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TOURNEY RULES SPAMS



 
 
*@*@*@*@*@*@* 4 Corners BNR Rules *@*@*@*@*@*@
Played On A Training Table
No Ball In Hand Except on Break
Scratch or side shot On Break Is A ReRack
Player Shoots Until They Miss Or Scratch
Only allowed to use 4 corner pockets, get one in side
pocket your turn is over.
Shoot Any Ball, Any Order ... Players Shoot 3 Rounds
Players Count The Number Of Balls Sunk After Each Round
*@*@*@*@*@*@* 4 Corners BNR Rules *@*@*@*@*@*@
 
 
% & % & % & % & % & % & % 5-SHOTS % & % & % & % & % & % & %
Played on TRAINING TABLE
Each player to:
1.) sit 2.) take 5 shots (including break), stand & count how many points
have been scored (8 ball = 5pts, Reds = 3pts and all other balls = 1pt).
The player with the most points after Three (3) racks wins. If you Scratch
on break, its a re-rack, scratch at any other time and Cue ball goes behind
line shooting forward ONLY. Opponent MUST count the shots in the text box.
% & % & % & % & % & % & % 5-SHOTS % & % & % & % & % & % & %
 
 
~!~!~ ~!~!~ ~!~!~ 10 SHOT TOURNEY ~!~!~ ~!~!~ ~!~!~
Played on training tables. Break is counted as a shot.
Opponent will count the players shots. There is no ball in
hand unless scratch. -1 For each Scratch even if U pot another Ball
with it. Players will take all 10 shots. After 10 shots total
on the table. Agree on amount. Each player will get 2 racks.
Player with the most points after 2 racks wins
 
 
& & & & & % % % % % # # # # #  ABC RULES  # # # # # % % % % % & & & & & 
Played on rated, protected tables
Hit balls in Alphabetical order according to color
BLUE, GREEN, ORANGE, PINK, PURPLE, RED, YELLOW, and then the 8 BALL last 
If you pot the correct ball, and another falls also, it is still your turn
If you dont pot the correct ball, and pot another, "tap out". No BIH after tap
If you pot the wrong ball, "tap out". No BIH after tap
& & & & & % % % % % # # # # #  ABC RULES  # # # # # % % % % % & & & & &
 
 
~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ BANK ROBBERY ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~
Played on protected, rated tables.
NO bank shots are allowed at any time during game. This includes cue banks.
If you accidently bank a ball into a pocket, give BIH.
However if you make a regular shot and another ball falls in after
banking off of a rail, keep shooting.
~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ BANK ROBBERY ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~ ~!~
 
 
#-#-#-#-#-#-#-#-#-#Bank-The-8-Rules#-#-#-#-#-#-#-#-#-#
Played on rated, protected tables.
Played as a regular game except for the 8 ball.
The 8 ball must bounce off a rail before being sunk.
You can also bank the cue ball into the 8 ball.
No Ball In Hand Except on a Scratch!
Other than that, all other rules apply.
#-#-#-#-#-#-#-#-#-#Bank-The-8-Rules#-#-#-#-#-#-#-#-#-#
 
 
-#-#-#-#-#-#-#-#Bank 8/Que Last Pocket#-#-#-#-#-#-#-#
Played on rated, protected tables.Played as a regular
game . Except for the 8 ball. The 8 ball must bounce
off a rail before being sunk. You can also bank the cue
ball into the 8 ball.YOU must Bank 8/cue and
Make it in your LAST Pocket. MUST announce LP at table!
NO bih Except on Scratch !!
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
 
