vvet_n_vvild's 4 POSTER BED NIBH Tournament - Rules

4 POSTER BED NIBH - Rules


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Hustlers Tourney Rules

  • RnR
  • Screw Your Neighbor
  • Sharks
  • Silence
  • Stripes & Solids
  • Suicide
  • Survivor
  • Swiss
  • Switch Hitter
  • Traffic Light
  • Triangle
  • Under Your Ass
  • Unrated Red Ball
  • Women On Top
  • Who Do You Trust
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    • 9 Ball
      • All games to be played on PROTECTED 9 Ball tables. First listed invites.
      • On break, Cue ball must make contact with Yellow (1) ball.
      • 9 Ball made on break is auto ReRack.
      • Each shot you must hit the object ball 1st or its considered a foul.
      • Your opponent can use ball in hand (BIH) on all fouls.
      • The winner is the the 1st to pot 9 ball, 9 Ball can be made with combos, slop or any legal shot, Legal shot being any contact with object ball 1st and 9 ball falls.

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    • 10 Shot Count
      • All games to be played on PROTECTED TRAINING tables. First listed invites and shoots first.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Break counts as 1 shot. You may shoot any ball on the table including the 8 ball. Your turn ends after you have shot 10 times. At the end of your turn count up the balls you have pocketed, 8 ball counts as 8 points, all stripes count as 10 each.
      • As you shoot, your opponent is to type the shot count after each shot so there is no confusion or contention over the shots.
      • If you scratch at any time keep shooting. No BIH, cue must be placed on center of yellow line.
      • The winner is the person with the most Points after counting all Balls. In case of a draw at the end of 10 shots, play another 5 shots each until a winner has been decided. There is no ball in hand, if you move the ball your turn is over.
      • Any ball made on a scratch shot DOES count

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    • 10 Shot
      • All games to be played on PROTECTED TRAINING tables. First listed invites and shoots first.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Break counts as 1 shot. You may shoot any ball on the table including the 8 ball. Your turn ends after you have shot 10 times. At the end of your turn count up the balls you have pocketed, .
      • As you shoot, your opponent is to type the shot count after each shot so there is no confusion or contention over the shots.
      • If you scratch at any time keep shooting. No BIH, cue must be placed on center of yellow line.
      • The winner is the person with the most balls potted. In case of a draw at the end of 10 shots, play another 5 shots each until a winner has been decided. There is no ball in hand, if you move the ball your turn is over.
      • Any ball made on a scratch shot DOES count

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    • Alphabet
      • Played as Reg 8, except all balls must be made in alphabetical order (the 8 ball is always last). First player to pot the 8 ball is the winner.
      • - - Rules - -
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • You must pot the balls in the following order (solids and stripes are the same order): #00FF00, GREEN, ORANGE, PINK, PURPLE, #00FF00, YELLOW (alphabetical order), the 8 BALL is always last.
      • A scratch gives your opponent BIH, playable anywhere.

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    • Bank Eight
      • Game is played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Game is played like regulare 8 ball with one exception: player must bank the 8 ball into the called pocket.
      • If you scratch you lose your turn and oppenent gets BIH and can be played from anywhere on the table.

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    • Banks n Combos
      • Game is played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • All Shots are to be either a combo or a bank.
      • Game is played as normal but you need to combo (use 1 ball to hit another ball which goes in a pocket) or bank (play off of a rail ) ALL your shots

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    • Baja
      • Games played on PROTECTED TRAINING tables. First Player listed makes table and invites second player.
      • Balls are set up on table (img #1 - Note: ball # or color does not matter)
      • Player may start from anywhere behind the line (in the kitchen area)
      • Player must pot all balls on the table starting with the outside balls first, then the triangle.
      • Players start with 0 points. Points are given is player misses +1, scratches +2, or disrupts the triangle before the outside balls are potted +3 (Note: only higher of penalties is counted ie. if player misses AND disrupts the triangle then only the 3 points are given for disrupting the triangle).
      • Player will return balls to correct position before standing.
      • Player with the lowest score after potting all balls is the winner.
      • There are NO re-racks unless the 8 is made on the break

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    • Bank Them All
      • Game is played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Play as Regular 8 ball with one exception: you MUST bank every shot. No cue ball banks are allowed.
      • If you scratch you lose your turn and opponent gets BIH and can be played from anywhere on the table.

