As is the case in most leagues, Kanasta Jokers has a few minor rules in place. These rules are not meant to be a hindrance, but to make your stay here as peaceful and fun as possible. Failure to follow these few rules can and will land you in the box or removed and banned from the league.
No Picking up the pile
Pick up the pile
Pick up and No pick up pile
ACES NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) No picking up the pile, one canasta out. Players must meld with A s in their initial meld of each hand, you may go out at any time.

You have 45 MINUTES to play
ACES NO TOUCH REG *NPU*

((Tables set for 2/2/2 RATED/PRIVATE) No picking up the pile, two canasta out. You must have Aces in your first meld. NO ACES NO MELD.

You have 45 MINUTES to play
ACES NONO *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney you must MELD Aces first no aces no meld!

You have 45 MINUTES to play
AK47 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney, you MUST have TWO of the following cards 4s, 7s, Ks, As in your 1st meld each hand. You do NOT need all 4. You ONLY NEED ANY 2. You may use WILDS and other cards. 1 canasta to go out. NO TOUCHING THE PILE

You have 45 MINUTES to play
AUSSIE O1 O1 O1 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In honor of Aussie Day, in this game you must have melded 2s with your 6s (662) and a meld in ACES with or without wilds in order to go out. (Be careful on first melds if trying to meld 2s + jokers and other cards because you can not control where the 2 goes) The 2 + 6 represents the 26th and ACES represent January, Austrailia Day 26th of January. NO TOUCHING THE PILE

You have 45 MINUTES to play
ACES AGAIN *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You may not meld, discard or canasta aces. Unless you can make a red canasta in aces then you win the game. You may pick up pile and go out at any time.

You have 45 MINUTES to play
ACES REG *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney you must MELD Aces first no aces no meld! Two nastas to go out.

You have 45 MINUTES to play
ACES CUT *PU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney you must MELD Aces first no aces no meld!

You have 45 MINUTES to play
BOOKENDS NT *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You have to meld 4's and Ace's FIRST (do not make them into canasta's) LIKE BOOKENDS you can't meld or canasta any other cardsuntil you've got your 4's and Ace's melded first. You may meld your 4's on one turn and then meld your Ace's on another turn. You may also meld your 4's and Ace's at the same time but no other cards may be meld until your next turn. Once you've got your 4's and Ace's melded you may meld or canasta whatever you want to and go out.NO TOUCHING THE PILE

You have 45 MINUTES to play
BIRTHDAY CAKE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney you must make a birthday cake before you make any canastas.
Meld cards for the cake are 5, 6, 9, 10, K, A & 7 is the candle. Once you meld all of your cake (wilds may be used), then you may make canastas and/or go out.  NO TOUCHING THE PILE. (3,4, 8, J and Q) ARE DISCARDS ONLY.

You have 45 MINUTES to play
MANDA's BIATCH *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You can not touch the discard pile, you need QUEENS MELDED BEFORE GOING OUT. If either player gets a red canasta in QUEENS ( THE BIATCH ) they get an automatic win and game will be cancelled. If you get a red canasta STOP ALL PLAY. If you discard you lose the auto win and must complete the game.

You have 45 MINUTES to play
BROKEN MIRROR 2 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You cannot meld anything that your opp has melded on the board (if they have 7's melded then you cannot meld 7's.) YOU CAN MAKE A CANASTA OF 7'S , BUT ONLY IF THEY GO RIGHT TO A NASTA AND NEVER TOUCH THE MELD BOARD. Soon as your opp has canasta'd his melds then you can place them on your board.NO TOUCHING THE PILE

You have 45 MINUTES to play
BIT OF BLARNEY *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You can meld anything, anytime but you must have 4s, Qs and As melded before making canastas. NO TOUCHING THE PILE.

You have 45 MINUTES to play
BATTLESHIP

(Tables set for 2/2/1 RATED/PRIVATE) The object of this game is to sink all 5 battleships of your opponent.The battleships are: 4 = Pt Boat, 5 = Destroyer, 8 = Submarine, 10 = Battleship, Aces = Aircraft Carrier. To sink a battleship you must CANASTA the card assigned to it.You must confirm each sinking by typing in the room, eg I sunk your pt boat or i sunk 4s.Its up to you to keep track of which ones you’ve sunk. You must sink all ships to get an automatic win.If you happen to get lucky and sink their aircraft carrier with a red canasta you win automatically.First to sink all five ships wins, if no one sinks all five ships then the player who reaches 5000 first wins.You can meld and canasta anything you like and go out whenever you like to save your own ships.Canasta 4,5, 8, 10 and Aces and you win.A red canasta in Aces wins.Dont forget to
announce when you sink a ship.NO TOUCHING THE PILE
You have 45 MINUTES to play
BEAT THAT *PU*

(Tables set for 2/2/2 RATED/PRIVATE)
If your opponent canastas 4s, you can only canasta 5s or higher. Melding anything is fine, you can both have the same cards melded, but each canastas must be at least ONE BETTER than the last one. When Aces have been put to a canasta no more canastas can be made by either player. 2 nastas to go out and pile up for grabs.

You have 45 MINUTES to play
BINGO *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You must have 3 in a row (vertically or horizontally) before you make any canasta's.Example: 4, 5, 6 or 4, 8, Q ETC.if you make a Canasta before you have your 3 in a row you will be DQ'ed. You may take the pile at any time but remember no canasta's until you have your 3 in a row then you may go out at any time.

You have 45 MINUTES to play
BLACK JACK *PU*

(Tables set for 2/2/2 RATED/PRIVATE) BLACKJACK EQUALS 21 (TWENTY-ONE). And so in Canasta, your canasta's must equal 21.You must have 21, or BLACKJACK to go out, if you go over 21 you "BUST". If your canasta's total OVER 21, you LOSE and the game is called. HiNTS: ACES score as 1(one) OR 11(eleven) in BLACKJACK some brave souls may opt to use the ACES as one point vs. eleven points to try for more canasta's. But be careful! You must equal 21 (BLACKJACK) to go out. You may pick up the pile.

You have 45 MINUTES to play
BIG BAD WOLF *PU*

(Tables set for 2/2/2 RATED/PRIVATE) No one can meld until someone has taken the pile thus becoming the BIG BAD WOLF. The wolf is the only one who can pick up the pile during that hand but can only make red canasta's. The other player can make red or black but cannot touch the pile.

You have 45 MINUTES to play
BLACK WIDOW *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can only make black canastas and you may only discard black cards. If you make a red canasta or throw a red discard (INCLUDING RED 2'S) you will be DQ'd. JOKERS are neutral. HINT: meld all your red cards and save your black ones for discards.
PILE IS UP FOR GRABS.

You have 45 MINUTES to play
BLACK HOLE *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You cannot use black 3's until you are going out and then you have to meld them... black 3's can NEVER be discarded. So hold on to those black 3's. NO RED CANASTAS....only black canastas in this game. PILE IS UP FOR GRABS

You have 45 MINUTES to play
BLEEDING HEARTS *PU*

(Tables set for 2/2/1 RATED/PRIVATE) You can not take the discard pile if a heart is thrown, everything else is regular cutty. As a courtesy please state in game room what suit you are picking up (this is to make sure its not a heart). PILE IS UP FOR GRABS

You have 45 MINUTES to play
BOOKENDS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You have to meld 4's and Ace's FIRST (do not canasta them!) LIKE BOOKENDS! You CAN'T meld or canasta any other cards until you have 4's and Ace's melded first. You may meld your 4's and Ace's seperately or you may meld them at the same time BUT no other cards may be melded until your next turn. ONCE YOU HAVE MELDED 4'S AND A'S YOU MAY CANASTA THEM AND GO OUT IF YOU WISH.PILE IS UP FOR GRABS

You have 45 MINUTES to play
BOWLING *PU*

(Tables set for 2/2/2 RATED/PRIVATE) This is regular canasta with 1 special rule. You must have EITHER a canasta in 7 s and an open meld in 10 s, or an open meld in 7 s and a canasta in 10 s to go out. You cannot canasta both 7 s and 10 s, you may only canasta one or the other. HINT: Open meld does not mean initial meld, it simply means you must have that set melded on your board without it being a canasta. You may meld at any time, but remember unless you have the 7-10 split you cannot go out! PILE IS UP FOR GRABS

You have 45 MINUTES to play
BROKEN MIRROR *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You cant meld what your opponent has already melded on the table NOR can you make a canasta of it. For example: if your opp has aces you may not meld them, but once they have made a canasta of them you may meld them at that time.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
BASEBALL *PU*

(Tables set for 2/2/2 RATED/PRIVATE) This is a regular game except you require 3 canastas to go out.

You have 45 MINUTES to play
BLOODY ROYAL SEX *PU/NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney your Initial meld must include ROYAL (Q's & K's) OR SEX (6's & 9's). One or the other, after initial meld game is played as regular NTC unless you get all 4 RED 3s and then you can take the pile. One canasta to go out. NO TOUCHING THE PILE OTHERWISE.

You have 45 MINUTES to play
CARD UP NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE)No picking up the pile, one canasta out. In this game the up card of the deck will tell the game. EXAMPLE: If the upcard is a 4 you need to use 4s in your initial meld. If the upcard is a BLACK 3 game will be regular NTC that hand, you may go out at any time.
Host please post meld card. NO TOUCHING THE PILE.

You have 45 MINUTES to play
CRACKED NTC

(Tables set for 2/2/1 RATED/PRIVATE) No picking up the pile, one canasta out.
You can not meld anything that your opp has melded on the board,example: if he has 7's melded then you can not meld 7's. You CAN make a canasta of 7's, but only if they go from your hand straight to a canasta without ever being shown on the board as a meld. If your opp has canasta'd 6's then you can place them on your board. NO TOUCHING THE PILE

You have 45 MINUTES to play
CONFUSION *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney each hand is played as a different game. 1st Hand is NTC2nd Hand is REDROSE 3rd hand is ACES NTC4th Hand is NTC w/5's If gameplay exceeds 4 hands, you start over with 1st hand. HOST PLEASE POST GAME FOR EACH HAND
NO TOUCHING THE PILE

You have 45 MINUTES to play
CABIN FEVER *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) All face cards ( J Q K ) must stay in the CABIN ( Your Hand )until you can go out, they may be melded and or canasta as you go out only. If you meld or canasta face cards and are not able to go out you will be Dqed. You may discard face cards. NO TOUCHING THE PILE.

You have 45 MINUTES to play
CHAIR HOPPING *NPU*

(Tables set for 2/2/1 UNRATED/PRIVATE) This is played like NTC with a twist, every time a Black 3 is played you TYPE/POST at the table "BLACK 3 COLOR SEAT U ARE GOING TO" and then you STAND UP and SWITCH SEATS with your opponent(s) NO TOUCHING THE PILE

You have 45 MINUTES to play
CORNER POCKETS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE)In this game you must get all 4 CORNERS (4, 6, J & A's) BEFORE any canastas are made. If you get a RED canasta in 8's (sinking the 8 ball), it's an AUTOMATIC WIN even if you don't have corner pockets melded. NO TOUCHING THE PILE.

You have 45 MINUTES to play
CROSS YOUR T's *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) FIRST cards to HIT the table must be 4, 8, Q's and all MUST HIT TABLE AT SAME TIME...NEXT cards to HIT the table must be 7, 9, 10's and all MUST HIT TABLE AT SAME TIME...(you can use wilds and can do all on the same turn) After you have made these 2 melds, you can now make canasta's out of them...All other cards are DISCARDS ONLY (3, 5, 6, J, K, A)...NO TOUCHING THE PILE

You have 45 MINUTES to play
CHEAP SEX *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is played as NTC with a twist.The FIRST person to meld chooses 1 card in their original meld for their opponent to need in their first meld. (EX. I melded 992, JJJ and AAA SO I CAN PICK BETWEEN 9s, Js or As for my opponent to have on their FIRST meld....I pick 9s so I type at table 9s so opponent knows what their first meld is.) You repeat each hand.NO TOUCHING THE PILE.