 
#-#-#-#-#-#-#-# Bank the Mystery 8 #-#-#-#-#-#-#-#
Played on rated, protected tables.Played as a regular game
Except for the 8 ball. You ASK the TD for a pocket
on the 8 when you get to it, That is your Pocket for the
remainder of the game! The 8 ball must bounce off a rail
before being sunk. You can also bank the cue ball into
the 8 ball. NO bih Except on Scratch !!
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
 
 
oOoOoOoOoO xXxXxXxXxX  BATTLESHIP  XxXxXxXxXx OoOoOoOoOo
Played on a training table. You may ONLY move the white ball after a scratch.
Cue ball goes behind line shooting forward ONLY on a scratch.
(Sinking the 8 BALL at anytime will result in a loss.)
Top bracket gets SOLID balls and shoots first. Bottom bracket gets STRIPED balls and shoots second.
Players take turns shooting and stand when their turn is over
Object is to sink all of your opponents balls before yours get sunk.
One shot after the break unless you make one of your opponents balls off the break.
Each player keeps shooting as long as making opponents ball. If you make your opponents ball at same
time you make your own ball, you keep shooting.
You may hit your ball first as a combination to make your opponents ball.
If you scratch, while shooting your opponent's last ball in, you LOSE.
oOoOoOoOoO xXxXxXxXxX  BATTLESHIP  XxXxXxXxXx OoOoOoOoOo
 
 
<><><><><><><> BERMUDA TRIANGLE <><><><><><><>
Played on protected rated tables. 3 pockets to be used
to pocket balls are Top Middle, Bottom Left and Bottom Right
(these 3 form the triangle). All other pockets are off limits.
If you shoot a ball into an off limit pocket tap ball to opponent
NO BIH. BIH only applies to scratches and misses.
If another ball sinks into an off limit pocket as well as your ball
being pocketed within the triangle, play continues.
 
 
@@@@@@@@ BLACK AND BLUE @@@@@@@@
PLAYED ON PROTECTED, RATED TABLES
PLAYER MUST GET THE BLACK BALL IN THE
POCKET THAT THEIR BLUE BALL WENT INTO.
PLEASE TYPE ON TABLE WHAT POCKET
YOU PUT YOUR BLUE BALL IN. THE BLUE BALL
DOESNT HAVE TO GO IN AT ANY SPECIFIC TIME
@@@@@@@@ BLACK AND BLUE @@@@@@@@
 
 
* ^ * ^ * ^ * ^ * ^ * ^ * ^ BLaCK JaCK ^ * ^ * ^ * ^ * ^ * ^ * ^
Played on Training Tables~Object of the Game is to be
the 1st to get 21!! Shoot and stand, shoot twice on break.
All shots count even with scratch! Cue ball goes behind line
shooting forward ONLY on a scratch. You can bank for 1
Point (pls say your banking for 1 at table). If you make
more then 1 ball in all ball values count. If you scratch
without making any balls your turn is over. If you bust
(go over 21) you start at 0 until you or opp. makes it to 21!
Ball Values: All stripes = 3pts, Yellow=1, Blue=2, Red=3,
Purple=4, Orange=5, Green=6, Pink=7, Black=8
 
 
^^^^^^^************* BLACK MAGIC BOOT 'EM *************^^^^^^^
Td sets Table and invites all players who joined to private
training table. Td ONLY breaks the Rack up , then You shoot in
order on the table of the names. If you miss your booted, if you
scratch your booted, if you go out of turn your booted.
Cue ball goes behind line shooting forward ONLY on a scratch.
Please pay attention to when your turn is. The Person WHO pots the 8 Ball
Gets to pick 1 person to be booted off table. Timer in Boot'em is THREE minutes!!
^^^^^^^************* BLACK MAGIC BOOT 'EM *************^^^^^^^
 
 
^^^^^^^^^^****************** BOOT 'EM ******************^^^^^^^^^^
Td sets Table and invites all players who joined to private
training table. Td ONLY breaks the Rack up,then You shoot in
order on the table of the names. If you miss your booted,if you
scratch your booted,if you go out of turn your booted. Cue ball goes behind line shooting forward ONLY on a scratch.
Please pay attention to when your turn is. Timer in Boot'em is THREE minutes!
^^^^^^^^^^****************** BOOT 'EM ******************^^^^^^^^^^
 