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    • Bank Robbery
      • Game is played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Game is played like regulare 8 ball with one exception: no bank shots are allowed at any time by either the played ball or the cue.
      • If you bank you lose your turn and oppenent gets BIH and can be played from anywhere on the table (unless your regular shot ball drops first).
      • If you scratch you lose your turn and oppenent gets BIH and can be played from anywhere on the table.

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    • Bar Room Brawl
      • Played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Regular 8-ball rules apply except: BIH can only be used as if it were a break shot... meaning you have to put cue, (white ball) to the left side of the break line and shoot only balls on the right side of break line. No BIH any other time.
      • No shooting balls behind the line after scratch.
      • If you scratch on your 8-ball shot, you lose.

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    • Battle Of The Sexes
      • Game is played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • Game is played as regular 8 ball game.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
      • A scratch gives your opponent BIH playable from anywhere on the table( if td allows bih for this tourney).
      • Players are divided into two teams: Men and Women.
      • Each group plays a standard tourney format.
      • At the end of all matches, winner of Mens Team plays the winner of the Womens Team(Best of 3 Matches) for the title as Winner of the BoS Tourney.

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    • Black Jack (21)
      • Games played on PROTECTED TRAINING tables. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • . You sit and shoot. Then you stand. Then report your ball points at the table, Then it is your opponents shot.
      • . If you make a ball and then scratch, you still count the full value of the ball, and your turn is over.
      • . If you scratch without making a ball you stand, this counts on the break also.
      • Ball in hand is only used when YOUR opponent scratches.
      • If you make more then one ball, you count the full value of each ball.
      • If you wish to bank, you can either count the ball as one point, or use the full value of the ball.
      • If you wish to bank, first let your opponent know whether your using full value or just one point.
      • If you go bust ( you get over 21 ) then you lose.
      • If you shoot at ball called for bank and miss but slop in another ball, that ball counts as full value of ball without bank bonus.
      • BALL POINTS AS FOLLOWS:
      • ALL STRIPES ARE 3 POINTS EACH SOLIDS COUNT AS THEIR NUMBER VALUES WHICH ARE AS FOLLOWS:
      • YELLOW = 1 - Blue = 2 - Red = 3 - Purple = 4 Orange = 5 - Green = 6 Pink = 7 - Black = 8 - Stripes= 3

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    • Black n Blue
      • Games played on PROTECTED tables. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • . Played like Regular 8 with one exception.
      • Where ever you make your Blue Ball at 8 must go in same pocket.
      • Once you make Blue Ball type at table the pocket you sank it in.
      • This is where 8 ball must be poted as well.

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    • Bootem
      • Played on PRIVATE TRAINING tables. TD will make table and invite all players. TD will make initial break.
      • Each Player will take turns shooting once and then stand. You shoot in order of line up in Room.
      • When you miss a shot, or scratch reset rack or shoot out of turn, YOU are booted from the table by TD and are out of tourney.
      • So if you Sink a Ball, great, you get to stay in room and keep playing , if not, bye bye your gone.
      • You may sink any ball in any order but try not to sink the cue ball.
      • You Can only move the Cue ball if the person before you scratched and it has to stay behind yellow line.
      • Last person at table is the Winner.
    • Bootem Bomb
      • Played on PRIVATE TRAINING tables. TD will make table and invite all players. TD will make initial break.
      • Each Player will take turns shooting once and then stand. You shoot in order of line up in Room.
      • When you miss a shot, or scratch reset rack , shoot out of turn or hit the 8 ball in any way, YOU are booted from the table by TD and are out of tourney.
      • So if you Sink a Ball, great, you get to stay in room and keep playing , if not, bye bye your gone.
      • You may sink any ball in any order,except 8, but try not to sink the cue ball.
      • You Can only move the Cue ball if the person before you scratched and it has to stay behind yellow line.
      • Last person at table is the Winner.