You have 45 MINUTES to play
CRYING FOOL*NPU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is played as NTC with a twist.The FIRST person to meld chooses 1 card in their original meld for their opponent to need in their first meld. (EX. I melded 992, JJJ and AAA SO I CAN PICK BETWEEN 9s, Js or As for my opponent to have on their FIRST meld....I pick 9s so I type at table 9s so opponent knows what their first meld is.) You repeat each hand. NO TOUCHING THE PILE.

You have 45 MINUTES to play
CURSED PYRAMID *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) This game is a combination of MUMMYS CURSE (7,8,9,A,10,6 ONLY) and PYRAMID (A,10,6,9,8,7 ONLY). Alternating hands starting with mummys curse first, host of the table should type at the start of each hand whether the hand is mummys curse or pyramid. PLEASE POST THE GAME AT THE BEGINNING OF EACH ROUND. NO TOUCHING THE PILE

You have 45 MINUTES to play
CROSSWALK *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You may only meld 4s 7s 8s 9s 10s and queens in this game. All other cards are discards only. Once you have all your Cross cards melded you may canasta and go out. NO TOUCHING THE PILE

You have 45 MINUTES to play
COLT 45 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You must have both 4s and 5s in your first meld each hand, other cards and wilds can be used to make your meld. You can go out at anytime, NO TOUCHING THE PILE.

You have 45 MINUTES to play
CANASTA LEADS NT *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) Your intitial (first) meld of each hand MUST have a canasta, you may meld other cards as well - but you MUST MAKE A CANASTA IN THE FIRST MELD OF EACH HAND. (first meld canasta can NOT hit the meld board) Rest is regular, NO TOUCHING THE PILE

You have 45 MINUTES to play
CLOUD 9 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You must have 9s in your intial meld, you can have other melds also but no 9s then no meld.You can make as many canastas as you like but you can not go out till you have a canasta in 9s. A red canasta in 9s is an AUTO win. ALL play must stop, if you discard you lose the auto win. NO TOUCHING THE PILE.

You have 45 MINUTES to play
CINDERELLA NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You may meld anything anytime, Cinderella is the Queens, The Prince is the Kings, and the Ace is the Fairy Godmother. You must meld all 3 (Q,K,A ) before making any nastas. You can not go out unless you meld the Wicked Stepsisters ( black 3's- 333 or 3333).. NO TOUCHING THE PILE

You have 45 MINUTES to play
CANASTA LEADS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Your intitial (first) meld of each hand MUST have a canasta, you may meld other cards as well - but you MUST MAKE A CANASTA IN THE FIRST MELD OF EACH HAND. (first meld canasta can NOT hit the meld board) Rest is regular,PILE IS UP FOR GRABS.

You have 45 MINUTES to play
CODE RED *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game you can NOT freeze the pile and the pile can ONLY be picked up if you have a red canasta. You can go out any time and make as many black canastas as you like. You do NOT need a red to go out just to pick up the pile.You have

45 MINUTES to play
CUTTY *PU*

(Tables set for 2/2/1 RATED/PRIVATE) One canasta to go out. PILE IS UP FOR GRABS.

45 MINUTES to play
CRAZY 3's *PU*

(Tables set for 2/2/1 RATED/PRIVATE) You can not go out until all the Red 3'S are on the board. You must have a canasta for every red 3 you get, it is played as cut, if you do not have the red 3's you still need 1 canasta to go out. PILE IS UP FOR GRABS

45 MINUTES to play
CRAZY 8's *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can not pick up the pile if an 8 is thrown. All 8's are treated as black 3's and just like black 3's the 8's can not be melded until you are going out and then they must be the last cards you lay down. You can go out with or without a discard. PILE IS UP FOR GRABS

45 MINUTES to play
CUT THROAT *PU*

(Tables set for 2/2/1 RATED/PRIVATE) First player to make a canasta wins. PILE IS UP FOR GRABS. (TDS: THIS GAME TO BE RUN AS DE)

45 MINUTES to play
CAN YOU SPELL JAK? *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Spell JAK by canasta Jacks, Aces and Kings in that order to spell JAK, and you win automatically, regardless of score.  The rest is played like regular canasta. JAK MUST be spelled in order, or it does not count. PILE IS UP FOR GRABS!

45 MINUTES to play
CHECKERBOARD *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Your canastas must go up just like a Checkerboard. They alternate red, black, red, black, or black, red, black, red, either way. So, if the First canasta you put up is Red, the next canasta you put up must be black, then another red, then black. Black or red may go up first but alternate keep them in  checkerboard  order. You may go out anytime PILE IS UP FOR GRABS

45 MINUTES to play
CUPID'S ARROW *PU*

(Tables set for 2/2/1 RATED/PRIVATE) Aces must be with your first meld of each hand. A red canasta in aces is an arrow through cupids heart, which is an automatic win. If you get a red canasta IN ACES STOP ALL PLAY,NOTIFY THE TD. If you discard you lose the auto win and must complete the game. PILE IS UP FOR GRABS

45 MINUTES to play
CLUBS ARE WILD *PU*

(Tables set for 2/2/2 RATED/PRIVATE) All clubs are like Black 3's. If there is a club on top of the pile you cannot pick it up. You cannot pick up the pile on a club Ever. The trick is to toss all your junk cards and then the black 3's and then toss the CLUBS as wilds. Keep your 2's and Jokers for Canasta's or until needed. You can go out anytime. PILE IS UP FOR GRABS

45 MINUTES to play
CHANGE UP *PU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney the rules change after each hand. When a hand is over play must stop and the TD is notified.
The TD will then choose a TOUCH PILE rule that applies to the next hand. If current rule is not followed or if play is not stopped between hands this will result in dqd from tourney. PILE IS UP FOR GRABS

45 MINUTES to play
COLUMN *PU*

(Tables set for 2/2/1 RATED/PRIVATE) Game is played as regular cut. The top card (each hand) decides what column the FIRST canasta has to be made in for both players. If you can make additional canasta's they don't have to be in your destinated FIRST canasta column. Please be sure to type in what the top card turned up is for each hand at the table. First column = black 3,4,5,6  Second column = 7,8,9,10 Third column = J,Q,K,A.
Example: Top card is a black 3, then both players have to make their first canasta of either 4, 5 or 6. Any additional canasta's can be from any columns. You may go out anytime PILE IS UP FOR GRABS

45 MINUTES to play
CLEOPATRA *PU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game QUEENS can be used to block the pile. Queens can never hit the table but you can canasta them straight up from your hand. A RED in Q's is an AUTO WIN!! All play must stop! Piles is up for GRABS!

45 MINUTES to play
DIAMONDS *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney, you may ONLY meld 4s, 5s, 7s, 10s, Qs and Ks. All other cards are discards only.You may meld in any order, and you may use WILDS. You may NOT make any canastas until your DIAMOND is complete. 2 canastas to go out. DO NOT TAKE THE PILE.

45 MINUTES to play
DEATH BY INSANITY *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) No picking up the pile, one canasta out. In this tourney you cannot pick up the pile and you cannot meld wilds. Wilds are for discards only!!! If you pick up the pile or meld a wild,it will result in a dqd from tourney

45 MINUTES to play
DOWN THE MIDDLE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you may ONLY meld and canasta 7s, 8s, 9s, 10s ONLY. REST ARE DISCARDS ONLY. You may use wilds. NO TOUCHING THE PILE.

45 MINUTES to play
DECK DECIDES *PU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney the deck decides what game you will play: if the 1st card up is RED the game will be NTC  if the 1st card up is black the game will be NO OUT if the 1st card up shows a wild or 3 (black or red) under it the game will be CRAZY 8's

45 MINUTES to play
DIET 7up *PU*

(Tables set for 2/2/2 RATED/PRIVATE) All BLACK 7s are like Black 3s. You may never pick up the pile if there is a BLACK 7 on top. You may NEVER meld black 7s until going out. If there is a RED 7 on top, then the pile may be taken. RED 7s may be melded at anytime. You may NEVER freeze the pile. If you take the pile, it must be with 2 of the same type card, you may not use 1 of that card and a wild card to take the pile. You can only canasta 7s when going out.

45 MINUTES to play
DIME STORE *PU*

(Tables set for 2/2/2 RATED/PRIVATE) All BLACK 7s are like Black 3s. You may never pick up the pile if there is a BLACK 7 on top. You may NEVER meld black 7s until going out. If there is a RED 7 on top, then the pile may be taken. RED 7s may be melded at anytime. You may NEVER freeze the pile. If you take the pile, it must be with 2 of the same type card, you may not use 1 of that card and a wild card to take the pile. You can only canasta 7s when going out.

45 MINUTES to play
I'M DOLLY, YOU BE KENNY *PU*

(Tables set for 2/2/2 RATED/PRIVATE) The first player to make a canasta in QUEENS may go out. Opponent must then canasta in KINGS to be able to go out. It does not have to be your first canasta. You can meld or canasta what you like, just not go out till your DOLLY or KENNY is nasta'd. NO touching the pile

45 MINUTES to play
DUCK SEASON *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game it is required that you meld and 4s & 8s to go out (4+8=12; 12 GageShotgun). You may pick up the ple and go out anytime. But you must have 4s & 8s melded first. If you get a red canasta in either 4 or 8 you automatically win the game...PLEASE POST "SHOTGUN" WHEN YOU HAVE MELDED YOUR 4's & 8's

45 MINUTES to play
DONUTS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) The donuts are 6, 8, 9, 10s and Queens. Opening meld must consist of donuts only. After donuts are melded then any cards can be melded. One donut canasta must be made with other canasta to go out. You may discard wilds and use wilds in meld. You may pick up the pile.

45 MINUTES to play
DALE EARNHART CUTTY *PU*

(Tables set for 2/2/1 RATED/PRIVATE) Kings must be in your initial meld. You may pick up the pile to meld only if Kings are melded at the same time. PILE IS UP FOR GRABS.

45 MINUTES to play
DAMNATION *PU*

(Tables set for 2/2/1 RATED/PRIVATE) 1ST HAND initial meld must include 4"s, 2ND must include 5"s, 3RD must include 6"s etc. You may pick up the pile as long as the meld card is included in the initial meld. **ONLY A RED CANASTA IN THE STEP/MELD CARD IS AN AUTO WIN. If you get a step/meld card red canasta STOP ALL PLAY,NOTIFY THE TD. If you discard you lose the auto win and must complete the game. HOST PLEASE POST EACH STEP NUMBER PILE IS UP FOR GRABS

45 MINUTES to play
DEVILISH 666's *PU*

(Tables set for 2/2/1 RATED/PRIVATE) No touching the pile if a 6 is thrown, no freezing the pile...you must have 6's melded before going out...everything else is played like cutty. PILE IS UP FOR GRABS

45 MINUTES to play
DON'T GET SET *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You must meld directly to a canasta. When you pick up the discard pile, it also must go directly to a canasta without touching your board. You can only meld on your board when you are ready to go out, and only after all possible canastas have been made. Once you meld all your non-canasta cards on your board, you must go out on that turn. PILE IS UP FOR GRABS

45 MINUTES to play
DOUBLE DRAGON *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game if you make a red canasta you must make another red to go out. If you make a black you must make another black to go out if you make a red and a black you must have another red and another black to go out. So for every color canasta you must have another like it. Example:(R,R..B,B...R,B,B,R...R,R,B,B...R,R,R,R...B,B,B,B). PILE IS UP FOR GRABS

45 MINUTES to play
DRAGONS DEN *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Played as reg with a slight twist. You can meld anything, anytime but the first nastas made must be in either As or 8s. If player 1 makes a nasta in As before player 2, player 2 must make a nasta in 8s, and vice versa. PILE IS UP FOR GRABS.

