GENERAL PIRATE RULES

*WE TRY TO START OUR TOURS ON TIME, SO PLEASE ARRIVE TO THE GAME ROOM EARLY
*WE DO ROLL CALLS BEFORE THE START OF EVERY TOUR, SO PLEASE WATCH FOR YOUR NAME AND MAKE SURE YOU ARE REGISTERED!
*THE HOST WILL REMOVE MISSING PIRATES AT THE START OF THE SECOND ROUND
*PAIRS TOURNEYS - YOU MUST BE PRESENT AT THE TIME THE REGISTRATION IS CLOSED, OR YOU WILL BE REMOVED FROM THE TOURNAMENT
*YOU MUST REPORT YOUR SCORE OR TOKEN COUNT WITHIN 45 SECONDS. FAILURE TO REPORT WILL RESULT IN A LOSS
*REMEMBER ~~ THE TOKEN COUNTS THAT APPEAR BESIDE THE NAME IN THE ROOM LIST DO NOT UPDATE IN REAL TIME~~
*WE ASK THAT YOUR POGO PROFILE BE MADE PUBLIC DURING TOURNEYS, AS THEY ARE AN IMPORTANT TOOL USED BY THE HOSTS TO ANSWER ANY QUESTIONS THEY MAY HAVE


ADDICTION SOLITAIRE RULES

~ ADDICTION SOLITAIRE-Standard ~

ALL ROUNDS ARE 10 MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME, PLEASE START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
PLEASE DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, PLEASE GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- THERE WILL BE A 3 MINUTE TIE -BREAKER ROUND


ALI BABA SLOTS RULES

~ALI BABA-Standard~

ALL ROUNDS ARE 1O MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
ALL BETS SET TO MAX TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE GIVE THE LAST 5 OF YOUR TOKEN COUNT
IF YOU ARE IN A SPIN OR BONUS ROUND PLEASE TELL US IN CHAT
IF THERE IS A TIE - THERE WILL BE A 3 MINUTE TIE -BREAKER ROUND


BATTLESHIP RULES

~BATTLESHIP RULES ~

PAIRS AND TABLES WILL BE GIVEN BY THE HOST, FIRST PIRATE CALLED SETS THE TABLE
MIA OR BOOTED PIRATES WILL BE PLACED ON A 3 MINUTE TIMER
THE FIRST PLAYER TO SINK THEIR OPPONENTS SHIPS WINS THE ROUND
PLEASE DO NOT START THE GAME UNTIL BOTH PIRATES ARE SEATED AT THE TABLE
AT THE END OF THE GAME PIRATES WILL REPORT IN MAIN CHAT WINNER/NON-WINNER

~~ TABLE SET-UP ~~

USE 45 SECOND TIMER
USE DIFFICULTY LEVEL OF EASY
CHECK ALLOW PLAYERS TO REPLACE COMPUTER
CHECK ALLOW PLAYERS TO WATCH
MAKE TABLE PRIVATE, PASSWORD IS pirates


BINGO LUAU RULES

~BINGO LUAU~

ALL ROUNDS ARE ONE FULL GAME
AT THE END OF THE GAME PIRATES WILL REPORT THEIR GAME SUMMARY AND CONTINUE PLAYING
FAILURE TO REPORT WITHIN 45 SECONDS WILL RESULT IN A LOSS
PLAYER WITH THE HIGHEST SCORE WINS THE ROUND
IF THERE IS A TIE - BOTH PIRATES WILL PLAY A FULL GAME TO BREAK THE TIE
ALL OTHER PIRATES WILL TAKE A BREAK


BOWLING RULES

~ BOWLING RULES-Standard~

ALL ROUNDS ARE ONE FULL GAME (10 FRAMES)
AT THE END OF THE 10TH FRAME PIRATES WILL REPORT BASED ON LADDER STATUS AS WINNER/NON-WINNER
IF THERE IS A TIE- BOTH PIRATES WILL BOWL THE 1ST BALL OF 1ST FRAME TO BREAK THE TIE
ALL OTHERS WILL CONTINUE TO BOWL


CANASTA RULES

~CANASTA~

PAIRS AND TABLES WILL BE GIVEN BY THE HOST, FIRST PIRATE CALLED WILL SET THE TABLE
MIA OR BOOTED PIRATES WILL BE PLACED ON A 5 MIN TIMER
2 HANDS WILL BE PLAYED, WHICHEVER PIRATE HAS THE HIGHER SCORE WINS THE ROUND
AT THE END OF THE GAME, PIRATES WILL REPORT WINNER/NON-WINNER IN MAIN CHAT
PLEASE DO NOT LEAVE UNTIL AN OVERALL WINNER IS ANNOUNCED.