 
!@!@!@!@!@!@!@!@!@ BOYS AND GIRLS !@!@!@!@!@!@!@!@!@
Played on Rated and Protected tables.
Play as Reg 8 ... BUT the Boys must sink their BLUE ball last and the
Girls must sink their PINK ball last.
If you sink your Blue/Pink early YOU LOSE.
If you sink your opponents Blue/Pink early YOU LOSE.
BIH is ok.
!@!@!@!@!@!@!@!@!@ BOYS AND GIRLS !@!@!@!@!@!@!@!@!@
 
 
*@*@*@*@*@*@* Break & Run Rules *@*@*@*@*@*@
Played On A Training Table No Ball In Hand Except
on Break , Scratch On Break Is A ReRack Player
Shoots Until They Miss Or Scratch Leaving The Rack
broken, Both Players Count The Number Of Balls
Sunk & agree upon Amount After Each Round!
Shoot Any Ball, Any Order... Players Shoot 3 Rounds
One with Most wins!
@*@*@*@*@*@*@* Break & Run Rules *@*@*@*@*@*@
 
 
% * % * % * % * % RULES FOR BNR/GOLF % * % * % * % * %
PLAYED ON A PROTECTED TRAINING TABLE.
WHEN U SIT TO SHOOT, SHOOT ALL UR BALLS IN BEFORE
STANDING. COUNT ONLY UR MISSES AND SCRATCHES.
Cue ball goes behind line shooting forward ONLY on a scratch.
SCRATCH ON BREAK IS A RR, NO BALLS POTTED ON
BREAK DOESNT COUNT AS A MISS. WHOEVER HAS
THE LEAST AMOUNT OF POINTS AFTER 1 RACK IS THE WINNER.
% * % * % * % * % RULES FOR BNR/GOLF % * % * % * % * %
 
 
*^*^*^*^*^*^*^*^*^*^* BROKEN ARROW RULES *^*^*^*^*^*^*^*^*^*^*^*
Played on rated/protected tables. Same as REG 8 but you cannot
move the arrow for your 8 ball shot...It stays top middle pocket......
*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^
 
 
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ $ $ $ $ $ $ $ CALL YOUR SHOTS $ $ $ $ $ $ $ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Played on rated Protected tables.
Similar to a one-on-one with one exception. You must call all your shots!
EXAMPLE--> purple in lower left. Or Green stripe in upper center and so on....
If you fail to make the ball, it is now the other players turn, but if you miss the ball you call 
and make another, it is a tap. Also, if you fail to call your shot it is a tap. 
(Tap = hitting the cue ball so that it just moves....no more than a few millimeters)
When a tap takes place, the other player DOES NOT get the ball in hand.
If a player fails to call his shot twice, he loses the game and cancel.
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ $ $ $ $ $ $ $ CALL YOUR SHOTS $ $ $ $ $ $ $ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 
 
* * * * * * * * * * * * * * * CENTER TABLE SMASH * * * * * * * * * * * * *
Played on PROTCTED RATED TABLES All players balls are
to be played in top or bottom CENTER. Or bottom Left &Top Right C's
If you pot ANY balls IN TOP LEFT & BOTTOM RIGHT. you "tap out"
no BIH to opponent 8-ball must be played in a called CORNER pocket.
EIther Top LEFT Or BOTTOM RIGHT!!
* * * * * * * * * * * * * CENTER TABLE SMASH * * * * * * * * * * * * *
 
 
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! C H A O S ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
There are 3 tournaments, each seeded differently, 
created to start at the same time.
Players must join all 3 tournaments.
All 3 tournaments start and run at the same time and players 
must keep up playing in all of them. Playing 3 games at 
once is permitted in this tournament. 
The object is to win all 3 tournaments without going
INSANE
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! C H A O S ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
 