45 MINUTES to play
ELVIS FIRST *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) Initial meld of KINGS (ELVIS) is required... NO KINGS (ELVIS)- NO meld. You may use wilds with them.... No touching the pile and you may go out at anytime

You have 45 MINUTES to play
EGGSHELL *PU*

(Tables set for 2/2/1 RATED/PRIVATE) GET YOUR CANASTAS UP FAST! Anyway you can! Red or black! Either is fine! Because once you draw a RED 3, you CANNOT put any more Canasta s up for that hand! All you may do then is MELD whatever you have! So get your Canasta s up FAST! Before you draw a Red 3! You may pick up and go out at anytime.

45 MINUTES to play
EVIL NTC *NPU/PU*

(Tables set for 2/2/1 RATED/PRIVATE) No touching the pile, one canasta out....If a player gets 3 red 3s,that player may then pick up the pile.If they get the 4th red 3, it goes back to regular NTC

You have 45 MINUTES to play
EVIL NONO *NPU/PU*

(Tables set for 2/2/2 RATED/PRIVATE) No touching the pile. No going out. If a player gets 3 red 3s,that player may then pick up the pile. If that player gets the 4th red 3 it goes back to regular no-no and You can no longer pick-up the pile

You have 45 MINUTES to play
EVIL COASTER *NPU/PU*

(Tables set for 2/2/1 RATED/PRIVATE) These hands are up and down. They alternate between NONO (No touching the pile and No going out) and NTC (1 Nasta Out, No Touching Pile) First hand is NONO. Second hand is NTC. Third hand NONO, and so forth...If you get 3 red 3's, you may then pick up the pile, but if you get the 4th red 3, it goes back to regular NONO or NTC. You can no longer pick-up the pile. HOST NAME EACH HAND PLEASE.

You have 45 MINUTES to play
FOOLISH RED 3's *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is NTC (no touching the discard pile) with a twist... If you get all 4 of the red 3's - you are dq'd - game is cancelled & you lose. NO TOUCHING THE PILE

45 MINUTES to play
FIREBALL NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) No picking up the pile, 1 canasta to go out. If either player gets a red canasta they automatically win and game is cancelled.

45 MINUTES to play
FOOLS MOTEL *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney, in the 1st HAND, your 1st meld MUST have 6s. In the 2nd HAND, your 1st meld MUST have 8s. In the 3rd HAND, your 1st meld MUST have 6s and 8s. In the 4th HAND, you start over with 6s. You may use WILDS and other cards. 1 canasta to go out. NO TOUCHING THE PILE.

45 MINUTES to play
FOOLS & REBELS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney if you are the one that makes the table you can canasta Queens ONLy!
The oppenent can canasta Kings ONLY! You may meld anything you like, just no other canastas, if canasta anything else it is a DQ! NO TOUCHING THE PILE.

45 MINUTES to play
FOREPLAY NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Foreplay should always come first so you need 68 before you can have 69. Therefore in this game you must meld 6s and 8s before you can make canastas. Once you have melded 6s and 8s, you MUST then make a canasta of 6s and/or 9s, in other words you can have a nasta in 6 or 9 or both, however only one is needed. NO other canastas allowed. NO TOUCHING THE PILE!

45 MINUTES to play
FIND THE RED 3's *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You can make canastas at any time but you may not go out until all red 3's are on board. in the discard pile does not count as being on board. NO TOUCHING THE PILE

45 MINUTES to play
FOUR OR MORE *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney all melds must be 4 cards or more, inculding wilds. Melding 3 of a kind alone is a DQ. Cards may go straight to a canasta if you want. NO TOUCHING THE PILE

45 MINUTES to play
FOOLS LINE UP *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) On a 50 meld you can only meld and canasta 4-6's. On a 90 meld you can only meld and canasta 7-10's. On a 120 meld you can only meld and canasta J-A's. NO TOUCHING THE PILE

45 MINUTES to play
FLIP FLOP *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game your hands FLIP FLOP between Kings and Aces as your initial melds. FIRST HAND you start with KINGS, Second is ACES, Third is KINGS and so forth. NO TOUCHING THE PILE.

45 MINUTES to play
FACELESS *PU*

(Tables set for 2/2/1 RATED/PRIVATE) You cant meld or canasta the jacks queens and kings. Rest is regular you can pick up or freeze and go out whenever you want

45 MINUTES to play
FOREPLAY *PU*

(Tables set for 2/2/1 RATED/PRIVATE) Foreplay should always come first so you need 68 before you can have 69. Therefore in this game you must meld 6s and 8s before you can make canastas. Once you have melded 6s and 8s, you MUST then make a canasta of 6s and/or 9s, in other words you can have a nasta in 6 or 9 or both, however only one is needed. NO other canastas allowed. PILE IS UP FOR GRABS!

45 MINUTES to play
FIRST NASTA *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Your first play must be a canasta right from your hand. At no time can any cards hit the meld board before you have your first canasta. After you have made your first canasta you may meld whatever you want on the meld table. PILE IS UP FOR GRABS after you make your first canasta.

45 MINUTES to play
FROSTBITE *PU*

(Tables set for 2/2/1 RATED/PRIVATE) The first person who melds is the only one that may freeze the pile (and will type FROSTBITE when you meld), you BOTH may pick up the pile and go out anytime.

45 MINUTES to play
FIFTY/NINETY *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can NOT use any wilds on the 50 or 90 meld but you can on the 120 meld. If a wild is used on the 50 or 90 meld you will be DQ'ed. PILE IS UP FOR GRABS

45 MINUTES to play
FOOLS NIGHTMARE *NPU/PU*

(Tables set for 2/2/1 RATED/PRIVATE) Every "HAND" is a different game ACCORDING to top card showing in discard pile!! A&6 = CUTTY...7&Q = NTC...3&K = NONO...4&9 = NO ACES/NO OUT...5&10 = RED ROSE... 8&J= CRAZY 8's. Host please post each as to game to be played. Please ask the TD for specific games rules per hand to avoid confusion. (NOTE: IF CRAZY 8'S IS THE GAME U NEED 2 CANASTA'S TO GO OUT)

You have 45 MINUTES to play
GIRLS NIGHT OUT *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney, you must meld QUEENS and ACES before you go out. NO Touching the pile and you need 1 canasta to go out.

45 MINUTES to play
GUNS & ROSES *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you may only meld 4's 8's 9's 10's J's and Q's. All other cards are discard only. You may NOT make any canasta's until your melds are complete. If you make all your melds and canasta and you have the 4 red threes ( the roses ) you get auto win and game is stopped. STOP ALL PLAY,NOTIFY THE TD. If you discard you lose the auto win and must complete the game.
NO TOUCHING THE PILE

45 MINUTES to play
GAMBLER *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) BEFORE hitting start button you both must chose what 2 canastas you will make for the entire game. You can NOT canasta anything other then the 2 canastas you pick. Whoever makes both of their canastas in a hand gets AUTO WIN. (ex. If I pick 5 and 9 and make both, I WIN!) All play must stop and game is cancelled. NO TOUCHING THE PILE

45 MINUTES to play
GAVEL

(Tables set for 2/2/1 RATED/PRIVATE) Making the Gavel using 4,5,6 8, 9 Q and KING...once you have melded and created the gavel then nasta's can be made but not until the Gavel is created no other cards can be melded or canasta'd  NO TOUCHING THE PILE.

45 MINUTES to play
GIN *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You may not meld unless you are going out, however you can make canastas straight from your hand. To pick up the pile you must be able to make a canasta using the top card off the pile. You can go out whenever you want.

45 MINUTES to play
GO FISH *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Game is played like Regular Canasta, but if you discard a black 3 you get to ask your opp for a card. Opp draws a card and must discard REQUESTED card if he has it or says "GO FISH" if not. You can meld & go out at any time. Pile is up for grabs. KIBITZ ON IN THIS GAME

45 MINUTES to play
GRAND SLAM DUNK *PU*

(Tables set for 2/2/1 RATED/PRIVATE) You cannot meld anything in this one until you can go out. You cannot pick up the pile unless you can go out. This means if you pick up the pile you must play everything in your hand and in the pile and go out that turn. PILE IS UP FOR GRABS

45 MINUTES to play
HI/LO NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Player who starts each hand determines who can meld or canasta what. If TOP card is BLACK you can meld or canasta ( 4 - 8 ONLY) ... If TOP card is RED you can meld or canasta ( 9-K ONLY ) .. If you are the START PLAYER and have RED, then your OPP has the BLACK...Both players can meld or canasta ACES, NO touching the pile.

45 MINUTES to play
HORSESHOE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you CANNOT meld 7's, 8's or 9's EVER. Use them as discards only. NO TOUCHING THE PILE.. You must have HORSESHOE (4, 5, 6, 10, J. Q, K, A) complete BEFORE you make any NASTA'S.. One canasta to go out

45 MINUTES to play
HEINZ 57 *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You must have both 5's and 7's in your first meld each hand, other cards and wilds can be used to make your meld. you cannot touch the pile and can go out anytime

45 MINUTES to play
HCF - "HIGH CLASS FOOLS" *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You can only meld and canasta 8, 9, 10, J, Q, K and A's...All cards 3 - 7 are discards. NO touching the pile allowed!

You have 45 MINUTES to play
HARDCORE *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) No melding or going out and canastas have to be made right from your hand ONLY!! NO meld cards are allowed to hit the table EVER. NO TOUCHING THE PILE

You have 45 MINUTES to play
HEARTS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You may not take the discard pile if a heart is thrown. As a courtesy please state in game room what suit you are picking up (this is to make sure its not a heart), otherwise it is played like regular canasta. PILE IS UP FOR GRABS

You have 45 MINUTES to play
HEARTS ARE WILD *PU*

(Tables set for 2/2/2 RATED/PRIVATE) All hearts are like Black 3's. If there is a heart on top of the pile you cannot pick it up. You cannot pick up the pile on a heart Ever. The trick is to toss all your junk cards and then the black 3's and then toss the HEARTS as wilds. Keep your 2's and Jokers for Canasta's or until needed. You can go out anytime.

You have 45 MINUTES to play
HEARTS ALIVE *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game you can't pick up the pile unless there is a heart on top. REMEMBER DON'T TOUCH PILE UNLESS THERE'S A HEART ON TOP. you may go out at anytime.

You have 45 MINUTES to play
HIGHER ORDER *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Your canastas must go in order, from low to high. For example, if you canasta 6's then your next canasta must be higher, not lower. Your canastas do NOT have to be consecutive, but they must be higher than the one previously canasta'd.You may go out or pick up at anytime

You have 45 MINUTES to play
HAT TRICK *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney, aces are like black 3s. You cannot take the pile if an Ace is on top. You may only go out if you have 3 canastas, provided that the 3rd canasta is Aces. You may never meld Aces on the board unless it is as your 3rd canasta and can be made straight from your hand without touching the board. You can have as many canastas as you want but you can not go out if you do not have three the last one being the aces.

You have 45 MINUTES to play
HIDE THE WILDS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) No wilds may hit the meld board EVER! They have to go right to a canasta and you may not freeze the pile!.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
HIGH FIVE *PU

(Tables set for 2/2/2 RATED/PRIVATE) Your FIRST canasta must be in 5s. Your SECOND canasta must be 10s or higher. You may pick up and go out at anytime.

45 MINUTES to play
HAUNTED HOUSE *NPU/PU*

(Tables set for 2/2/1 RATED/PRIVATE) No touching the pile, one canasta out.This rule is played exactly like ntc, you may not pick up the pile and only need 1 canasta to go out. There is one major twist! If you get all 4 red 3s your opponent may pick up the pile at anytime during that hand.

