*~Rack-n-Run~*


Played on PROTECTED TRAING tables.

    The aim of RACK AND RUN is to sink more balls than your opponent through 2 racks..

    If you scratch or miss (not including the break) it becomes your opponents turn.

    All balls, stripes or solids (Not the Cue ball) are worth the same which is 1 point.

    The player with the higher Yahoo rating breaks.

    Any form of break, except the Purple Ball Break, is allowed as long as the cueball is to the left of the line.

    If No ball is potted on the Break, the player gets another shot.

    If the player puts in all 15 balls, The table is reset and his/her turn continues. But you must sink a ball on the break to continue.

    Any balls sunk on the same shot as a scratch are still counted.

    If you scratch on break, you auto rerack.

    BIH is not to be taken at any time other than the break. Any coloured balls must never be moved .

    The player who sinks the most balls at the end of 2 racks is the winner - 3 racks in finals.

    After a player misses or scratches, the next player resets the table and begins.
8masshark