 
8!8!8!8!8!8! CHASE THE 8 !8!8!8!8!8!8
Game Is Played on NON-rated Regular 8 Tables
Obejct of the Game is to Be the First Person to Bank the 8
Can either Bank Off Rail or Bank the Cue off Rail into the 8
If you Hit Or Knock Your Opponants Ball in You TAP,It is
Your Opponants Turn .NO Ball In Hand At ALL!!
Can Shoot Your Balls Until You Have
Oppurtunity to Bank The 8.
8!8!8!8!8!8! CHASE THE 8 !8!8!8!8!8!8
 
 
#$ #$ #$ #$ #$ #$ #$ COACH ME PLEASE #$ #$ #$ #$ #$ #$ #$
Played on Rated Protected Tables.
Played like Regular 8.
You pick any leaguer in the room to coach you - Invite them to table.
A person may only coach one game at a time.
Coach calls ball and pocket on every attempt.
You must attempt to make every shot your coach calls.
If you pot your object ball and another ball keep shooting.
If you make any other shot thats not called, tap out.
No ball in hand on tap. BIH on break is ok.
#$ #$ #$ #$ #$ #$ #$ COACH ME PLEASE #$ #$ #$ #$ #$ #$ #$
 
 
~ ~ ~ ~ ~ @ @ @ @ @ ~ ~ ~ ~ ~ CRAZY 8 ~ ~ ~ ~ ~ @ @ @ @ @ ~ ~ ~ ~ ~
Played on rated, protected tables
Played the same as regular 8 ball.
When a player gets to the 8 ball, they must wait until opponent chooses 
which pocket they must make the 8 ball in.
This pocket will be your pocket for the remainder of the game.
~ ~ ~ ~ ~ @ @ @ @ @ ~ ~ ~ ~ ~ CRAZY 8 ~ ~ ~ ~ ~ @ @ @ @ @ ~ ~ ~ ~ ~
 
 
! ! ! ! ! ! ! ! ! ! ! ! % % % % % % % %  CRAZY TD  % % % % % % % % ! ! ! ! ! ! ! ! ! ! ! !
Played on rated and protected tables. 
Normal regular 8 ball game, except  ~
Each round a new rule is added on top of the previous rule. 
Round 1 starts with REG 8. 
Round 2 onwards is the TD's choice.
So it starts with reg 8, round 2 might be last pocket
round 3 last pocket bank the 8 or cue, and so on. 
The TD will tell you at the start of that round what rule they have added.
! ! ! ! ! ! ! ! ! ! ! ! % % % % % % % %  CRAZY TD  % % % % % % % % ! ! ! ! ! ! ! ! ! ! ! !
 
 
*~**~*~**~* First Pocket *~**~*~**~*
Played On Rated Protected Table's
The Pocket Your First Ball (Stripe or Solid)
Falls Into Is The Pocket For YOUR 8 ..
Call Pocket after Your Ball has fallen!
No Ball In Hand Except On Scratch!!
*~**~*~**~* First Pocket *~**~*~**~*
 
 
! ! ! ! ! ! ! ! ! ! $ $ $ $ $ $ $ $ $ $ FOOTBALL $ $ $ $ $ $ $ $ $ $ ! ! ! ! ! ! ! ! ! !
Played on training table.
Best of 4 racks you shoot till you miss.
You add up all 4 racks to your final score, so the higher number wins.
If you scratch on the break your turn is over.
If you scratch during match and make a ball it does not count.
all the balls previous to the scratch count, but turn is over.
Cue ball goes behind line shooting forward ONLY on a scratch.
Have fun and ask TD for help. TD's decision is final.
! ! ! ! ! ! ! ! ! ! $ $ $ $ $ $ $ $ $ $ FOOTBALL $ $ $ $ $ $ $ $ $ $ ! ! ! ! ! ! ! ! ! !
 