You have 45 MINUTES to play
INPERFECT LINES *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney, you need 2 INPERFECT LINES made of 555, 666, 999, 101010, KKK, and AAA. You may use WILDS to make your 2 INPERFECT LINES. You may meld in any order. Once your 2 INPERFECT LINES are made, you may meld ADDITIONAL 5s, 6s, 9s, 10s, Ks, and As.All other cards are discards only. You may NOT make any canastas until your 2 INPERFECT LINES are complete. 1 canasta to go out. NO TOUCHING THE PILE

You have 45 MINUTES to play
IN ORDER *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney, you must make your canastas in order. Either ascending order(low to high) or descending order (high to low). These do not have to be consecutive, but they must stay in order. PILE IS UP FOR GRABS

You have 45 MINUTES to play
INVITORS CHOICE *NPU/PU*

(Tables set for 2/2/1 or 2/2/2 RATED/PRIVATE) DEPENDS ON GAME) The Person named on the left side of pairings is the inviter. On making the table they pick his or her rule that they want for that game. NOTE TO TD: PLEASE MAKE THIS RANDOM SEEDING. GIVEN THE LOW RATER A CHANCES TO PICK RULE.

You have 45 MINUTES to play
JACKS OR BETTER NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Your INITIAL MELD of each hand must be JACKS OR BETTER ONLY!! (J,Q,K,A) You may use wilds in your initial meld, but you must wait until your next turn to meld 4's-10's. In order to go out, you MUST have a canasta in J, Q, K, or A's. NO TOUCHING THE PILE

You have 45 MINUTES to play
JACKED UP *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You may only meld 5,10, J, Q, and K. All other cards are discards only. Canasta may be made at any time. MUST have all melds and a canasta in Jacks to go out. NO TOUCHING THE PILE

You have 45 MINUTES to play
JACKS N JOKER NT *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) WELCOME TO JACK N JOKER! You must have JACKS and a JOKER to meld in this tourney. The joker MUST be melded with the Jacks. You may meld other cards at the same time, but you must have Jacks with a Joker in your initial meld. After you have at least J,J,Jo melded in your initial meld each hand, play is regular NT. ***NOTE*** WHEN MELDING ALL PAIRS AND WILDS YOU ARE NOT GIVEN AN OPTION TO PLACE YOUR JOKER..SO MELD CAREFULLY NO TOUCHING THE PILE

You have 45 MINUTES to play
JACK IN THE BOX *PU*

(Tables set for 2/2/2 RATED/PRIVATE) This game is played as regular, except each player must have jacks melded before they are able to go out. You may pick up pile.

You have 45 MINUTES to play
JACKS OR BETTER *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Your INITIAL MELD of each hand must be JACKS OR BETTER ONLY!! (J,Q,K,A) You may use wilds in your initial meld, but you must wait until your next turn to meld 4's-10's. In order to go out, you MUST have a canasta in J, Q, K, or A's. PILE IS UP FOR GRABS.

You have 45 MINUTES to play
JOKER POKER *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Reg canasta applies here but if you get 5 canastas in a row put up in order (e.g 5,6,7,8,9 or 10,J,O,K,A) to make a straight you automatically win. It can be backwards or forwards either way but they have to be in order to look like a straight.

You have 45 MINUTES to play
JACKS N JOKER *PU*

(Tables set for 2/2/2 RATED/PRIVATE) WELCOME TO JACK N JOKER! You must have JACKS and a JOKER to meld in this tourney. The joker MUST be melded with the Jacks. You may meld other cards at the same time, but you must have Jacks with a Joker in your initial meld. After you have at least J,J,Jo melded in your initial meld each hand, play is regular.
***NOTE*** WHEN MELDING ALL PAIRS AND WILDS YOU ARE NOT GIVEN AN OPTION TO PLACE YOUR JOKER..SO MELD CAREFULLY

You have 45 MINUTES to play
K9 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) One nasta out..... Must have "K"'s and "9"'s melded before you can go out. You can make as many nastas as you want, you just can't go out unless you have "K"'s and "9"'s melded...PLEASE POST "K9" WHEN YOU HAVE MELDED YOUR K's AND 9's....NO touching the pile

You have 45 MINUTES to play
KING OF THE REBELS NT *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Played as No Touch Cutty, with a twist. You must have Kings melded ON THE TABLE in order to make canastas, and you can only go out if you have a canasta in Kings. A red canasta in Kings is an auto win. Kings CANNOT be sent straight to a canasta. NO TOUCHING THE PILE

You have 45 MINUTES to play
KANGAROO JUMP *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game, if the first card up is ODD (5 7 9 J K) you can only meld/canasta (5 7 9 J K) and a RED in 7s is an AUTO WIN. If the first card up is even (4 6 8 10 Q A) you can only meld/canasta (4 6 8 10 Q A) and a RED in 6s is an AUTO WIN.... BUT in either one if you get 3333 (the GOANNA) you AUTOMATICALLY LOSE. and game is cancelled...For AUTO WINS, ALL play must be stopped, if you discard you forfeit the AUTO win.

You have 45 MINUTES to play
KING OF THE REBELS *PU*

(Tables set for 2/2/1 RATED/PRIVATE) Played as Touch Cutty, with a twist. You must have Kings melded ON THE TABLE in order to make canastas, and you can only go out if you have a canasta in Kings. A red canasta in Kings is an auto win. Kings CANNOT be sent straight to a canasta.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
LCF - "LOW CLASS FOOLS" *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you can only meld and canasta 4, 5, 6, 7 and Aces...you may also meld black 3's if you go out. All cards from 8 through to kings are discards only. NO touching the pile

You have 45 MINUTES to play
LOVE AND MARRIAGE *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game you can meld and canasta anything you want. Game is played like REG NT but if you are the first person to canasta both KINGS and QUEENS you automatically win. If u want the win you MUST STOP ALL PLAY, if you DISCARD you LOSE the WIN NO TOUCHING THE PILE!

You have 45 MINUTES to play
LADIES FIRST NT *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game, Queens are required to meld. No queens no meld. u may use wilds with them. NO TOUCHING THE PILE.

You have 45 MINUTES to play
LADIES ON TOP *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) This is a combined tourney of Ladies 1st & Safe Sex NT. Queens must be included in your first meld & 6's & 9's must be melded BEFORE you can make any canastas. NO TOUCHING THE PILE!

45 MINUTES to play
LRRH "LITTLE RED RIDING HOOD" *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) First we go over the mountains, Initial meld must be 6,8,A (and wilds if necessary) ALL AT ONCE AND NOTHING ELSE. Then we go through the woods, now meld 7,10,9 seperately and in this order(and wilds if necessary). Once all melds are done you may canasta and go out. Watch out if you get all red 3's the Big Bad Wolf eats you and you DQ. You can only canasta 6,7,8,9,10,A the rest are discards. NO TOUCHING THE PILE

You have 45 MINUTES to play
L IS FOR LOVE

(Tables set for 2/2/1 RATED/PRIVATE) You must make an L by melding only 7,8,9,10,A. All other cards are discards only. You may use wilds. You must meld the L before making nastas. No touching the pile.

45 MINUTES to play
LETTER I *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You must spell the letter "I" using (4,8,Q,9,6,10,A). Once you have made all of your melds, you may canasta and go out. All other cards are discards (3,5,7,J,K). NO TOUCHING THE PILE.

You have 45 MINUTES to play
LADIES FIRST *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game, Queens are required to meld. No queens no meld. u may use wilds with them. You may pick up and go out at anytime.

You have 45 MINUTES to play
LOSERS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game you play to LOSE.....The player with the LOWEST score WINS.....Anything goes in this tourney just try to do your WORST.....The first player to -5000 WINS......(HINT: most dont meld or take the pile but you can if you want to)

You have 45 MINUTES to play
LOSERS CHOICE *NPU/PU*

(Tables set for 2/2/1 RATED/PRIVATE) The inviter chooses first hand then next hand the player with the lowest score gets to pick the game. Tables are made 2/2/1 in case a cut game is chosen and if a game requires 2 canastas then u need 2 canasta or you will be DQ'd..

You have 45 MINUTES to play
MAKE ME A H (MMAH) *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney, you MUST make an H using 4s, 5s, 6s, 9s, Qs, Ks, and As. You MUST meld ONLY 3 cards in each meld, BUT you may use 2s. NO JOKERS ALLOWED until your H is made. You may meld in any order. All other cards are discards only. Do NOT make any canastas until your H is made. 2 canastas to go out. DO NOT TAKE THE PILE.

You have 45 MINUTES to play
MUSICAL CHAIRS *NPU*

(Tables set for 2/2/1 UNRATED/PRIVATE) You can not touch the discard pile, you need ONE canasta to go out. In this game after each hand you and your opponent change seats. Who will end up in the winning seat..?? Will it be you..?? ... HOST TYPE IN COLOR OF SEAT AT EVERY SEAT CHANGE PLZ

You have 45 MINUTES to play
MCF- "MIDDLE CLASS FOOLS" *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) This game alternates between HCF & LCF, First hand is HCF, Second is LCF., 3rd is HCF and so forth.
HCF - You can only meld and canasta 8, 9, 10, J, Q, K and A's...All cards 3 - 7 are discards. NO touching the pile allowed!
LCF - In this game you can only meld and canasta 4, 5, 6, 7 and Aces...you may also meld black 3's if you go out. All cards from 8 through to kings are discards only. NO touching the pile.

45 MINUTES to play
MUMMYS CURSE *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You must build an upside down pyramid of 7, 8, 9 then A, 10, 6. 1ST MELD= 7, 8, 9 (ALL MELDED AT SAME TIME/NOTHING ELSE). THEN MELD A's (pause) THEN 10's (pause) THEN 6's (A , 10, 6's CAN BE MELDED IN SAME TURN OR ONE AT A TIME IN THAT ORDER) NO TOUCHING THE PILE 3 4 5 J Q K - DISCARDS ONLY, THEN U CAN MAKE NASTAS AND GO OUT AT ANY TIME

45 MINUTES to play
MIDDLE OF THE ROAD *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Your intial meld has to have AT LEAST 2 of the following cards 7,8,9 or 10s These cards are the middle of the road.You can use other cards to meld to make that initial meld but you can only canasta the middle of the road cards 7,8s,9s or 10s
NO TOUCHING THE PILE!

45 MINUTES to play
MYSTERY FIREBALL *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You must have top card of discard pile melded before going out. IF EITHER PLAYER GETS A RED CANASTA IN THE TOP CARD they get an automatic win and game will be cancelled. YOU MUST STOP ALL PLAY,NOTIFY THE TD. If you discard you lose the auto win and must complete the game. If the top card is a black three then it is regular NTC that hand. The inviter will type top card in the room each hand. NO TOUCHING THE PILE

45 MINUTES to play
M-16 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Aces and 6s must be in your initial meld then wait till next turn to meld other cards. Wilds my be used.
NO TOUCHING THE PILE

You have 45 MINUTES to play
MAYHEM NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) The first hand you must have 5's with initial meld. Second hand you must have 6's or 9's melded before you go out. Third hand must contain A's with the initial meld . Forth hand is normal NTC. After 4th hand you start rotation over again NO TOUCHING THE PILE

You have 45 MINUTES to play
MYSTERIO *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you need 6, 9 or Aces in your INITIAL meld. A red in canasta in 6, 9 or Aces is an AUTO win, all play must stop!! Discard and you lose the auto win. NO TOUCHING THE PILE.

45 MINUTES to play
MOTHER MAY I? *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game the pile is up for grabs by the player that has Mother May I .. Mother May I is acheived by discarding a Queen and posting "Mother May I" at the table. Only that player can touch the pile until another Mother May I (A Queen is Discarded) is done

You have 45 MINUTES to play
MONOPOLY *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Pile up for grabs, two canasta out. You must meld everything to be able to go out--4's through aces--other than that regular play. You may go out at any time.

You have 45 MINUTES to play
MINE, MINE, MINE *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You CANNOT meld any cards your opponent has already melded to the table, but you may make canastas with them straight from your hand ONLY. Rest is regular, PILE IS UP FOR GRABS!.

