PAINTED 1-2-3

SET PAINTED TABLE
TOP SECTION (1 THRU 6)YOU GET 1 ROLL
SCORE ANYWHERE IN TOP SECTION UNTIL COMPLETED
MOVE TO MIDDLE SECTION
YOU GET 2 ROLLS WITH KEEPERS
SCORE ANYWHERE UNTIL COMPLETED
MOVE TO BOTTOM SECTION
YOU GET 3 ROLLS WITH KEEPERS
SCORE ANYWHERE UNTIL COMPLETED
HIGH SCORE WINS

12 DAYS OF CHRISTMAS

SET PAINTED TABLE
3 ROLLS WITH KEEPERS
SCORE AS NORMAL.
KEEP COUNT OF HOW MANY 12's ARE SCORED.
WHO EVER HAS THE MOST 12's AT THE END OF THE GAME GETS THE AUTO WIN.
(ANNOUNCE IN CHAT YOUR 12's SUCH AS " I HAVE SCORED 3, 12's."
Example of 12s:
12 on 3s
12 on 4s
12 on 6s
12 on Blue, Red, Pink, Green and Yellow colors
12 on 4 of color12 on 4 of kind
12 on Chance
PAINTED 3 STRIKES

SET A PAINTED TABLE
ROLL 3 TIMES WITH NO KEEPERS
YOU MUST ROLL ALL 3 TIMES AND
ONLY SCORE AFTER THE 3RD ROLL
SCORE ANYWHERE
HIGH SCORE WIB

PAINTED 3-2-1

SET PAINTED TABLE
START AT TOP SECTION
3 ROLLS WITH KEEPERS AND COMPLETE TOP SECTION
THEN DO MIDDLE/COLOR SECTION
WITH 2 ROLLS WITH KEEPERS AND COMPLETE
THEN DO BOTTOM SECTION
WITH ONLY 1 ROLL AND COMPLETE
HIGH SCORE WIN

PAINTED 5-5-5

SET TABLES PAINTED
3 ROLLS WITH KEEPERS
SCORE 5 PLACES ON THE TOP,
5 PLACES IN THE MIDDLE SECTION
AND 5 PLACES ON THE BOTTOM
SCORE IN ANY ORDER AT ANYTIME
HIGH SCORE WINS

PAINTED 7-11

SET PAINTED TABLE
3 ROLLS NO KEEPERS
SCORE ALL 7'S OR 11'S
OR A COMBO OF BOTH
IN THE MIDDLE/COLOR SECTION FOR THE AUTO WIN
IF NO ONE GETS THE AUTO WIN
THEN HIGH SCORE WINS

BABY BUGGY

SET PAINTED TABLE
3 ROLLS WITH KEEPERS
SCORE THIS WAY
IN CENTER COLORS SECTION, SCORE IN THE BLUE AND PURPLE/PINK SPOTS, IN THE
BOTTOM SCORE IN BLUE AND PURPLE/PINK COLORS ONLY
4 OF A KIND, PAINTED HOUSE, FULL HOUSE, ALSO IN THE BOTTOM SECTION
SCORE ALL PURPLE/PINK OR ALL BLUE IN THE 4 OF COLOR SPOT
AND IN THE FLUSH SPOT
YOU MAY SCORE IN ANY ORDER BUT
IF YOU CAN NOT SCORE IN THOSE AREAS, THEN ZERO OUT ONE OF THOSE AREAS
HIGH SCORE WIN
*FOR THE 4 OF A COLOR. THE 5TH DICE CAN BE ANY COLOR WIN

BAKERS DOZEN

SET TABLES PAINTED
3 ROLLS WITH KEEPERS
FOR AN AUTO WIN
SCORE ALL 13S IN THE MIDDLE/COLOR SECTION
AND A 13 IN CHANCE
IF NO GETS THE AUTO WIN
THEN HIGH SCORE WIN

PAINTED BASEBALL

SET A PTD TABLE
3 ROLLS WITH KEEPERS
SCORE IN BOTTOM SECTION ONLY
IF YOU CAN NOT SCORE YOU MUST X SOMETHING IN BOTTOM SECTION OUT
X'S = STRIKES TRY NOT TO GET ANY AS THEY REPRESENT STRIKES
3 STRIKES (X'S) IS AN AUTO LOSS LOSER HITS THE WHITE FLAG
TIE BREAKER RULES
TIE BREAKER
THE FIRST OPPONENT TO GET A STRIKE IS AN AUTO LOSS

BEGIN WITH COLORS

SET PAINTED TABLE
3 ROLLS WITH KEEPERS
DO COLOR SECTION FIRST IN ANY ORDER
THEN DO TOP AND BOTTOM SECTIONS IN ANY ORDER
HIGH SCORE WINS