 
%~%~%~%~%~%~%Four Corners Rules%~%~%~%~%~%~%
Played on non-rated protected tables.
Played as a reg 8 game but all your balls are to be pocketed
in the 4 corners only, including the 8.
If you make a ball in corner and another in middle (at the same
time), you can carry on. If you accidently make a ball in middle -
tap out and ball goes to opponent. No Ball in Hand. 2 tap outs and
you lose. If the 8 ball gets stuck in the side pocket, it's a rerack
%~%~%~%~%~%~%Four Corners Rules%~%~%~%~%~%~%
 
 
-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^Green Ball Rules^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-
Played On Rated Protected Tables.
Played Like A Regular 8 Ball Game Except For The Green Ball(Striped & Solid).
You CAN NOT Hit The Green Ball In Until It’s Your Last Ball Before The 8.
If You Sink Your Green Ball Before It’s Your Last Ball, You Lose.
If You Sink Your Opponents Green Ball, You Lose.You Sink The Green Ball Early,
Cancel The Game. No Force Forfiets.
If A Green Ball Is Potted On Break, It’s A Rerack.
-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^Green Ball Rules^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-
 
 
! ! ! ! ! ! ! ! ! ! @@@@@@@@@@  HOSTESS ROULETTE   @@@@@@@@@ ! ! ! ! ! ! ! ! ! !
TD sets up four tables ... one game reg 8, one game 4
corners, one game bank the 8, and one game bnr.
All players play each game (4 different tournies).
Winner of each game plays hostess on her 4 tables.
If you beat hostess then that hostess donates 100 bux to
each winner.
! ! ! ! ! ! ! ! ! ! @@@@@@@@@@   HOSTESS ROULETTE    @@@@@@@@@ ! ! ! ! ! ! ! ! ! !
 
 
####################### IN THE RED #########################
PLAYED ON RATED PROTECTED TABLES
ALL SHOTS MUST HAVE POWER BAR IN THE RED ZONE
MUST WAIT FOR OPPONENT TO SAY "GO" BEFORE YOU SHOOT
OPPONENT SAYS "GO" ONCE THEY SEE THE POWER BAR IN RED ZONE
####################### IN THE RED #########################
 
 
*@*@*@*@*@*@* IN THE RED BNR *@*@*@*@*@*@
Played On A Training Table
No Ball In Hand Except on Break
Scratch On Break Is A ReRack
Player Shoots Until They Miss Or Scratch
All shots must have power bar in red zone, wait
for opp. to say "go" before u shoot.
Shoot Any Ball, Any Order... Players Shoot 3 Rounds
Players Count The Number Of Balls Sunk After Each Round
*@*@*@*@*@*@* IN THE RED BNR *@*@*@*@*@*@
 
 
@@@@@@@@@              KILLER RULES            @@@@@@@@@
PLAYED ON A TRAINING TABLE
U SHOOT, THEN YOU STAND, WHETHER YOU MAKE ONE IN OR NOT
IF YOU MISS YOU LOSE A LIFE, YOU GET 2 LIFES    
LOSE BOTH LIFES THEN YOUR OUT, IF YOU SCRATCH YOU LOSE A LIFE
NO BALL IN HAND EXCEPT ON THE BREAK OR A SCRATCH.
Cue ball goes behind line shooting forward ONLY on a scratch.
GET NOTHING IN ON BREAK , U GET TO SHOOT ONCE MORE
@@@@@@@@@              KILLER RULES            @@@@@@@@@
 
 
~*~*~*~*~*~*~*~*~*~Last Pocket Rules*~*~*~*~*~*~*~*~*~*
PLAYED ON RATED PROTECTED TABLES
JUST THE SAME AS REGULAR 8 BALL
ALL REG 8 RULES APPLY BUT THE POCKET
YOU PUT YOUR LAST BALL IN IS WHERE YOU PUT
THE 8 BALL - SAME GOES FOR YOUR OPPONENT
IF 8 GETS STUCK IN A POCKET ITS A RERACK
NO BIH UNLES ON A SCRATCH! MUST ANNOUNCE LP AT TABLE!
~*~*~*~*~*~*~*~*~*~Last Pocket Rules*~*~*~*~*~*~*~*~*~*
 