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    • Bootem Magic
      • Played on PRIVATE TRAINING tables. TD will make table and invite all players. TD will make initial break.
      • Each Player will take turns shooting once and then stand. You shoot in order of line up in Room.
      • When you miss a shot, or scratch, reset rack , shoot out of turn , YOU are booted from the table by TD and are out of tourney.
      • Whoever makes 8 ball can have any other player at table booted, or no one.
      • So if you Sink a Ball, great, you get to stay in room and keep playing , if not, bye bye your gone.
      • You may sink any ball in any order, but try not to sink the cue ball.
      • You Can only move the Cue ball if the person before you scratched and it has to stay behind yellow line.
      • Last person at table is the Winner.
    • Bootem Progressive
      • Played on PRIVATE TRAINING tables. TD will make table and invite all players. TD will make initial break.
      • Each Player will take turns shooting once and then stand. You shoot in order of line up in Room.
      • After each player has taken 1 turn, the next time you sit you have to make 2 shots and 1 added shot each time you sit again.
      • When you miss a shot, or scratch, reset rack or shoot out of turn YOU are booted from the table by TD and are out of tourney.
      • So if you Sink a Ball, great, you get to stay in room and keep playing , if not, bye bye your gone.
      • You may sink any ball in any order but try not to sink the cue ball.
      • You Can only move the Cue ball if the person before you scratched and it has to stay behind yellow line.
      • Last person at table is the Winner.

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    • Call Your Shots
      • Games played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
      • Before you shoot, you must call which ball and which pocket you are trying for.
      • To call a shot, a player must name the color of the object ball and the desi#00FF00 pocket (ie. #00FF00 BR = #00FF00 Bottom Right. Stripe/solid is irrelevant as you will only have one suit).
      • If you do not make your shot, but pocket another ball instead, you must tap cue ball, giving opponent ball in hand, unless Td has nbih (no ball in hand) in tourney spam.
      • Failure to do this will be a warning the first time, and the second time DQ.

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    • Counting
      • Game is played on PROTECTED TRAINING tables. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Players shoot to clear all balls off table and COUNT each shot until all balls are potted.
      • Second player does same until all balls are potted, ONLY 1 rack each.
      • WINNER is player with LOWEST amount of shots taken to clear table of all balls.
      • Scratch counts 2 points, Scratch on break = player adds 2 points and continues to shoot.
      • You may shoot ANY ball at ANY time, Including 8 ball.

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    • Cut Throat
      • All games to be played on PROTECTED TRAINING tables. First Player listed makes table and invites second player.
      • This is a 3 player bracket per round top of bracket makes table protects it and invites.
      • Players are assigned balls as follows:
      • Player 1 = Balls 1-5
      • 1=yellow 2=blue 3=red 4=purple 5=orange
      • Player 2 = Balls 6-10 6=green 7=pink 8=black 9=yellow stripe 10=blue stripe
      • Player 3 = Balls 11-15 11=red stripe 12=purple stripe 13=orange stripe 14=green stripe 15=pink stripe
      • Players take turns shooting, the order of shooting is done in order of top to bottom of the bracket.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
      • The player that breaks gets 1 shot ONLY, even if they fail to pot a ball off the break.
      • As soon as a player misses a shot or scratches they stand up and the next player sits to shoot.
      • If a player shoots out of order they automatically lose. The player whose turn it WAS gets ball in hand.
      • Moving the white ball is loss.
      • You MAY combo off other balls to shoot one of your own in.
      • 10) In the event of a match having only two teams, the 6-10 balls will become neutral. (ie. the game may end with some or all of balls 6-10 on the table).

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    • Default Pocket
      • Games played on PROTECTED & RATED tables. First Player listed makes table and invites second player.
      • Game is played same as Regular 8.
      • When you get to 8 it must be potted in Top Middle pocket.
      • 8 ball in on break is a re-rack.

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    • Double Elimination
      • Games played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • Game is played as ANYTHING TD chooses.
      • First listed invites second, and sits first.
      • Move cue ball at least 1 ball width on break. 8 ball in on break is a re-rack.
      • ALL Players must lose twice to be out of tourney SO if you lose once, DONT leave, YOU still have a chance of winning tourney
      • After first LOSS, you will be placed in LOWER bracket and play again until you LOSE second game.