~~TABLE SET UP~~

NO TIMER ~ FAST PLAY IS EXPECTED~
CARDS DRAWN FROMM THE DECK IS 2
MINIMUM CANASTAS REQUIRED TO MELD OUT IS 2
WILD CARDS ALLOWED IN OPENING MELDS IS CHECKED
SHOW TIPS DURING GAME PLAY IS CHECKED
ALLOW PLAYERS TO REPLACE COMPUTER IS CHECKED
ALLOW PLAYERS TO WATCH IS CHECKED
ALLOW WATCHERS TO SEE PLAYERS HAND IS UNCHECKED
NON RATED GAME
MAKE TABLE PRIVATE, PASSWORD IS pirates


DICE CITY ROLLER RULES

~ DCR AUCTION & NON-AUCTION-Standard ~

ALL ROUNDS ARE ONE FULL GAME (4 QUARTERS)
AT THE END OF THE 4TH QUARTER PIRATES WILL REPORT BASED ON LADDER STATUS AS WINNER/NON-WINNER
IF THERE IS A TIE- THE TIED PIRATES WILL PLAY THE 1ST QUARTER AND REPORT AT END OF QUARTER
EVERYONE ELSE WILL CONTINUE TO PLAY - THERE ARE NO BREAKS.


DICE DERBY RULES

~DICE DERBY~

PAIRS AND TABLES WILL BE GIVEN BY THE HOST, FIRST PIRATE CALLED WILL SET THE TABLE
MIA OR BOOTED PIRATES WILL BE PLACED ON A 3 MIN TIMER
ONE ROUND IS ONE FULL 9-LAP GAME
THERE WILL BE TWO PLAYERS AND TWO COMPUTERS AT EACH TABLE
AT END OF THE GAME PIRATES WILL REPORT IN MAIN CHAT WINNER/NON-WINNER.

~~ TABLE SET-UP ~~

CHECK ALLOW PLAYERS TO REPLACE COMPUTER
CHECK ALLOW PLAYERS TO WATCH
MAKE TABLE PRIVATE, PASSWORD IS pirates


EVERYONE WINS BINGO RULES

~EVERYONE WINS BINGO-Standard~

ALL ROUNDS ARE ONE FULL GAME
AT THE END OF THE GAME, PIRATES WILL REPORT NUMBER OF BINGOS AND CONTINUE PLAYING
FAILURE TO REPORT WITHIN 45 SECONDS WILL RESULT IN A LOSS
THE PIRATE WITH THE HIGHER NUMBER OF BINGOS WINS THE ROUND
IF THERE IS A TIE- THE FIRST TIED PIRATE TO GET A BINGO WILL WIN THE ROUND
THIS PIRATE MUST REPORT "BINGO" IN CHAT TO MAKE THE BINGO LEGAL
ALL PLAYERS WILL CONTINUE TO PLAY, THERE ARE NO BREAK GAMES UNLESS ANNOUNCED BY HOST


GOLF SOLITARE RULES

~GOLF SOLITARE~

ALL ROUNDS ARE ONE FULL GAME (5 HOLES)
AT THE END OF THE 5TH HOLE PIRATES WILL REPORT BASED ON LADDER STATUS AS WINNER/NON-WINNER
IF THERE IS A TIE- BOTH PIRATES WILL PLAY THE FIRST HOLE AND REPORT WINNER/NON-WINNER
ALL OTHERS WILL CONTINUE PLAYING ~THERE ARE NO BREAKS~


