6 ROUND QUICKIE SWISS SPECIAL ROUND 1 ~ 911: GAME PLAYS LIKE REG STD UNTIL SOMEONE IS DEALT TWO ACES AND A NINE. TD WILL KIBTZ AND GAME WILL BE OVER AND THAT TEAM WINS. IF BOTH TEAMS HAVE 911, NEXT HIGHEST CARD WINS. NO LONERS ON 8 OR 9.
ROUND 2 ~ THREE OF A KIND: **MAKE TABLES STD AND BOTS DISABLED** REG STD BUT IF A PLAYER IS DEALT THREE OF A KIND THE GAME ENDS. THE UPCARD DOESN'T COUNT. THE TD MUST VERIFY THE HAND. IF TWO OR MORE PLAYERS HAVE THREE OF A KIND, THE HIGHER THREE OF A KIND WINS. YOU MUST CALL IT BEFORE YOU PLAY YOUR FIRST CARD. NO LONERS ON 8 OR 9.
ROUND 3 ~ ACES OVER DEUCES: *MAKE TABLES STD AND BOTS DISABLED* REGULAR STD EXCEPT IF ANY PLAYER HAS A PAIR OF ACES AND ANY OTHER PAIR DEALT TO THEM, THE GAME ENDS AND THAT TEAM WINS. TD MUST KIBITZ THE HAND . IF TWO PLAYERS HAVE THEM, THE PLAYER WITH THE HIGHEST SET OF PAIRS WINS.
ROUND 4 ~ OTHER WOMAN: **MAKE TABLES STD AND BOTS DISABLED** REG STD EXCEPT IF YOU ARE DEALT ANY 2 QUEENS AND A KING THE GAME IS OVER. TYPE "GOT IT" AND THE TD WILL VERIFY THE HAND. IF TWO PLAYERS HAVE IT, THE NEXT HIGHEST CARD WINS. NO LONERS ON 8 OR 9.
ROUND 5 ~ WILDCARD FULLHOUSE: **MAKE TABLES STD AND DISABLE BOTS** PLAYED LIKE REGULAR STD EXCEPT, IF A PLAYER HAS A "FULL HOUSE" (3 OF A KIND AND A PAIR), THE UP CARD MAY BE USED, THAT TEAM WINS. IF MORE THAN 1 PERSON HAS A FULL HOUSE, THE HIGHEST 3 OF A KIND WINS. TD MUST KIBITZ. PLEASE TYPE THE UPCARD AND SUIT AT THE TABLE. **YOU MUST CALL "GOT IT" BEFORE YOU PLAY YOUR FIRST CARD**. NO LONERS ON 8 OR 9.
ROUND 6 ~ TWO PAIR: **MAKE TABLES STD AND BOTS DISABLED** PLAYED LIKE REGULAR STD UNTIL SOMEONE IS DEALT 2 PAIRS. THE UPCARD CANNOT BE USED. IF MORE THEN ONE HAS TWO PAIR THE HIGHEST PAIR WINS. NO LONERS ON 8 OR 9.
PLAY ALL ROUNDS WIN OR LOSE ***ALL TABLES SET TO STD, NO BOTS


6 ROUND QUICKIE SWISS:

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