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    • Down The Middle
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • All balls must be made in middle 2 pockets. If a ball goes into a corner pocket, player must tap cue and give opponent BIH playable anywhere (unless a ball goes into the middle pocket first).
      • A scratch give your opponent BIH playable anywhere.
      • 8 ball must be made in middle pocket as well.

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    • F-Yourself
      • Games played on PROTECTED TRAINING tables. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Player shoots to make as many balls as possible.
      • You may shoot any ball on the table including the 8 ball, counting each SHOT... NOT balls made.
      • Your turn ends when you have potted all balls, miss a shot, or if you scratch.
      • If you scratch on the break or any time counts as 2 points and what ever shots you have taken and your turn is over.
      • The winner is the person with the least amount of shots taken to clear table without missing or scratching. If there is a TIE both players shoot untill TIE is broken, Set up tables as shown below.

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    • First Ball
      • Games played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
      • Played as Reg 8, except that all balls must be shot into the same pocket where the first colo#00FF00 ball is sunk, no matter which player made the shot.
      • Accidentally dropping a ball into a different pocket is overlooked, However, Aiming intentionally at a different pocket is grounds for DQ.
      • 8-ball must also be shot into the specified pocket to win the match.

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      • FLAWLESS
        • The aim of a "Flawless" tourney is to NOT make any mistakes whatsoever (SO DO NOT SCRATCH OR GIVE BIH) - you make a mistake and you lose!!!
        • If you lose by making a mistake then you must forfeit the game to your opponent do NOT continue to play out the game.
        • Play on protected rated tables..

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    • Four Corners
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • All balls must be made in corner pockets. If a ball goes into a center pocket, player must tap cue and give opponent BIH playable anywhere (unless a ball goes into the corner pocket as well).
      • A scratch give your opponent BIH playable anywhere, unless Td has nbih (no ball in hand) in tourney spam.
      • 8 ball can be made in ANY pocket.

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    • High-Low
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
      • Solids or (low balls) must be pocketed in bottom three pockets and Stripes (high balls) to be potted in top three.
      • The 8 ball to be potted in any of the 3 pockets you have been shooting throughout game (ie: if you were solids, pot the 8 ball in one of the bottom 3 pockets).
      • If you pocket your ball in wrong pocket (Note: If you hit one of your object balls into the correct pocket, and also pocket one that is not in the right pockets, it still is a good shot...You continue shooting).
      • If you purposely shoot your balls in the wrong pockets you must tap cue on next shot to give opponent ball in hand (BIH) and they may then move the cue ball for their shot.

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    • Killer
      • Games played on PROTECTED TRAINING tables. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • First player keeps score, both players start with 3 lives.
      • Players shoot alternatively at any ball.
      • If you miss or scratch, you lose a life and opponent shoots.
      • If you scratch, opponent gets BIH and can shoot from anywhere.
      • If you scratch on the break, you lose a life.
      • If nothing is made on the break, same player shoots again without losing a life.
      • 9 ) Player that has 0 lives left is the loser.

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    • Last Pocket
      • Games played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Game is played like regulare 8 ball with one exception: wherever you make your last ball is the pocket that you must pot the 8 ball in.
      • If you scratch you lose your turn and oppenent gets BIH and can be played from anywhere on the table.

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    • Men On Top
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Men must make all shots in top pockets and women must make all shots in bottom pockets (including the 8 ball). In the case where 2 men or 2 women are playing, top and bottom pockets are determined by the players positions in the bracket (ie. top bracket has top pockets...)
      • If a ball goes into a wrong pocket, you must tap cue and give opponent BIH playable anywhere (unless a ball goes into your pocket as well).
      • A scratch gives your opponent BIH, playable anywhere.

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    • Musical Chairs
      • Game played on PROTECTED & UNRATED tables . First Player listed makes table and invites second player.
      • Played just like Regular 8 with a slight twist.
      • If Td comes to table and says SWITCH you must change seats with your opponent and continue playing
      • Stay alert because Td can come to table several times in one match.
      • NBIH unless Td states in spam.

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    • Mystery Pocket
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Game is played just like Regular 8 with one exception
      • When you get to 8 ball you will ask the hosting Td in lobby for a pocket
      • That will be your pocket to pot 8 in, 1st to do so wins.