HIGH STAKES POOL RULES

~~ 9- BALL POOL ~

PAIRS AND TABLES WILL BE GIVEN BY THE HOST, FIRST PIRATE CALLED WILL SET THE TABLE
MIA OR BOOTED PIRATES WILL BE ON 3 MINUTE TIMER
ALL ROUNDS ARE ONE FULL GAME ( THE 1ST PIRATE TO LEGALLY SINK THE 9 BALL WINS)
AT THE END OF THE GAME PIRATES WILL REPORT IN MAIN CHAT WINNER/NON-WINNER

~~TABLE SET UP~~

CALL SHOTS IS UNCHECKED
USE OF TIMER IS CHECKED AT 60 SECONDS
BONUS POCKET IS UNCHECKED
BREAK IS SET TO RANDOM
ALLOW PLAYERS TO REPLACE COMPUTER AFTER GAME STARTS IS CHECKED
ALLOW PLAYERS TO WATCH IS CHECKED
MAKE GAME RATED
MAKE TABLE PRIVATE, PASSWORD IS pirates


HOG HEAVEN SLOTS RULES

~HOG HEAVEN SLOTS-Standard~

ALL ROUNDS ARE 1O MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
ALL BETS SET AT MAX TO ENSURE FAIR PLAY
PLEASE REPORT IN MAIN CHAT IF YOU SPIN 5 KINGS
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE GIVE THE LAST 5 OF YOUR TOKEN COUNT
FAILURE TO REPORT WITHIN 45 SECONDS WILL RESULT IN A LOSS
IF YOU ARE IN A SPIN OR BONUS ROUND PLEASE TELL US IN CHAT


JUNGLE GIN RULES

~NO-KNOCK GIN-Standard~

PAIRS AND TABLES WILL BE GIVEN BY THE HOST, FIRST PIRATE CALLED WILL SET THE TABLE
MIA OR BOOTED PIRATES WILL BE PLACED ON A 3 MIN TIMER
ONE FULL ROUND IS PLAYED TO 100 POINTS
AT END OF GAME PIRATES WILL REPORT WINNER/NON-WINNER IN MAIN CHAT
PLEASE DO NOT LEAVE UNTIL AN OVERALL WINNER IS ANNOUNCED.

~~TABLE SET-UP~~

GAME IS NOT RATED
CHECK DO NOT ALLOW KNOCKING
MULTI GAME UNCHECKED
ACES ARE LOW ONLY
DO NOT CHECK TIMER ~FAST PLAY IS EXPECTED~
UNCHECK LIMIT PLAYERS
CHECK ALLOW WATCHERS AND UNCHECK ALLOW WATCHERS TO SEE PLAYERS HAND
MAKE TABLE PRIVATE, PASSWORD IS pirates


LOTTSO RULES

~LOTTSO~

ALL ROUNDS ARE ONE FULL GAME (10 ROUNDS)
AT THE END OF THE 10TH ROUND PIRATES WILL REPORT BASED ON LADDER STATUS AS WINNER/NON WINNER
THE PIRATE WITH THE HIGHER SCORE WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY THE FIRST ROUND TO BREAK THE TIE AND REPORT IN CHAT WINNER/NON-WINNER
ALL OTHERS WILL CONTINUE PLAYING ~THERE ARE NO BREAKS~


MAHJONG GARDEN RULES

~ MAHJONG GARDEN ~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
PLAY ON THE MEDIUM OR LOWER LEVEL TO ENSURE FAIR PLAY
WHEN THE HOST CALLS YOUR NAME, START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, START NEW GAME AND GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE -BREAKER ROUND


MAHJONG SAFARI RULES

~ MAHJONG SAFARI ~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
PLAY ON THE MEDIUM OR LOWER LEVEL TO ENSURE FAIR PLAY
WHEN THE HOST CALLS YOUR NAME, START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, START NEW GAME AND GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE -BREAKER ROUND


MONOPOLY SLOTS RULES

~MONOPOLY SLOTS~

ALL ROUNDS ARE 1O MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE THE LAST 6 NUMBERS OF YOUR TOKEN COUNT
ALL BETS SET AT MAX TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE GIVE THE LAST 6 OF YOUR TOKEN COUNT, IF YOU ARE IN A SPIN PLEASE TELL US IN CHAT
PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE -BREAKER ROUND


