Battleship


Your goal is to find and sink your opponents ships before they sink yours.
Game begins with each player placing their ships on the board.
You can rotate the ships by right-clicking on them.
You can either place your ships manually, or use the auto-deploy button.
If your timer runs out before placing all your ships, they will be placed randomly on the board.
Once all ships are deployed, game starts with both players taking turns firing at their opponents.

GAME MODES

Salvo: Players get equal number of shots to amount of ships still afloat (under Pogo tab)
Basic: Players get 1 - 4 shots per turn (Classic tab = 1 shot, Speedy tab = 4 shots)
Powerups: 6 powerup pods will drop onto the grid. Each pod contains 1 powerup. (Pogo & Speedy tabs)
Target plus one: You get 1 shot per turn. When player gets hit, you get another turn (Basic tab only)
Announce sunk ships: On by default. When off, you will not be told when you sink a ship.

POWERUPS

There are 10 powerups in the game. You do not need to activate them, they automatically play on your next turn.
Heavy Shot: Shoots 5 shots at once in a plus (+) pattern.
Torpedo: Shoots from the left to the right and hits the first ship it finds.
Sinking Ships: Sinks entire ship instantly if you hit with this powerup.
Reinforcements: Awards an extra Battleship that automatically arrives at the end of this turn in a random location.
Counter Attack: steals your opponent's powerup at the end of this turn.
Harpoon: Shoots 5 shots at once in an X pattern. (Only club pogo members can get this, but can be stolen)
Attack Squadrons: Gives you two extra shots. (Only club pogo members can get this, but can be stolen)
Skipper: Shoots 4 shots at once in a 2x2 area. (Only club pogo members can get this, but can be stolen)
Tomahawk: Shoots 9 shots in a 3x3 area. (Only club pogo members can get this, but can be stolen)
Heat Seeking Missiles: If you get 2 or more powerups in 1 round, they combine into missiles. They deploy at start of next turn and automatically hit opponents ships.

TIPS

In Salvo mode, it's best to get powerups early to sink their ships fast.
It's good to get powerups later as they are usually stronger.
The smallest ship is 2 squares, use the info to be efficient in your search.
The Torpedo powerup ignores hits and misses.
Some powerups are for club pogo members only, but can be stolen!
A powerup pod covers 4 squares. Each pod has only 1 powerup, once found, the remaining pod squares disappear.