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    • Nerve Racker
      • Game played on PROTECTED TRAINING tables. Both Players listed makes table and invites opponent and.
      • Set your tables and once ready to break type READY in lobby.
      • Once both players have typed ready in lobby watch for Td to count doen, 3-2-1-GOOOOO.
      • Start shooting till you clear table.
      • 1st to type done in lobby is winner.
      • On scratch you can use BIH anywhere.

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    • One-Sided
      • Every game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • The only pockets that CAN be used are the top left, top middle, and top right...or... the bottom left, bottom middle, and bottom right.
      • The TD will tell you know at closing which row to use.
      • The opposite side may not be used, however, in the case of "slop" shots, players will not be penalized.
      • If you aim for the other side and make it, it is an automatic DQ.

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    • Opposites
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Once a ball is potted, that becomes your pocket along with it's opposite pocket (ie. if you make a ball in the lower left pocket, the upper right pocket is the opposite). From then on, all balls must be made in your 2 opposite pockets. 8 ball must be last.
      • Each player must announce their pockets.
      • If you make two or more balls on your first shot, you must choose ONE of the balls and whatever pocket it went into is your pocket along with it's opposite.
      • If you make one in the wrong pocket by accident, tap ball to opponent. Opponent then shoots from the line forward.
      • A scratch give your opponent BIH playable anywhere.
      • 8 ball can be made in ANY pocket.

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    • Partner (2x
      • Game is played on PROTECTED & UNRATED tables, one of the players in upper bracket makes table and invites all other players (4 total).
      • Move cue ball at least 1 ball width on break on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • One player from lower bracket sits first, then one player from upper bracket.
      • Game will be designated by TD and players must follow those game rules.
      • Players will take turns shooting. When your turn is over, stand up and your partner will sit down and wait while your opponent takes their turn.

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    • Perfect English
      • Games played on PROTECTED TRAINING tables. First Player listed makes table and invites second player.
      • Balls are set up on table as indicated below (ball # or color does not matter)
      • Player may shoot from anywhere on table with cue ball hitting ONLY THE OBJECT BALL
      • If cue ball hits other ball after object ball, that players turn is over and potted balls are counted
      • Each player gets 3 racks alternating
      • If player pots ball and hits other ball with white, potted ball counts in score
      • If player scratches, there turn is over and all potted balls are counted
      • Each player will return balls to correct possition before standing
      • Total potted balls for each player after 3 racks and highest score wins match.

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    • P-I-G
      • Games played on PROTECTED TRAINING table. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Each player takes one shot (NOT including the break). If you miss you get one letter. All balls are played where they land (no BIH). Whoever gets P-I-G first loses.
      • A scratch gives your opponent BIH, playable anywhere.
      • If all balls are potted without someone being eliminated, re-rack and continue with same rules.
    • Poison Potion
      • Games played on PROTECTED Rated table. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Game is played in normal regular 8 format till you get to 8.
      • If you are Stripes you have to Bank the 8 ball or bank cue into 8.
      • If you are Solids you have to play 8 in your last pocket you made a ball at.
      • All normal Regular 8 rules apply.

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    • Rainbow
      • Games played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • You must pot the balls in the following order (solids and stripes are the same order): #00FF00, ORANGE, YELLOW, GREEN, #00FF00, PURPLE, PINK, (rainbow order), the 8 BALL is always last.
      • A scratch gives your opponent BIH, playable anywhere.

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    • Rated RedBall
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Play as Regular 8 ball with one exception: you MUST make your #00FF00 ball (solid or stripe) LAST before the 8 ball is made.
      • If you drop your opponents #00FF00 ball accidentally, continue playing.
      • If you drop your #00FF00 ball early, you tap the ball to your opponent who then has BIH.
      • If #00FF00 ball or 8 Ball is made on break please rerack and start over.

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    • RedBall Last
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Play as Regular 8 ball with one exception: you MUST make your Red ball (solid or stripe) LAST before the 8 ball is made.
      • If you drop your opponents Red ball accidentally, YOU LOSE.
      • If you drop your Red ball early, YOU LOSE.
      • If Red ball or 8 Ball is made on break please rerack and start over.