SWEET TOOTH 2 RULES

~ SWEET TOOTH 2 - CARAMEL ~

ALL ROUNDS ARE 1O MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
PLEASE PLAY ON SKILL LEVEL 2 OR LOWER TO ENSURE FAIR PLAY
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE GIVE THE LAST 5 OF YOUR TOKEN COUNT
IF YOU ARE IN A SPIN PLEASE TELL US IN CHAT
IF THERE IS A TIE - BOTH PIRATES WILL PLAY A 3MINUTE TIE-BREAKER ROUND


THOUSAND ISLAND SOLITARE RULES

~ THOUSAND ISLAND SOLITARE ~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME, START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, START NEW GAME AND GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE -BREAKING ROUND


TRI-PEAKS SOLITAIRE RULES

~ TRI-PEAKS SOLITAIRE ~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME, START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
ALONG WITH ANY TOKENS IN THE MOUTH, FOR EXAMPLE: 12345//123
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, START NEW GAME AND GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
ALONG WITH ANY TOKENS IN THE MOUTH (12345//123)
IF YOU ARE IN A SPIN PLEASE TELL US IN CHAT
FAILURE TO REPORT WITHIN 45 SECONDS WILL RESULT IN A LOSS
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE- BREAKING ROUND


TURBO 21 RULES

~ TURBO 21-Standard~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
PLAY ON THE SKILL LEVEL 2 OR LOWER TO ENSURE FAIR PLAY
WHEN THE HOST CALLS YOUR NAME, START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, START NEW GAME AND GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
IF YOU ARE IN A SPIN PLEASE TELL US IN CHAT
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE- BREAKING ROUND


VAULTS OF ATLANTIS SLOTS RULES

~VAULTS OF ATLANTIS SLOTS-Standard~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
ALL BETS SET AT MAX TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, PLEASE REPORT THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
IF YOU ARE IN A SPIN, CHEST OR TEMPLE PLEASE LET US KNOW IN CHAT
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE- BREAKING ROUND


WORD WHOMP RULES

~ WORD WHOMP ~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
PLAY ON THE SKILL LEVEL 2 OR LOWER TO ENSURE FAIR PLAY
WHEN THE HOST CALLS YOUR NAME, START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, START NEW GAME AND GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
IF YOU ARE IN A SPIN PLEASE TELL US IN CHAT
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE- BREAKING ROUND


WORLD CLASS SOLITARE RULES

~ WORLD CLASS SOLITARE ~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME, START NEW GAME AND GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP, START NEW GAME AND GIVE THE LAST 5 NUMBERS OF YOUR TOKEN COUNT
IF YOU ARE IN A SPIN PLEASE TELL US IN CHAT
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
IF THERE IS A TIE- BOTH PIRATES WILL PLAY A 3 MINUTE TIE- BREAKING ROUND


YAHTZEE PARTY RULES

~YAHTZEE PARTY~

ALL ROUNDS ARE ONE FULL GAME (13 ROLLS)
AT END OF THE GAME, PLEASE REPORT YOUR GRAND TOTAL LOCATED IN THE LOWER LEFT HAND CORNER OF YOUR GAME
THIS WILL BE YOUR YAHTZEE SCORE ONLY AND DOES NOT INCLUDE JACKPOT SPINS
THE PIRATE WITH THE HIGHER SCORE WINS THE ROUND
IF THERE IS A TIE-BOTH PIRATES WILL PLAY A FULL ROUND TO BREAK THE TIE



RUM INSPIRED "TWISTED" GAME RULES

*SOMETIMES OUR HOST WILL OFFER A "TWISTED" GAME JUST TO KEEP OUR PIRATES ON THEIR TOES
BE SURE TO CHECK THE CALENDAR DAILY FOR SOME HIGH SEAS FUN!



