CLEMENTINE and BAD BOY KINGS:

All Rounds set tables to : Draw 2, 2 Can Out, No PU, allow wilds, No Timer, disable bots, points 3500

ROUND 1: CLEMENTINE You must have 4s or 9s in your initial meld. You may use wilds and other cards. In order to go out, you must have a canasta in 4s or 9s.

ROUND 2 BAD BOYS KINGS In this game KINGS may not be melded or made into a canasta. You can meld anything else anytime and use wilds.

ALL GAMES CAN BE SET TO 3000, 3500,4000,4500 or 5000

CLEMENTINE AND BAD BOY KINGS:

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