You have 45 MINUTES to play
MAX OUT *PU*

(Tables set for 2/2/2 UNRATED/PRIVATE) The player who gets the most canastas in one hand wins the game regardless of score. If the players tie after one hand, the game continues until one player is able to get more canastas than their opponent. In the event that neither player is able to get more canastas than his/her opponent, the highest score at the end of the game wins. PILE IS UP FOR GRABS
(TDS: THIS GAME TO BE RUN AS DE)

You have 45 MINUTES to play
MEDIEVAL CASTLE *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You may make as MANY nastas (black or red) as you want. BUT..you can NOT go out unless you have canastas in BOTH ***KINGS & QUEENS***

You have 45 MINUTES to play
MADNESS *PU/NPU*

(Tables set for 2/2/1 or 2/2/2 *depends on game* RATED/PRIVATE) Games change by round not by hand, Round 1 is CUTTY: (one nasta out, pile ok) Round 2 is REGULAR: (two nasta's out, pile ok) Round 3 is NONO: (no out, no pile) Round 4 is NTC: (one nasta, no pile).

You have 45 MINUTES to play
MERRY GO ROUND *PU/NPU

(Tables set for 2/2/1 RATED/PRIVATE) First hand is NTC. Second hand is td's choice. Third hand is NTC. And so on. The td will have a list of games that could be played during that tourney on their rules page. Remember the game decided upon by the TD will be played throughout the tourney

You have 45 MINUTES to play
NASCAR 24 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) One nasta out...NO Touching the Pile.... Must have "2" melded with "4"'s before you can go out. You do not have to meld them together & you can make as many nastas as you want, you just can't go out unless you have 2's melded with 4's.... PLEASE POST "24" WHEN YOU HAVE MELDED YOUR 2 & 4's.

You have 45 MINUTES to play
NASCAR 48 *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) TWO Canasta's out...NO TOUCHING THE PILE... You must have "4's & 8's" melded before going out.... You can meld or make canasta's as you wish, just DO NOT go out until you have melded "4's & 8's" ... PLEASE POST "48" WHEN YOU HAVE THEM MELDED.

You have 45 MINUTES to play
NASCAR 97 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You Must have "9"'s and "7"'s melded before you can go out. You can make as many nastas as you want, you just can't go out unless you have "9"'s and "7"'s melded....PLEASE POST "97" WHEN YOU HAVE MELDED YOUR 9's AND 7's.....NO touching the pile

You have 45 MINUTES to play
NO ROYALS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) No picking up the pile, one canasta out...You can not meld or canasta KINGS, QUEENS or JACKS

You have 45 MINUTES to play
"LAURA'S" NONO *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) No touching the pile. No going out. Always keep one card in your hand...Using the NO DISCARD option is allowed

You have 45 MINUTES to play
NO TOUCH CUTTY *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) One canasta out, NO touching the pile

You have 45 MINUTES to play
NTC w/4'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with 4s in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

45 MINUTES to play
NTC w/5's *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with 5s in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/6'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with 6s in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/7'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with 7s in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/8'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with 8s in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/9'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with 9s in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/10'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with 10s in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/J'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with Js in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/Q'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with Qs in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NTC w/K'S *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Players must meld with Ks in their initial meld each hand. Players are not allowed to pick up the discard pile at all but you may go out at any time.

You have 45 MINUTES to play
NO TOUCH REG *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) TWO canasta's out, NO touching the pile.

You have 45 MINUTES to play
NO SEX *PU*

(Tables set for 2/2/2 RATED/PRIVATE) This game is played as REGULAR NASTA, but you CAN NOT meld 6s and 9s EVER....You need 2 canastas to go out...PILE is up for GRABS

You have 45 MINUTES to play
NATURAL MELD *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You can not use wilds in your initial meld on the board. Other than that played as regular NTC.
NO TOUCHING THE PILE.

You have 45 MINUTES to play
NO MEN ALLOWED *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you cannot Meld or Canasta JACKS or KINGS. Otherwise it is played as NTC.
NO TOUCHING THE PILE.

You have 45 MINUTES to play
NO WOMEN ALLOWED *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you cannot Meld or Canasta QUEENS or ACES. Otherwise it is played as NTC.
NO TOUCHING THE PILE.

You have 45 MINUTES to play
NASCAR 6 *PU*

(Tables set for 2/2/1 RATED/PRIVATE) You Must have "6's" melded before you can go out. A Red canasta in "6" is an automatic win.Game is cancelled or you may choose to play it out for the points, your choice, but if you play it out and lose, you lose game. If u want the win you MUST STOP ALL PLAY, if you DISCARD you LOSE the WIN......Pile is up for grabs.

You have 45 MINUTES to play
NASCAR 88 *PU*

(Tables set for 2/2/1 RATED/PRIVATE) You Must have "8" melded before you can go out. Red canasta in "8" is an automatic win. Game is cancelled or you may choose to play it out for the points, your choice, but if you play it out and lose, you lose game. If u want the win you MUST STOP ALL PLAY, if you DISCARD you LOSE the WIN. Pile is up for grabs

You have 45 MINUTES to play
NASCAR 20 *PU*

(Tables set for 2/2/2 RATED/PRIVATE) This game is played like regular canasta, pile is up for grabs. You can make as many canastas as you want, but you can NOT go out unless your total canastas = 20. Cards are face value except Aces=1 or 11. (10, J, Q, K all = 10...A=1 or 11)..... PLEASE POST "20" PRIOR TO GOING OUT WHEN YOUR CANASTAS EQUAL "20"

You have 45 MINUTES to play
NOAHS ARK *PU*

(Tables set for 2/2/1 RATED/PRIVATE) Regular canasta but u can only meld 2 naturals of each card with a wild the first meld of each hand. You may pick up pile and go out at anytime.

You have 45 MINUTES to play
NO OUT *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Players cannot go out. They must have at least one card in their hand at all times. Not even last play in game can go out. You may pick up.

You have 45 MINUTES to play
NO ACES-NO OUT *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can pick up the pile at anytime (other than when an ace is thrown) You cannot meld or canasta ACES ever....Must have at least 1 card in your hand at anytime. HITTING "No Discards" IS ALLOWED

You have 45 MINUTES to play
NATURAL ACES *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You must meld aces naturally (((NO WILDS))) In initial of meld each hand u can meld other cards as long as thier are no wilds with the aces PILE IS UP FOR GRABS

You have 45 MINUTES to play
NO FREEZE CUTTY *PU*

(Tables set for 2/2/1 RATED/PRIVATE) You can not use wild cards to freeze the discard pile, but black 3's are ok.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
NO FREEZE REGULAR *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can not use wild cards to freeze the discard pile, but black 3's are ok.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
NUTZ AND BOLTS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) All Canasta's must be odd or even depending on your first canasta and each subsequent canasta must be higher than the last. You can meld anything but may only canasta odd or even. Aces can be melded or canasta'd but only when going out. Both players may canasta the same sequence. PILE IS UP FOR GRABS

You have 45 MINUTES to play
ODDS RULE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you can meld anything you want but you can only canasta odd numbers (5, 7, 9, J, K). A RED canasta in any of the ODDS RULE cards is an AUTO WIN. All play must stop, if you discard you forfeit the AUTO WIN.
NO TOUCHING THE PILE.

You have 45 MINUTES to play
O-CHIT *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you must meld all O -CARDS (5, 8, 10, K) BEFORE you can make any canastas. You can mled one at a time. After you have melded all your O Cards, then you need to make a canasta out of one of your O CARDS. Now the CHIT part is after you have made your canasta you can now meld/canasta ANY/ALL cards in your hand but ONLY if you can go out. If you cant go out and you meld or canasta other cards you will be DQ'd.
NO TOUCHING THE PILE.

You have 45 MINUTES to play
OLD MAID *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney, you may not take the discard pile if there is a RED queen on top. You may never meld RED queens, because of this, making a canasta out of queens is also not allowed. If your opponent goes out and you are caught with the Queen of Hearts (the Old Maid) in your hand, you will be DQ'd. You lose. KIBBY ON

You have 45 MINUTES to play
OUT OF DEBT *PU*

(Tables set for 2/2/2 UNRATED/PRIVATE) This is a 2 HANDER game 1ST HAND= your DEBT (You CANNOT pick up, meld, canasta, or go out.) 2ND HAND= is where u get OUT OF DEBT (played as REG NASTA, you can go out anytime & PILE IS UP FOR GRABS) (HINT: get rid of highest cards going into debt) (TDS: THIS GAME TO BE RUN AS DE)

You have 45 MINUTES to play
ODDS AND EVENS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Red seats make Odd Canastas (5,7,9, Jacks and Kings.) Blue seats make Even Canastas (4,6,8,10, Queens.) Aces go to the first person to meld them. You may meld anything but only canasta your seat color. PILE IS UP FOR GRABS

You have 45 MINUTES to play
ONE RED CANASTA *PU*

(Tables set for 2/2/1 RATED/PRIVATE) This game you need at least one red canasta to go out. You can make as many black as you wish but cannot go out without one red canasta. PILE IS UP FOR GRABS

You have 45 MINUTES to play
PYRAMIDS *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You must build a pyramid of 6, 10, ACE, then 9, 8, 7. 1ST MELD= 6 10 ACE (ALL MELDED AT SAME TIME)
- THEN MELD 9's (pause) THEN 8's (pause) THEN 7's (9 , 8, 7's CAN BE MELDED IN SAME TURN OR ONE AT A TIME IN THAT ORDER)
NO TOUCHING THE PILE - 3 4 5 J Q K - DISCARDS ONLY, THEN U CAN MAKE NASTAS AND GO OUT AT ANY TIME

You have 45 MINUTES to play
PHASE 10 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney, you must meld 4's in your 1st meld of your 1st hand. You MUST have your meld in order to advance to the next number. If you do NOT get your 4's, you do NOT advance to 5's the next hand. Instead, you stay on that number to meld until you get it. Once you get to 10, YOU STAY AT 10. You do NOT advance to J's. 1 canasta to go out. ..NO TOUCHING THE PILE

You have 45 MINUTES to play
POPSICLE *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Do Not Touch The Pile Unless It Is Frozen. A wild or a 2 freezes a pile, a black 3 does not. A red 3 at the beginning of a game freezes the pile. So the idea in this game is to keep throwing away all your discards because no one can pick up the pile until it is frozen. Once someone freezes it, you may then pick up the pile as in regular canasta. If the pile ISN T FROZEN don t pick it up. NO POPSICLE! You may go out at anytime.

You have 45 MINUTES to play
PROGRESSIVE *PU*

(Tables set for 2/2/1 RATED/PRIVATE) In 1st Round you cannot go out. In 2nd Round 1 canasta to go out. In 3rd Round 2 canastas to go out. In 4th Round 3 canastas to go out. In 5th Round 4 canastas to go out. In 6th Round 5 canastas to go out. In 7th or higher rounds anything goes.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
PSYCHIC *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Before you click start, you use your psychic powers by choosing the 2 canastas you will make every hand the entire game. Person on left of pairings chooses their 2 canastas first and types them at the table, then the second player may choose and type them. The TD must acknowledge the choices before the players click start. If you go out without having your 2 chosen canastas - you DQ. Rest is regular canasta  PILE IS UP FOR GRABS.