ADDICTION SOLITAIRE


~GENEROUS GIFT ADDICTION SOLITAIRE RULES~

ALL ROUNDS ARE 10 MINUTES, UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME GIVE LAST 5 NUMBERS OF TOKEN COUNT
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
DURING THE ROUND, IF YOU GENEROUSLY GIFT TOKENS TO ANY PLAYER,
REPORT IT IN CHAT TO AUTOMATICALLY WIN THE ROUND
IF YOU DON'T GIVE A TOKEN GIFT, PLEASE KEEP PLAYING
AT THE STOP PLEASE START NEW GAME AND GIVE THE LAST 5 OF YOUR TOKEN COUNT
IF NO GENEROUS GIFTS WERE GIVEN BETWEEN BOTH PIRATES, THE PIRATE WITH THE HIGHER TOKEN COUNT WINS THE ROUND


BOWLING

~BACKWARDS BOWLING RULES~

ALL ROUNDS ARE ONE FULL GAME (10 FRAMES)
FIRST PIRATE IN PAIR TO GET THREE STRIKES IS OUT!
PLEASE REPORT EACH STRIKE AS IT OCCURS. THE HOST WILL LET YOU KNOW WHEN YOU ARE OUT!
IF BOTH STRIKE OUT IN THE SAME FRAME CONTINUE BOWLING TILL ONE OF YOU GETS ANOTHER STRIKE
IF NEITHER PIRATE BOWLING STRIKES OUT PLAYER AT END OF 10TH FRAME WITH HIGHEST SCORE WINS THE ROUND
AND SHOULD BE REPORTED FROM THE LADDER STATUS AS WINNER/NON -WINNER


~CHICKEN BOWLING RULES~

ALL ROUNDS ARE ONE FULL GAME (10 FRAMES)
FIRST PIRATE IN PAIR TO GET A STRIKE/SPARE/STRIKE (X/X) WINS THE ROUND
REPORT YOUR CHICKEN WHEN IT OCCURS. IF BOTH PIRATES "CHICKEN" IN THE SAME FRAME,
CONTINUE BOWLING UNTIL ONE OF YOU GETS ANOTHER CHICKEN
IF NEITHER PIRATE "CHICKENS" THE PIRATE AT END OF 10TH FRAME WITH THE HIGHEST SCORE WILL WIN THE ROUND
AND SHOULD BE REPORTED FROM THE LADDER STATUS AS WINNER/NON -WINNER


~ODDS/EVEN BOWLING RULES~

HOST WILL ANNOUNCE ODD OR EVEN FRAMES ONLY BOWLING BEFORE THE TOUR BEGINS
PIRATES ARE ONLY ALLOWED TO BOWL IN THOSE FRAMES!
IF EITHER PIRATE BOWLS IN THE WRONG FRAME, YOU LOOSE THE ROUND!
IF BOTH PIRATES BOWL IN THE WRONG FRAME AT THE SAME TIME, CONTINUE BOWLING
IF NEITHER PIRATE BOWLS IN WRONG FRAME, THE PIRATE AT THE END OF 10TH FRAME WITH HIGHEST SCORE WINS THE ROUND
AND SHOULD BE REPORTED FROM THE LADDER STATUS AS WINNER/NON -WINNER


~PAIRS BOWLING RULES~

CASES WILL RANDOMLY ASSIGN YOU A PARTNER - YOU MUST BE PRESENT WHEN HOST CLOSES REGISTRATION
OR YOU WILL BE REMOVED FROM THE TOURNAMENT
ALL ROUNDS ARE ONE FULL GAME (10 FRAMES)
AT THE END OF THE 10TH FRAME PIRATES WILL REPORT THEIR SCORE, EXAMPLE: 199 AND CONTINUE BOWLING
THE HOST WILL ADD BOTH PIRATES SCORES AND ANNOUNCE WINNERS
THE HANDICAP FOR MIA PIRATE IS 150. NO BREAK GAMES UNLESS ANNOUNCED BY HOST


~TURKEY HUNT RULES~

ALL ROUNDS ARE ONE FULL GAME (10 FRAMES)
THE FIRST PERSON IN PAIRS TO BOWL A TURKEY WINS THE ROUND. PIRATES WILL REPORT TURKEYS WHEN THEY OCCUR
IF BOTH PIRATES TURKEY IN THE SAME FRAME YOU WILL CONTINUE BOWLING UNTIL ONE OF YOU GETS ANOTHER TURKEY
IF NEITHER PIRATE BOWLS A TURKEY, THEPIRATE AT THE END OF THE 10TH FAME WITH THE HIGHER SCORE WINS THE ROUND
AND SHOULD BE REPORTED FROM THE LADDER STATUS AS WINNER/NON -WINNER