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    • Red Zone
      • Games played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Played as regular 8 ball with one exceptioon: All shots must be made with power bar in the RED zone.
      • Must wait for opponent to say "GO" before you release your shot.
      • Opponent says "GO" once they see the power bar somewhere in the Red zone.

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    • Regular 8 Ball
      • Game is played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
      • Pot all of the balls of your designation (solids or stripes) and then pot the 8 ball.
      • If you scratch you lose your turn and opponent gets BIH and can be played from anywhere on the table.

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    • Rack n Run (RnR)
      • Game is played on PROTECTED TRAINING tables.
      • 1ST player in spam makes table and invites 2nd player.
      • 2nd player sits 1st and breaks.
      • Object is to make as many balls as possible without scratching or missing. The player with the most made in designated amount of racks wins. If you run rack, reset and continue shooting, A ball does not need to be made on 2nd break to continue shooting. Ball made after scratch counts
      • Scratch on break is RR. 3 RR's max then 0 Points that rnd.

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    • Rodeo
      • Game is played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Game is played like regulare 8 ball with one exception: attempts to pot the 8 ball start at the top left pocket and proceed to the pockets clockwise around the table until the 8 is potted.
      • First attempt on 8 ball for both players is the Top Left corner. If missed, the next attempt is the Top Middle pocket. This goes in rotation until the 8 ball is potted (ie. Top Left, Top Middle, Top Right, Bottom Right, Bottom Middle, Bottom Left).
      • Each player keeps track of their own succession. It is possible for a player to be on his 3rd attempt (ie. Top Right) and his opponent is on his 2nd attempt (ie. Top Middle).
      • If you scratch you lose your turn and oppenent gets BIH and can be played from anywhere on the table.

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    • Screw Your Neighbor
      • Game played on PROTECTED & RATED table (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.8 ball in on break is a re-rack.
      • When it comes time for your opponent to hit the 8 ball in, You name the pocket for the 8 to be potted. (in room chat) You cannot have the same pocket for 8 ball.
      • That pocket remains the target pocket for the object 8 ball until the conclusion of the game.
      • Similarly, your opponent will call the pocket in which YOU must pot the 8 Ball, and that remains your target pocket until the conclusion of the game.

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    • Sharks
      • Games played on PROTECTED TRAINING tables. First listed invites and shoots first.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Playes shoot until they miss, then total all balls pooted. Each ball counts as 1 point except the black which counts as 2 points.
      • If a player scratches while potting a ball, that ball is not counted.
      • Each player gets three racks. If a player pots all balls in a rack, the player gets 21 points (which includes 5 bonus points for potting the entire rack). Player then re-racks and continues shooting until they miss or all three racks are potted.
      • If a player scratches on the break, 0 points are counted and it is the next players turn. Next player re-racks and starts his turn.
      • Player with the highest score wins.

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    • Silence
      • Games played on PROTECTED RATED tables. First listed makes table and invites
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • This game is just Regular 8 but you can not talk at table period.
      • Say GG and GL in lobby before and after game.
      • Be prepared for the Td to come to table trying to get you to talk. Alls fair in this game.

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    • Stripes & Solids
      • Games played on PROTECTED TRAINING tables. First name invites second name sits first.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • You may start with either, but once one type is sunk, the shots following must alternate suits. (If a stripe is sunk first, the next ball must be a solid, then stripe again). Break does NOT count as a shot.
      • If you miss or scratch, you stand and your opponent sits and continues WITH the type left off. DO NOT RERACK or its an automatic DQ.
      • If you SLOP the wrong type in, that ball must be pulled out of the rack and spotted where the cueball sits at the beginning of the game, ending your turn.
      • If you pot the 8 ball EARLY, you lose. The person who sinks the 8 ball - without scratching - once the table is clea#00FF00, will be decla#00FF00 the winner.