You have 45 MINUTES to play
POT LUCK *PU/NPU*

(Tables set for 2/2/1 or 2/2/2 RATED/PRIVATE) You will not know what game you are playing until you are at the table. The inviter will then pick a number 1-7 and the TD will then tell you what game is assigned to that number. The 7 games will be selected by td running tourney and can be found under rules

You have 45 MINUTES to play
ROLLER COASTER *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) These hands are up and down. They alternate between NONO (No touching the pile and No going out) and NTC (1 Nasta Out, No Touching Pile) First hand is NONO. Second hand is NTC. Third hand NONO, and so forth. It is NOT THE TD's Job to announce each hand, read rules carefully and post hands yourself if you like. You have 45 MINUTES to play

You have 45 MINUTES to play
QUICKSAND

(Tables set for 2/2/1 RATED/PRIVATE) The idea of this game is to SINK your opponent in QUICKSAND!! You can meld and canasta at anytime BUTwhat ever is canastad determines what is canastad next. Every nasta made, the next nasta must be lower.
PILE IS UP FOR GRABS. HOST PLEASE POST EACH CANASTA.

You have 45 MINUTES to play
QUEENS GUARD

(Tables set for 2/2/1 RATED/PRIVATE)You can meld anything anytime BUT you must meld 8's, J's and K's to the table (THE QUEENS GUARDS ) before you can meld the Queens. NO QUEENS GUARDS- NO QUEENS!! -- No canastas until the Queens Guards and the Queens have been melded to the table. If you meld Queens before your Queens Guards you will be DQ'd. NO TOUCHING THE PILE.

You have 45 MINUTES to play
RAIN OR SHINE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) The player sitting in the RED SEAT can only meld or canasta 4, 5, 6 , 7, 8, A The player sitting in the BLUE SEAT can only meld or canasta 9, 10, J, Q, K, A BLACK 3's can NOT be melded and are DISCARDS ONLY. NO TOUCHING THE PILE

You have 45 MINUTES to play
RAINBOW *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You can ONLY meld the 4-5-6-7-Q-K-A'S (THE RAINBOW), 3-8-9-10 AND J'S are DISCARDS only. NO CANASTAS TIL THE RAINBOW IS MADE!! If either player makes a RED canasta in 6's or in Aces (the POT OF GOLD at the end of the rainbow) that player wins the game!!! All play must stop!!  NO TOUCHING THE PILE. If u get a red in 6 or aces u must have your rainbow melded first to play it.

You have 45 MINUTES to play
ROYAL SEX *NPU*

(Tables set for 2/2/1 UNRATED/PRIVATE) Who ever has the HIGHEST SCORE when game is called in 15 minutes is the winner.
If there is NO score posted, then the TD will tally the score of canastas and red 3's only. The other cards melded will not count and points in hand will NOT be subtracted  PILE IS UP FOR GRABS (TDS: THIS GAME TO BE RUN AS DE)

You have 45 MINUTES to play
LOONIE'S RED ROSE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) No picking up the pile, one canasta out.. Must have 1 RED canasta to go out. You may make as many blacks as u like. Placing wilds on a Red canasta WILL turn it black, and you WILL NOT be able to go out

You have 45 MINUTES to play
ROYAL STEPS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE)
The initial meld of each hand alternates. First hand you must have Jacks on initial meld, second hand you must have Queens, third hand Kings, then you start over from the beginning. You may go out at anytime NO TOUCHING THE PILE

You have 45 MINUTES to play
ROYAL FOOLS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You can meld anything you want but you can only canasta J, Q, K's NO TOUCHING THE PILE

You have 45 MINUTES to play
RICH FOOL, POOR FOOL

(Tables set for 2/2/1 RATED/PRIVATE) 1st hand ROYALS (FACE CARDS) allowed, 2nd hand NO ROYALS (NO FACE CARDS) allowed. Goes back and forth until game ends. NO TOUCHING THE PILE

You have 45 MINUTES to play
ROYAL FLUSH *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You may meld anything you want at any time, but in order to go out,you must meld 10`s, Jacks, Queens, Kings, and Aces.You may make Canastas out of anything you want. PILE IS UP FOR GRABS

You have 45 MINUTES to play
REG NASTA *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can have as many canasta�s as you want of any color. you may go out and pick up at anytime

You have 45 MINUTES to play
REBEL OF THE PILE *PU*

(Tables set for 2/2/1 or 2/2/2 RATED/PRIVATE)
In this game you may not pick up the discard pile until there are at least 25 cards in the pile. Once the pile has been picked up you may pick up whenever you like. You may however meld or go out whenever you choose. PLEASE STATE NUMBER OF CARDS IN PILE BEFORE YOU TAKE IT.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
SAFE SEX *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) THIS GAME IS PLAYED AS A NO TOUCH. You MUST meld both 6s and 9s BEFORE making any nastas.You may use wilds and meld at anytime. NO nastas til 6s and 9s are melded to the table (6s and 9s must be on table before nasta). AND REMEMBER DONT TOUCH THE PILE

You have 45 MINUTES to play
RED ROCKER *PU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is played as regular cut singles BUT you can only go out if you have ONLY ONE red 3. If you get none, 2, 3 or all 4 of the red 3's you can not go out. (HINT: As soon as you only have only one red 3 you wanna go out because if you draw another red 3 you can't go out) PILE IS UP FOR GRABS

You have 45 MINUTES to play
ROYAL COURT *PU*

(Tables set for 2/2/1 RATED/PRIVATE) The first canasta's has to be either King's or Queen's. The first player to canasta Kings/Queens forces the other player to canasta the opposite.. You can't make a canasta in both King's and Queen's PILE IS UP FOR GRABS

You have 45 MINUTES to play
RUFF ROUNDS

(Tables set for 2/2/1 OR 2/2/2 RATED/PRIVATE) Round one is BLACK HOLE. Round two is ONE RED. Round three is BROKEN MIRROR. Round 4 is TWISTED. Round 5 is SUICIDE, Any rounds after that is REGULAR CANASTA PILE IS UP FOR GRABS

You have 45 MINUTES to play
RED/BLACK *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game you need one red and one black canasta before going out. You cannot make any other canastas until you have at least one red and one black. Order of canastas made do not matter. After the initial red and black you can make any amount of red or black canastas as you wish.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
RED CUT *PU*

(Tables set for 2/2/2 RATED/PRIVATE) THIS GAME IS PLAYED AS A NO TOUCH. You MUST meld both 6s and 9s BEFORE making any nastas.You may use wilds and meld at anytime. NO nastas til 6s and 9s are melded to the table (6s and 9s must be on table before nasta). AND REMEMBER DONT TOUCH THE PILE

You have 45 MINUTES to play
RACE YA *PU*

((Tables set for 2/2/1 UNRATED/PRIVATE) Who ever has the HIGHEST SCORE when game is called in 15 minutes is the winner. If there is NO score posted, then the TD will tally the score of canastas and red 3's only. The other cards melded will not count and points in hand will NOT be subtracted
PILE IS UP FOR GRABS (TDS: THIS GAME TO BE RUN AS DE)

You have 15 MINUTES to play
RULER OF THE COURT *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Kings must be included in your initial meld. Queens are discard only. Jacks freeze the pile and can be melded/canasta'd. You can pick up the pile as long as kings are in your meld. PILE IS UP FOR GRABS

You have 45 MINUTES to play
STEPS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) No Picking up the pile, 1 canasta out...First hand initial meld must include 4's. Second hand will include 5's. third hand will include 6's etc. Until there is a winner. HOST PLEASE POST MELD CARD EACH HAND

You have 45 MINUTES to play
SUICIDE *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) NO touching the pile, NO going out BUT if you get all 4 red 3's, you are DQ'ed.

You have 45 MINUTES to play
SIMON SAYS NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) The player that starts the game draws her/his first set of cards from the pack,then looks at the cards and picks the card that he/she wants to be the necessary card for the initial meld.The next hand the next player gets their turn at picking which card is the necessary card to be in the initial meld.They play like this taking turns until one player gets to 5000 points and wins the game. Remember this is NTC so no taking the pile ever.

You have 45 MINUTES to play
SPIRIT OF 78 *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You must have 7's & 8's melded before going out. Melding or making canasta's can be made anytime, just can NOT go out untill you have 7's & 8's melded or canasta'd, please post 78 when you have done so....No touching the pile

You have 45 MINUTES to play
STAR *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You may only meld 4, 6, 7, 8, Q, A. All other cards are discards only. Once you have melded each of these cards then you can make canasta's. No canasta's until the STAR is melded. NO Touching the Pile.

You have 45 MINUTES to play
SEQUENCE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Your first meld must have ANY 3 consequtive numbers (ex: 456, 678, QKA, A45, etc..) You may use wilds,
but no other melds & NO canastas on first meld allowed! Then on NEXT TURN, you may meld anything else and make nastasRest is played
like NTC, NO TOUCHING THE PILE.

You have 45 MINUTES to play
SEXY ACES *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) In this tourney is combination of ACES NT and SAFE SEX. You must have ACES in your first meld of each hand. Then before making any canastas you must have 6's and 9's melded. If your 6's & 9's hit at the same time a canasta goes up, you will be DQ'd.
Please announce SEXY ACES and then make your canasta's. NO TOUCHING THE PILE.

You have 45 MINUTES to play
SWINGING SEX *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney, in the 1st HAND, your initial meld MUST have 6s. In the 2nd HAND, your initial meld MUST have 9s. You alternate from 6s to 9s throughout the game. You may use WILDS and other cards.
NO TOUCHING THE PILE

You have 45 MINUTES to play
SWEET 16 *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) Your INITIAL Meld must include 6s AND/OR Aces. You must have BOTH 6s and ACES melded before you can make any canastas. If you make a canasta in Aces and then 6's (in that order) it is an automatic win Other canastas allowed before
(ex: K4A6 IAUTO WIN) All play must be stopped, if you discard you foreit auto win.NO TOUCHING THE PILE.

You have 45 MINUTES to play
STOPPER NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is played as NTC with a twist. If you discard a 7, your opponent has to wait a turn before melding or making a canasta of any sort.You can't go out if your opp has discarded a 7. If you get a red in 7's it's a auto win and game will be cancelled if you discard you lose auto win and must complete the game. You may go out at any time NO TOUCHING THE PILE

You have 45 MINUTES to play
SET

(Tables set for 2/2/2 RATED/PRIVATE) Your 1st meld of each hand must contain 6s, 8s and 10s ONLY, wilds allowed. NO other melds till next turn, after that is played like NTC. You may canasta and go out at anytime, however, if you are able to canasta in order to spell "SET"(6, 8,10) you get an automatic win and game will be cancelled. If you discard you lose auto win and must complete the game. No touching the pile.

You have 45 MINUTES to play 
UPDATED
SOS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) SOS stands for SIX OR SEVEN, so in this game 6s OR 7s are required in your FIRST meld and you need to have a canasta in 6s OR 7s to go out.. NO TOUCHING THE PILE.

You have 45 MINUTES to play
SEX ON THE BEACH *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can have as many canastas as you want of any color! HOWEVER before making any nastas, you must meld both 6 n 9's. You may use wilds with your 6 n 9s just no nastas til they are melded. you may pick up and go out at any time

You have 45 MINUTES to play
SPIRAL STAIRCASE *PU*

(Tables set for 2/2/1 RATED/PRIVATE) 1ST HAND initial meld must include A's...2ND HAND will include K's... 3RD HAND will include Q's etc.
PILE IS UP FOR GRABS. You DO NOT have to meld first to take the pile as long as meld card is in INITIAL meld w/pick up.HOST PLEASE POST MELD CARD AT START OF EACH HAND

You have 45 MINUTES to play
SEVENS *PU*

(Tables set for 2/2/1 RATED/PRIVATE) 7's must be melded before you can take pile. Otherwise it is played like regular cutty.PILE IS UP FOR GRABS

You have 45 MINUTES to play
SORRY *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You CANNOT pick up the pile unless your score says you are losing. YOU MUST ANNOUNCE YOUR SCORE BEFORE YOU TAKE THE PILE. First hand both players may pick up the pile. Tied score means both players may pick up pile. Picking up the while in the lead is an auto. DQ.