DICE CITY ROLLER

~PAIRS DCR RULES~

CASES WILL RANDOMLY ASSIGN YOU A PARTNER - YOU MUST BE PRESENT WHEN HOST CLOSES REGISTRATION
OR YOU WILL BE REMOVED FROM THE TOURNAMENT
ALL ROUNDS ARE ONE FULL GAME (4 QUARTERS)
AT THE END OF THE 4TH QUARTER PIRATES WILL REPORT THEIR SCORE
THE HANDICAP FOR MIA PIRATES IS 710
THE HOST WILL ADD YOUR SCORE ALONG WITH YOUR PARTNERS AND ANNOUNCE WINNERS
THERE WILL BE NO BREAK GAMES UNLESS ANNOUNCED BY HOST



EVERYONE WINS BINGO


~DOUBLE TROUBLE BINGO RULES~

ALL ROUNDS ARE TWO FULL GAMES
AT THE END OF EACH GAME PIRATES WILL REPORT NUMBER OF BINGOS AND CONTINUE PLAYING
WINNER IS DETERMINED BY THE HIGHEST COMBINED BINGOS FOR THE TWO GAMES
THE HOST WILL ADD BOTH PIRATE SCORES AND ANNOUNCE WINNERS
IF THERE IS A TIE - BOTH PIRATES WILL PLAY ONE FULL GAME TO BREAK THE TIE, ALL OTHERS WILL TAKE A BREAK


HOG SLOTS-MONOPOLY SLOTS-VAULTS OF ATLANTIS SLOTS

~BACKWARDS RULES~

ALL ROUNDS ARE 10 MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE THE LAST 5 NUMBERS (6 FOR MONOPOLY) OF YOUR TOKEN COUNT
PLAY MAX BET TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
NO EXCEPTIONS, IF YOU ARE CAUGHT NOT SPINNING, YOU WILL BE DISQUALIFIED AFTER THE HOST SAYS STOP
AT THE STOP PLEASE REPORT YOUR TOKEN COUNT
IF YOU ARE IN A SPIN OR BONUS PLEASE TELL US IN CHAT
OBJECT IS TO LOSE TOKENS, PERSON WHO LOSES THE MOST OR WINS THE LEAST WINS ROUND
IF THERE IS A TIE-BOTH PIRATES WILL PLAY A 3 MINUTE TIE BREAKER ROUND


~BROKEN CLOCK RULES~

ALL ROUNDS WILL HAVE A RANDOM STOP TIME!
WHEN THE HOSTCALLS YOUR NAME GIVE THE LAST 5 NUMBERS (6 FOR MONOPOLY) OF YOUR TOKEN COUNT
PLAY MAX BET TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
THE HOST WILL NOT RUN ANY HALF TIME OR 1 MINUTE WARNINGS!
AT THE STOP PIRATES WILL REPORT YOUR TOKEN COUNT
THE PIRATE WITH THE MOST TOKENS WINS THE ROUND
AT THE STOP PLZ GIVE TOKEN COUNT. THE PERSON WHO WINS THE MOST TOKIES, WINS THE ROUND
IF THERE IS A TIE-BOTH PIRATES WILL PLAY A 3 MINUTE TIE BREAKER ROUND


~CLOSED SPACES RULES~

ALL ROUNDS ARE 10 MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
PLAY MAX BET TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE REPORT YOUR TOKEN COUNT
THE WINNER IS DETERMINED BY THE PLAYER WHO MOVES THE LEAST FROM THEIR START, PLUS OR MINUS
FOR EXAMPLE ~ IF YOU WIN 500 TOKIES AND YOUR OPPONENT WINS 100 TOKIES, YOUR OPPONENT WILL WIN THE ROUND.


~OPEN SPACES RULES~

ALL ROUNDS ARE 10 MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
PLAY MAX BET TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE REPORT YOUR TOKEN COUNT
THE WINNER IS DETERMINED BY THE PLAYER WHO MOVES THE MOST FROM THEIR START, PLUS OR MINUS
FOR EXAMPLE ~ IF YOU WIN 500 TOKIES AND YOUR OPPONENT LOSES 1000 TOKIES, YOUR OPPONENT WILL WIN THE ROUND.


