball.
    If you make one in the wrong pocket by accident, tap cueball to opponent.

*~Down The Middle~*
Played on PROTECTED & Rated Tables. (unless 2 vs. 2 then must be UNRATED)
On break, move cue ball at least 1 ball width on or behind the break line in a forward motion.
All balls must be made in middle 2 pockets. If a ball goes into a corner pocket, player must tap cue and give opponent cueball. (unless a ball goes into the middle pocket first)
8 ball must be made in middle pocket as well.

*~Alphabet~*
Played on PROTECTED & Rated Tables. (unless 2 vs. 2 then must be UNRATED)


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    You must pot the balls in the following order (solids and stripes are the same order):
    BLUE, GREEN, ORANGE, PINK, PURPLE, RED, YELLOW (alphabetical order), the 8 BALL is always last.
    A scratch gives your opponent BIH, playable anywhere.

*~Men On Top~*
Played on PROTECTED & Rated Tables. (unless 2 vs. 2 then must be UNRATED)


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    Men must make all shots in top pockets and women must make all shots in bottom pockets (including the 8 ball).
    In the case where 2 men or 2 women are playing, top and bottom pockets are determined by the players positions in the bracket (ie. top bracket has top pockets)
    If a ball goes into a wrong pocket, you must tap cue and give opponent BIH playable anywhere (unless a ball goes into your pocket as well)

*~Women On Top~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED)


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    Women must make all shots in top pockets and men must make all shots in bottom pockets (including the 8 ball).
    In the case where 2 men or 2 women are playing, top and bottom pockets are determined by the players positions in the bracket (ie. top bracket has top pockets...)
    If a ball goes into a wrong pocket, you must tap cue and give opponent cueball (unless a ball goes into your pocket as well)

*~Opposites~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.

    Once a ball is potted, that becomes your pocket along with it's opposite pocket (ie. if you make a ball in the lower left pocket, the upper right pocket is the opposite)
    From then on, all balls must be made in your 2 opposite pockets. 8 ball must be last.
    Each player must announce their pockets.
    If you make two or more balls on your first shot, you must choose ONE of the balls and whatever pocket it went into is your pocket along with it's opposite.
    If you make one in the wrong pocket by accident, tap ball to opponent. Opponent then shoots from the line forward.
    8 ball can be made in ANY pocket.

*~Rainbow~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.

    You must pot the balls in the following order (solids and stripes are the same order) RED, ORANGE, YELLOW, GREEN, BLUE, PURPLE, PINK, (rainbow order), the 8 BALL is always last.

*~Traffic Light~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED)


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    Each player must pot the Green, Yellow, and Red balls of their chosen designation (solids or stripes) in this order and then the 8 ball. First player to do so is the winner.
    Players are allowed to pot other balls of their chosen designation (solids or stripes) but if they pot the Green, Yellow, Red or Black balls out of order, they lose.
    If an opponent pots your Green, Yellow, or Red ball accidentally, you are allowed to skip that ball.

*~Where You SIt~*
Played on PROTECTED & Rated Tables. (unless 2 vs. 2 then must be UNRATED)


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    Game is played like regular 8 ball with one exception.
    8 must be made in the top corner of the side you're sitting.

*~Timed Games~*
Played on PROTECTED & Rated Tables. (unless 2 vs. 2 then must be UNRATED)


    On break, move cue ball at least 1 ball width on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
    Timers will be set by the TD they will be anything from 5 secs and up.
    Reg 8 rules apply unless TD states different tourney type.

*~Blind Swiss~*
Played on PROTECTED & Rated Tables (unless 2 vs. 2 then must be UNRATED).
Blind Swiss is a 5 round true Swiss tournament with special rules for each round (Swiss rules are every player plays every round unless they ask to be removed from the Tournament.
ROUND 1 = Default 8 - Please see Rules for Default.
ROUND 2 = Last Pocket - Please see Rules for Last Pocket.
ROUND 3 = Bank the 8 or Cue - Please see Rules for Bank the 8 or Cue.
ROUND 4 = Reg 8 - Please see Rules for Reg 8.
ROUND 5 = 4 Corners - Please see Rules For 4 Corners.
The winner of this Tournament is whoever wins most games through 5 Rounds and Places 1st at the

*~2v2-Best of 3~*
Played on PROTECTED UNRATED Tables.
The players will play BO3 on seperate tables.
The player first in the bracket will play the opponents first player in the bracket and the 2nd player in the bracket will play the opponents second player.
Move cue ball at least 1 ball width on break on or behind the break line in a forward motion. 8 ball in on break is a re-rack.
If the players of the same team win, that would be a 2 - 0 scoreline and that team goes through.
Game will be designated by TD and players must follow those game rules.
If one player from each team wins then the score is 1 - 1 and the two winners will face off to decide the winning team with a 2 - 1 scoreline.
If a player from a Team is MIA (missing in action) then a timer may be called or the player whos partner isnt there, may call for a replacement player till their teammate returns.