You have 45 MINUTES to play
STAIRWAY TO HEAVEN *PU*

(Tables set for 2/2/1 RATED/PRIVATE) If you have to meld 15 or 50 you onlyneed 1 canasta to go out. 90 meld is 2 canasta's to go out, 120 meld is 3 canasta's to go out PILE IS UP FOR GRABS

You have 45 MINUTES to play
SUBZERO *PU*

(Tables set for 2/2/1 RATED/PRIVATE) Using wild cards in this game is outlawed until the draw pile reaches 20 or less...you may not use wilds for anything at all (no freezing the deck, no making black canasta, and no melding) once draw pile falls 20 or below, wild cards may be used as usual.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
SUITS OF CONFUSION

(Tables set for 2/2/2 RATED/PRIVATE) In this game EACH HAND is a dif. SUIT. The suit for each hand is treated like a BLACK 3. You can NOT touch the pile if that SUIT is thrown, Please announce top card when taking the pile, otherwise it is played like regular canasta. 1st Hand=HEARTS, 2nd Hand=DIAMONDS, 3rd Hand=CLUBS, 4th Hand=SPADES, then repeats. HOST please post the SUIT for each hand.

You have 45 MINUTES to play
SAFE 6's *PU*

(Tables set for 2/2/1 RATED/PRIVATE) All 6's are like black 3's. If there is a 6 on top of the pile you cannot touch it. You cannot meld 6's ever until you are going out (melding them right before the black three's). Use your 6's as wilds to block the pile. You can go out anytime.

You have 45 MINUTES to play
SNAKE CHARMER *PU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is played as regular canasta with a little twist the 5's are (SNAKES) used like black 3's. 5s can NEVER hit the table or be canasta'd EVER. If you get a RED canasta in JACKS (THE SNAKE CHARMERS PIPE) it's an AUTO WIN. All play is stopped, if you discard you forfeit the auto win.

You have 45 MINUTES to play
STOPPER *PU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is played as CUTTY with a twist. If you discard a 7, your opponent has to wait a turn before melding or making a canasta of any sort.You can't go out if your opp has discarded a 7. If you get a red in 7's it's a auto win and game will be cancelled if you discard you lose auto win and must complete the game. You may go out at any time . PILE IS UP FOR GRABS

You have 45 MINUTES to play
TOLLBOOTH NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Each player starts at the first toll 4's. To get through that toll you must have 4's in your initial meld. You can't meld if you don't pay the toll. So you stay at 4's the next hand til you pay toll, even if your opponent gets to go through the toll. You and your opponent don't have to be at the same toll EACH PLAYER NEEDS TO POST WHAT THEIR TOLL IS AT START OF EACH HAND

45 MINUTES to play
THORN IN MY SIDE *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this tourney, you must have only black canastas (NO RED NASTAS ALLOWED!). If you can go out with all 4 BLACK 3'S then it is an AUTO WIN. All play must stop. NO TOUCHING THE PILE.

45 MINUTES to play
TRAIN TRACKS *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you must make TRAIN TRACKS using 4,6,8,10, Q, A ONLY...ALL other cards are DISCARDS. You may meld at anytime. NO canasta's until the tracks are complete. A RED in 4s or As is an AUTO WIN. If u get a RED in 4 or ACES you must have your tracks melded first to play it. All play must stop!! If you discard you lose the auto win. NO TOUCHING THE PILE

You have 45 MINUTES to play
THE OTHER MAN *PU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game you can meld and canasta anything you want. Game is played like REG 2 but if you canasta a RED in JACKS you automatically win and game will be cancelled. PILE IS UP FOR GRABS

You have 45 MINUTES to play
TEASER PLEASER *PU*

(Tables set for 2/2/2 RATED/PRIVATE) The teaser = YOU NEED 1 red and 1 black, canasta to go out. The pleaser = you cannot pick the pile up if a seven is top card on discard pile, BUT you can meld or canasta 7'S.

You have 45 MINUTES to play
TIN SOLDIERS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Your initial meld must contain A, K., OR J's. You must have ALL (A,K,J) melded on the board (do not canasta) before you can make any canastas. You may meld anything else but DO NOT CANASTA until you have your (A,K,J) melded. After that you may canasta anything. You must have a canasta in A, K or J to go out PILE IS UP FOR GRABS

You have 45 MINUTES to play
TOP DAWG *PU*

(Tables set for 2/2/1 RATED/PRIVATE) If the top card that is flipped over is black, you need one canasta to go out. If the top card is red, you need three canastas to go out. everything else is played normal. HOST PLEASE POST COLOR AND C'S NEEDED AT BEGINING OF EACH HAND AS IT IS NOT THE TDS JOB.. PILE IS UP FOR GRABS

You have 45 MINUTES to play
TRIOS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Your initial meld may only be in a sets of three at a time..You may not meld anything more or less than 3 cards at a time...you may meld what you wish but it must be 3 cards at a time. For Example: You can meld 3 8s.. and 2 aces with a wild. You must wait till your next turn to add to this meld. PILE IS UP FOR GRABS

You have 45 MINUTES to play
TWISTED *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You cannot use wilds in your inital meld, but you can use wilds to go straight to a canasta. AFTER INITIAL MELD YOU MAY DO AS YOU LIKE. PILE IS UP FOR GRABS

You have 45 MINUTES to play
TWO RED CANASTAS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You need 2 red canastas to go out. You can make as many black canastas as you like.
PILE IS UP FOR GRABS

You have 45 MINUTES to play
TWISTED NTC *PU/NPU*

(Tables set for 2/2/1 RATED/PRIVATE) If there is a RED 3 in the pile, both players may pick up the pile for that hand only...otherwise game is played like NTC...***HOST PLEASE POST "RED 3" WHEN THERE IS A RED 3 IN THE PILE.

You have 45 MINUTES to play
UPSY DOWNSY *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game the UPCARD determines what the MELD CARD is and the CARD BEFORE that is the FIRST NASTA (EX. If upcard is King, then first canasta must be Qs) If the UPCARD is a black 3 then that hand is played as NTC. More canastas may be made AFTER your required canasta is made.
NO TOUCHING THE PILE.

You have 45 MINUTES to play
UNSAFE SEX *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) In this game you CAN NOT meld or canasta 6s and 9s EVER. NO TOUCHING THE PILE.

You have 45 MINUTES to play
VOLCANO *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) This game is similar to MIDS with a few twists. Meld cards 6, 8, 9, 10, & As can be melded at any time, in any order. (VOLCANO) After they are melded, you meld 7s (ERUPTION). Now you can make canastas. A red in 7s is an AUTO WIN. All play must be stopped!. (3, 4, 5, J, Q, K = DISCARDS unless you do a LAVA FLOW) LAVA FLOW is after your "2" canastas from meld cards are made, if you can go out with all the cards in your hand you may do so but you have to go out if discards hit the table, if not u DQ! You have 45 MINUTES to play

You have 45 MINUTES to play
VERTIGO *NPU/PU*

(Tables set for 2/2/2 RATED/PRIVATE) This game WILL make you DIZZY!!! In this game you can meld at anytime BUT the game changes from NO PiCK UP to PiCK UP with every red 3 that appears !!  COUNTING RED 3'S IS YOUR RESPONSIBILITY, NOT THE HOST OR OPPONENTS
3'S ON BOARD: 0 = NPU / 1= PU / 2 = NPU / 3 = PU / 4 = NPU

You have 45 MINUTES to play
*VEGA$* *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Game is regular canasta, but to win AUTOMATICALLY if you make the same canasta twice in a single hand (Like canasta 5's twice). To do this you would need to meld 4 of a card (5 5 5 5) and add your wilds, then do the same thing again to canasta it twice.GET A MATCHING PAIR OF BLACK CANASTAS TO AUTOMATICALLY WIN
PILE IS UP FOR GRABS

You have 45 MINUTES to play
WOODEN SOLDIER *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) Your initial meld must contain A, K., OR J's. You must have ALL (A,K,J) melded on the board (do not canasta) before you can make any canastas. You may meld anything else but DO NOT CANASTA until you have your (A,K,J) melded. After that you may canasta anything. You must have a canasta in A, K or J to go out.
NO TOUCHING THE PILE

You have 45 MINUTES to play
WORKING FOOLS *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You can ONLY make canastas between 5 and 9 (5, 6, 7, 8, 9) ALL other cards you can DISCARD or MELD but NEVER canasta...Pile is up for grabs

You have 45 MINUTES to play
X MARKS THE SPOT *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game you CAN ONLY meld 4, 6, 9, Q & A. ...All other cards are DISCARDS ONLY. ...NO TOUCHING THE PILE ...You may NOT make canasta's or go out till you have melded your X.. (X = 4, 6, 9, Q & A) .....PLEASE POST "X" WHEN YOU HAVE IT

You have 45 MINUTES to play
YO-YO NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game your initial meld will go up and down. You may use wilds to make your initial meld.
1ST=ACES, 2ND=4's, 3RD=K's, 4TH=5's, 5TH=Q's, 6TH=6'sand so forth. NO Touching the pile! HOST PLEASE POST MELD CARD AT START OF EACH HAND

You have 45 MINUTES to play
YO-YO CUT *PU*

(Tables set for 2/2/1 RATED/PRIVATE) In this game your initial meld will go up and down. You may use wilds to make your initial meld.
1ST=ACES, 2ND=4's, 3RD=K's, 4TH=5's, 5TH=Q's, 6TH=6'sand so forth. PILE IS UP FOR GRABS! HOST PLEASE POST MELD CARD AT START OF EACH HAND

You have 45 MINUTES to play
YAHTZEE *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You MUST meld 5 OF A KIND without using wild cards in your initial meld. You can meld other cards at the same time, but no wild cards (example: 555 JJJJJ AAA) . Please type in at the table what your 5 OF A KIND is (example: Y5, Y10 etc).
You must wait until your NEXT TURN to meld wild cards. Pile is up for grabs

You have 45 MINUTES to play
YES/NO *PU/NPU*

(Tables set for 2/2/1 RATED/PRIVATE) No picking up the pile, one canasta out. Another combo of our favorite games. This one combines CUTTY ( 1 nasta, pile ok) and NTC (1 nasta, pile not ok) HOST PLZ POST GAME EACH HAND, you may go out at any time.

You have 45 MINUTES to play
ZORRO *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You can ONLY meld the 4, 6, 8, 9, 10, Q and Aces (THE Z) Cards 3, 5, 7, J and K's are DISCARDS
ONLY! NO canastas until the "Z" is made. NO Touching the Pile

You have 45 MINUTES to play
ZZZZZ's *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) 3 6,7, 8,10, J, A are the only cards allowed to be melded. All other cards are discards only. Once you get a meld of each of the 6,7, 8,10, J, A you may go out BUT ONLY USING THE BLACK 3's. You can meld and nasta anytime but you may only go out with black 3's melded. Wilds with 3's is allowed. NO TOUCHING THE PILE

You have 45 MINUTES to play
357 MAGNUM *NPU*

(Tables set for 2/2/1 RATED/PRIVATE)In this tourney you must have a RED (3) to meld anything, then you must have (5s + 7s) melded before you make any canastas.NO TOUCHING THE PILE!

You have 45 MINUTES to play
911 NTC *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) Nines and aces are to be melded to the table first, this means the nines and aces are to hit the tables at the same time. After initial meld you must wait till next turn to make any canastas or meld other cards. Then game is played as regular NTC. You may use wilds with the nines and aces. NO TOUCHNG THE PILE

You have 45 MINUTES to play
8 BRIDES FOR 8 BROTHERS*NPU*

(Tables set for 2/2/2 RATED/PRIVATE) You must canasta both J's and Q's before you can go out. You may meld and canasta other cards,
but cannot go out until you have canasta in both J's and Q's. If you get a RED CANASTA IN BOTH J's and Q's, you win automatically regardless of score...game over NO TOUCHING THE PILE

You have 45 MINUTES to play
6 PACK *NPU*

(Tables set for 2/2/2 RATED/PRIVATE) Your initial meld of each hand must be a 6 pack using 6 cards in a group (example:555555 or 555552 or 555522 or 555222) You may meld more then one 6 pack in your first meld of each hand, but only 6-packs. After you meld your 6-pack, you must wait until your next turn before you can meld or canasta any more cards. Rest is REG NT, NO TOUCHING THE PILE!