~FLIP FLOP RULES~

ALL ROUNDS ARE 10 MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE LAST 5 NUMBERS OF YOUR TOKEN COUNT
PLAY MAX BET TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE REPORT YOUR TOKEN COUNT
THE HOST WILL FLIP A COIN AFTER TOKENS ARE GIVEN AT THE END OF EACH ROUND
HEADS - THE BEST SCORE WINS (FLIP)...TAILS-THE WORST SCORE WINS (FLOP)


~PAIRS RULES~

CASES WILL RANDOMLY ASSIGN YOU A PARTNER - YOU MUST BE PRESENT WHEN HOST CLOSES REGISTRATION
OR YOU WILL BE REMOVED FROM THE TOURNAMENT
ALL ROUNDS ARE 10 MINUTES UNLESS OTHERWISE SPECIFIED BY THE HOST
WHEN THE HOST CALLS YOUR NAME PLEASE GIVE LAST 5 NUMBERS (6 FOR MONOPOLY) OF TOKEN COUNT
PLAY MAX BET TO ENSURE FAIR PLAY
DO NOT PLAY UNTIL THE HOST SAYS START! PLAY UNTIL THE HOST SAYS STOP!
AT THE STOP PLEASE REPORT YOUR TOKEN COUNT
AT THE STOP PLEASE REPORT YOUR TOKEN COUNT
THE HOST WILL CALCULATE YOUR SCORE ALONG WITH PARTNER'S SCORE AND ANNOUNCE WINNERS.


JUNGLE GIN

~FAST GIN RULES RULES~

PAIRS AND TABLES WILL BE GIVEN BY THE HOST, FIRST PIRATE CALLED WILL SET THE TABLE
MIA OR BOOTED PIRATES WILL BE PLACED ON A 3 MIN TIMER
ALL ROUNDS ARE ONE HAND OF NO KNOCK GIN! THE PIRATE WITH THE HIGHEST SCORE WINS THE RUOND
AT END OF ONE HAND PIRATES WILL REPORT WINNER/NON-WINNER IN MAIN CHAT

~~TABLE SET-UP~~

GAME IS UNRATED
CHECK DO NOT ALLOW KNOCKING
MULTI GAME UNCHECKED
ACES ARE LOW
DO NOT CHECK TIMER ~FAST PLAY IS EXPECTED~
UNCHECK LIMIT PLAYERS
CHECK ALLOW WATCHERS AND UNCHECK ALLOW WATCHERS TO SEE PLAYERS HAND
MAKE TABLE PRIVATE, PASSWORD IS pirates


LOTTSO

~LOTTSO PAIRS RULES~

CASES WILL RANDOMLY ASSIGN YOU A PARTNER - YOU MUST BE PRESENT WHEN HOST CLOSES REGISTRATION
OR YOU WILL BE REMOVED FROM THE TOURNAMENT
ALL ROUNDS ARE ONE FULL GAME (10 ROUNDS)
AT THE END OF THE 10TH ROUND PLEASE REPORT YOUR SCORE
THE HOST WILL ADD YOUR SCORE TO YOUR PARTNERS SCORE, THE HANDICAP FOR MIA PARTNER IS 2500
THERE WILL BE NO BREAK GAMES UNLESS ANNOUNCED BY HOST.


~TEAM TABOO LOTTSO RULES~

ALL ROUNDS ARE ONE FULL GAME (10 ROUNDS)
IN TEAM TABOO LOTTSO PIRATES MUST WAIT UNTIL THE 6TH LOTTSO ROUND TO ACTIVATE "TEAM LOTTSO" CARDS
IF LEADER BOARD SHOWS THAT YOU ACTIVATED TEAM CARD DURING ROUNDS 1-5, YOU AUTOMATICALLY LOSE THE ROUND
BOOTED PIRATES WILL BE DISQUALIFIED FROM ROUND
AT END OF GAME PLEASE REPORT WINNER/NON-WINNER BASED ON LADDER STATUS AS WINNER/NON-WINNER




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