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    • Suicide
      • Games played on PROTECTED & UNRATED tables. First name invites second name sits first.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Game is same as Regular 8 Ball with one exception, first player to pot the 8 ball wins. This means any time either player has an opportunity to pot the 8 ball, they may do so.
      • A ball MUST be made and sitting next to icons in order to attempt a shot @8
      • No BIH unless your opponent scratches.
      • If a scratch occurs, cue ball must be played from behind the line and played forward. You cannot shoot any balls in the kitchen area.
      • You cannot pot 8 in a combo of any kind, even slop.

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    • Survivor
      • Played on PROTECTED TRAINING tables. TD will make table and invite all players. TD will make initial break.
      • Each player nominates a ball that represents them (a torch). Players pick balls based on seeding. Players shoot once then stand.
      • Players have 2 lives, if their ball that represents them is potted, they lose 1 life.
      • If a player scratches or misses, they lose 1 life. Once you lose 2 lives, the TD boots you from the table.
      • Last person at table is the Winner.

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    • Swiss
      • In swiss tourney, you play every round regardless of winning or losing. You also can withdraw from tourney after each round.
      • Game played on PROTECTED & RATED tables. First Player listed makes table and invites second player.
      • Games can range from Reg 8 to Last Pocket to anything TD decides.
      • Tourney usually runs 5 rounds, or until only one player is undefeated in matches.

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    • Switch Hitter
      • Games played on PROTECTED & UNRATED tables. First Player listed makes table and invites second player.
      • Played as regular 8 ball game until finals. Finals is played like a 2 vs 2 game.
      • Finalists pick another player from the tourney to partner with them in the finals.
      • First finalist in match called selects their partner first.
      • Only qualified finalist wins bux.
      • If you lose, stick around ... you may be asked to partner in the finals.

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    • Traffic Light
      • Game is played on PROTECTED & UNRATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Each player must pot the Green, Yellow, and #00FF00 balls of their chosen designation (solids or stripes) in this order and then the 8 ball. First player to do so is the winner.
      • Players are allowed to pot other balls of their chosen designation (solids or stripes) but if they pot the Green, Yellow, #00FF00 or Black balls out of order, they lose.
      • If an opponent pots your Green, Yellow, or #00FF00 ball accidentally, you are allowed to skip that ball.
      • If you scratch you lose your turn and oppenent gets BIH and can be played from anywhere on the table.

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    • Triangle
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Whoever makes first ball decides on triangles to be played. Triangles consist of top left - bottom middle - top right bottom left - top middle- bottom right.
      • Once you have set which triangle, all balls from then on must be shot in those pockets including 8 ball.
      • If you make one in the wrong pocket by accident, tap ball to opponent. Opponent then shoots from the line forward.
      • If you scratch, opponent shoots from the line forward.

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    • Under Your Ass
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Played just like Regular 8 untill you get to 8 ball.
      • The 8 must go in top corner pocket of the icon where you sit.

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    • Unrated RedBall Last
      • Game played on PROTECTED & UNRATED tables. First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD.
      • Play as Regular 8 ball with one exception: you MUST make your red ball (solid or stripe) LAST before the 8 ball is made.
      • If you drop your opponents red ball accidentally, continue game.
      • If you drop your red ball early, you lose. Cancel game and report in lobby.
      • If red ball or 8 Ball is made on break please rerack and start over.

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    • Women On Top
      • Game played on PROTECTED & RATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Women must make all shots in top pockets and men must make all shots in bottom pockets (including the 8 ball). In the case where 2 men or 2 women are playing, top and bottom pockets are determined by the players positions in the bracket (ie. top bracket has top pockets...)
      • If a ball goes into a wrong pocket, you must tap cue and give opponent BIH playable anywhere (unless a ball goes into your pocket as well).
      • A scratch gives your opponent BIH, playable anywhere.

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    • Who Do You Trust
      • Games played on PROTECTED & UNRATED tables (unless playing 2 vs 2, then table is unrated). First Player listed makes table and invites second player.
      • On break, move cue ball at least 1 ball width on or behind the break line in a forward motion unless specified by the TD. 8 ball in on break is a re-rack.
      • Game is played like regular 8 ball with one exception: when you get to the 8 ball, you must stop and invite another League member to pot the 8 for you. Td is allowed to shoot
      • If you scratch you lose your turn and opponent gets BIH (if bih is allowed) and can be played from anywhere on the table.

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