You have 45 MINUTES to play
10-4 OVER AND OUT *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You must have either 10s OR 4s in your first meld of each hand. You may meld other cards and it is legal for 10s or 4s to go straight to a canasta. Before going out you must have a canasta in either 10s OR 4s.
NO TOUCHING THE PILE.

You have 45 MINUTES to play
4 ON THE FLOOR *NPU*

(Tables set for 2/2/1 RATED/PRIVATE) You can meld anything, anytime but no nastas till FOUR 4s have been melded on the table first. (you may use wilds 4444 or 4422 ) NO TOUCHING THE PILE. Please post 4ON at table when you have 4 on the floor.

You have 45 MINUTES to play
411 *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You must meld 4 s and aces at the same time, You can use wilds...nothing else can be melded. On you next turn you can play the rest of your meld, make canastas, pick up pile or go out.

You have 45 MINUTES to play
911 *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Nines and aces are to be melded to the table first, this means the nines and aces are to hit the tables at the same time. Everything else is regular canasta. You may use wilds with the nines and aces. You may pick up the pile.

You have 45 MINUTES to play
7th INNING STRETCH *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You cannot pick up pile or meld, until there are at least 14 cards in the discard pile. After there are 14 cards in discard pile either person may pick up the pile, they then can play, go out or continue game, after initial meld the pile may be picked up.

You have 45 MINUTES to play
7 UP *PU*

(Tables set for 2/2/2 RATED/PRIVATE) You must have 7s in your initial/first meld of each hand. You may use other cards and wilds with
your first meld of each hand. All your canastas must be higher then 7 to go out (8-A). If you have ANY canasta lower then 7 (4-6), you
CANNOT go out.However, if you have canasta in 7s you may go out at anytime no matter what you have canasta'ed. Rest is regular,
PILE IS UP FOR GRABS.

You have 45 MINUTES to play
4 LEAF CLOVER *PU* *PU*

(Tables set for 2/2/1 RATED/PRIVATE) This game is like regular cansta but if you get ALL 4 red 3's you get an auto win. Pile is up for grabs

You have 45 MINUTES to play
120 NASTA *PU*

(Tables set for 2/2/2 RATED/PRIVATE) Every hand must be 120 meld or more. PILE IS UP FOR GRABS

You have 45 MINUTES to play
2X2

(Tables set for 2/2/1 or 2/2/2 Depending on Game) UNRATED/PRIVATE) Each team is made up of 2 people each playing a different singles game. The scores from each player on the team is added together, and the highest total team score determines the winner of the round. THERE WILL BE 2 TDS ADDING THE FINAL SCORES. EACH TEAM IS ALSO ENCOURAGED TO KEEP SCORES AS WELL. THERE ARE NO MIA'S IN THIS GAME.
Game is TD's Choice

You have 45 MINUTES to play
3X3

(Tables set for 2/2/1 AND 4/2/1 UNRATED/PRIVATE) Just like 2x2, but each team has 3 players. The total scores from all the games are added together to determine a winner for the round. ONE GAME IS A DOUBLES AND THE OTHER IS A SINGLES. THERE WILL BE 2 TDS ADDING THE FINAL SCORES. EACH TEAM IS ENCOURAGED TO KEEP SCORES AS WELL. THERE ARE NO MIA'S IN THIS GAME.
Game is TD's Choice

You have 45 MINUTES to play
ELIM-A-FOOL

(Tables set 2/2/1 OR 2/2/2 Depending on Game UNRATED/PRIVATE)All team members are at the table. Game is (TDS CHOICE)....One from each team plays. Winning team of 1st HAND REMAINS, Loser LEAVES the table and roots for their team via the LOBBY. Next Player from winning team sits and repeat 1st hand. This is a process of elimination until there is a winning team...The last person or persons remaining on one team is the winning team and will advance. The game score does not count, it is only the hand score if game ends before all eliminated then you start a new game.

You have 45 MINUTES to play
THREESOME

(Tables set for 2/2/1 UNRATED/PRIVATE) All 6 players are at the table during the game. After each hand you stand and another team member sits and plays the next hand. Keep the same player rotation and remember your teams color seat. If the team member playing goes mia, someone is to sit in until that person returns. THERE ARE NO MIA'S IN THIS GAME. , you may go out at any time.

You have 45 MINUTES to play
TAG TEAM

(Tables set for 2/2/1 UNRATED/PRIVATE) All 4 players are at the table during the game.... After each hand you stand and your P sits and plays the next hand,....You continue trading places after every hand......If the team member playing goes mia, someone is to sit in till that person return to table...There are NO MIA'S in this game

You have 45 MINUTES to play
HITMAN

(Tables set for 2/2/1 or 2/2/2 RATED/PRIVATE) One player is picked in advance by the td to be the HITMAN. Only the td and 1 other td not playing will know who the HITMAN is. If the HITMAN is eliminated from the tourney the player who beats them will receive 500 bux. If the HITMAN wins the tourney they will receive the 500 bux. This can be played with any game. (TD'S) PLZ REMEMBER TO PUT "HITMAN" IN FRONT OF GAME CHOSEN.

You have 45 MINUTES to play
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OLD MAN *PU*

(Tables set for 2/2/2 RATED/PRIVATE)
In this tourney, you may not take the discard pile if there is a RED king on top. You may never meld RED kings, because of this, making a canasta out of kings is also not allowed. If your opponent goes out and you are caught with the King of Hearts (the Old Man) in your hand, you will be DQ'd. You lose. KIBBY ON

You have 45 MINUTES to play
[A][B][C][D][E][F][G][H][I][J][K][L][M]
[N][O][P][Q][R][S][T][U][V][W][X][Y][Z][#][SUB
ACES NTC ACES NT REG ACES NONO AK47 AUSSIE O1 O1 O1
ACES AGAIN ACES REG ACES CUT
BOOKENDS NT BIRTHDAY CAKE "MANDA's" BIATCH BROKEN MIRROR 2 BLARNEY
BATTLESHIP BEAT THAT BINGO BLACK JACK BIG BAD WOLF
BLACK WIDOW BLACK HOLE BLEEDING HEARTS BOOKENDS BOWLING
BROKEN MIRROR BASEBALL BLOODY ROYAL SEX
CARD UP NTC CRACKED NTC CONFUSION CABIN FEVER CHAIR HOPPING
CORNER POCKETS CROSS YOUR T'S CHEAP SEX CRYING FOOL CURSED PYRAMID
CROSSWALK COLT 45 CANASTA LEADS NT CLOUD 9 CINDERELLA NTC
CANASTA LEADS CODE RED CUTTY CRAZY 3'S CRAZY 8'S
CUT THROAT CAN U SPELL JAK? CHECKERBOARD CUPIDS ARROW CLUBS ARE WILD
CHANGE UP COLUMN CLEOPATRA
DIAMONDS DEATH BY INSANITY DOWN THE MIDDLE DECK DECIDES DIET 7UP
DIME STORE DOLLY DUCK SEASON DONUTS DALE EARNHART CUTTY
DAMNATION DEVILISH 666's DON'T GET SET DOUBLE DRAGON DRAGONS DEN
ELVIS FIRST EGGSHELL EVIL NTC EVIL NONO EVIL COASTER
FOOLISH RED 3S FIREBALL NTC FOOLS MOTEL FOOLS & REBELS FOREPLAY NTC
FIND THE RED 3's FOUR OR MORE FOOLS LINEUP FLIP FLOP FACELESS
FOREPLAY FIRST NASTA FROSTBITE FIFTY/NINETY FOOLS NIGHTMARE
GIRLS NIGHT OUT GUNS AND ROSES GAMBLER GAVEL GIN
GO FISH GRAND SLAM DUNK
HI/LO NTC HORSESHOE HEINZ 57 HIGH CLASS FOOLS HARDCORE
HEARTS HEARTS ARE WILD HEARTS ALIVE HIGHER ORDER HAT TRICK
HIDE THE WILDS HIGH FIVE HAUNTED HOUSE
INPERFECT LINES IN ORDER NASTA INVITOR'S CHOICE
JACKS OR BETTER NTC JACKED UP JACKS N JOKER NT JACK IN THE BOX JACKS OR BETTER
JOKER POKER JACKS N JOKER
K9 KING OF THE REBELS NT KANGAROO JUMP KING OF THE REBELS
LOW CLASS FOOLS LOVE & MARRIAGE LADIES 1ST NT LADIES ON TOP LITTLE RED RIDING HOOD
LETTER I L IS FOR LOVE LADIES FIRST PU LOSERS LOSERS CHOICE
MAKE ME A H MUSICAL CHAIRS MIDDLE CLASS FOOLS MUMMYS CURSE MIDDLE OF THE ROAD
MYSTERY FIREBALL M-16 MAYHEM NTC MYSTERIO MOTHER MAY I
MONOPOLY MINE, MINE, MINE MAX OUT MEDIEVAL CASTLE MADNESS
MERRY GO ROUND
NASCAR 24 NASCAR 48 NASCAR 97 NO ROYALS "LAURA's" NONO
NO TOUCH CUTTY NTC W/4'S NTC W/5'S NTC W/6'S NTC W/7'S
NTC W/8'S NTC W/9'S NTC W/10'S NTC W/J'S NTC W/Q'S
NTC W/K'S NO TOUCH REG NO SEX NATURAL MELD NO MEN ALLOWED
NO WOMEN ALLOWED NASCAR 6 NASCAR 88 NASCAR 20 NOAHS ARK
NO OUT NO ACES-NO OUT NATURAL ACES NO FREEZE CUT NO FREEZE REG
NUTZ AND BOLTS
ODDS RULE O-CHIT OLD MAID OLD MAN OUT OF DEBT
ODDS AND EVENS ONE RED NASTA
PYRAMIDS PHASE 10 POPSICLE PROGRESSIVE PSYCHIC
POTLUCK
QUEENS GUARD QUICKSAND
ROLLERCOASTER RAIN OR SHINE RAINBOW ROYAL SEX "LOONIE's" RED ROSE
ROYAL STEPS ROYAL FOOLS RICH FOOL, POOR FOOL ROYAL FLUSH REG NASTA
REBEL OF THE PILE RED ROCKER ROYAL COURT RUFF ROUNDS RULER OF THE COURT
RED/BLACK RED CUT RACE YA
SAFE SEX STEPS SUICIDE SIMON SAYS NTC SPIRIT OF 78
STAR SEQUENCE SEXY ACES SWINGING SEX SWEET 16
STOPPER NTC SET SOS SEX ON THE BEACH SPIRAL STAIRCASE
SEVENS SORRY STAIRWAY TO HEAVEN SUBZERO SUITS OF CONFUSION
SAFE 6's SNAKE CHARMER STOPPER PU
TOLL BOOTH THORN TRAIN TRACKS THE OTHER MAN TEASER PLEASER
TIN SOLDIER TOP DAWG TRIOS TWISTED TWO RED NASTAS
TWISTED NTC
UPSY DOWNSY UNSAFE SEX
VOLCANO VERTIGO VEGA$
WOODEN SOLDIER WORKING FOOLS
X MARKS THE SPOT
YO-YO NTC YO-YO CUT YAHTZEE YES/NO
ZORRO ZZZZZ's
357 MAGNUM 911 NTC 8 BRIDES FOR 8 BROTHERS 6 PACK 10-4
4 ON DA FLOOR 411 911 7TH INNING STRETCH 7 UP
4 LEAF CLOVER 120 NASTA
2X2 3X3 ELIM-A-FOOL THREESOME TAG TEAM
HITMAN