 
*&*&*&*&*&*&*&*&* MIND TWISTER *&*&*&*&*&*&*&*&
Played on rated protected tables.
Played like regular straight 8 only the 8 ball must be potted in the CORNER POCKET
furthest from the 8's location.
If the 8 is located in the middle of the table you then have a choice of one of the four corners.
Each time you shoot at the 8 you have to shoot for your furthest CORNER POCKET.
If you fail to pot the 8 in your furthest pocket you must forfeit the game to your opponent.
*&*&*&*&*&*&*&*&* MIND TWISTER *&*&*&*&*&*&*&*&
 
 
@ $ @ $ @ $ @ $ @ $ @ $ MUSICAL CHAIRS $ @ $ @ $ @ $ @ $ @ $ @
PROTECTED UNRATED TABLES/NO TIMERS
Object of game: To win by pocketing the 8 Ball as usual.
FIRST TO SIT ANNOUNCE IN LOBBY WHAT TABLE YOU ARE 
ON BEFORE START OF GAME
THE GAME IS PLAYED AS A NORMAL REG 8, 
ALTHOUGH WHEN THE TD ENTERS YOU BOTH MUST SWITCH SEATS
@ $ @ $ @ $ @ $ @ $ @ $ MUSICAL CHAIRS $ @ $ @ $ @ $ @ $ @ $ @
 
 
!-!-!-!-!-!-!-!-!-!   Mystery 8 Rules   !-!-!-!-!-!-!-!-!-!
Played on rated protected tables. 
The pocket where the 8 should go will be 
Called from lobby by TD. 
TD wont be present at tables so each person 
Shooting for 8 should request pocket in lobby.
The pocket called will remain for each 
Person till they get the 8 in.
!-!-!-!-!-!-!-!-!-!   Mystery 8 Rules   !-!-!-!-!-!-!-!-!-!
 
 
@@@@@@ ********** NAME YOUR GAME ********** @@@@@@
1st player announced gets to pick the game played 
Any Game We Have Played In Our Room Before, 
Except Timed Games.  The Finals Will Be Called By The TD. 
If Any Rules Are Required For Any Specific Game 
The TD Will Spam Them In The Lobby. 
The Player Who Sets Must Name The Game Being 
Played In The Lobby.
@@@@@@ ********** NAME YOUR GAME ********** @@@@@@
 
 
********* @@@@@@@@ NEED FOR SPEED @@@@@@@@ **********
Played on rated and protected tables. 
Regular 8 ball game with a different timer set for each round. 
Round 1 : set at 20 seconds 
Round 2 : set at 15 seconds 
Round 3 : set at 10 seconds 
Finals  ~   set at 7  seconds  TD WILL INVITE
********* @@@@@@@@ NEED FOR SPEED @@@@@@@@ **********
 
 
* * * * * * * * * $ $ $ $ $ NERVE WRECKER $ $ $ $ $ * * * * * * * * * *
Played on 2 training tables, u invite your opponent to your tbl,
but opponent dont sit at your table.
Aim of the game: See who pots all balls first!!
TD announces rounds in lobby
soon as both players are set tell TD in lobby and TD will say "GO"
If you miss or scratch u keep going, Cue ball goes behind line
shooting forward ONLY on a scratch. Once finished you say done at
your opponents table and then to TD in lobby, 1st done wins
* * * * * * * * * * $ $ $ $ $ NERVE WRECKER $ $ $ $ $ * * * * * * * * * *
 
 
###### @@@@@@ ###### @@@@@@ One Of Two @@@@@@ ###### @@@@@@ ######
Guys in tourney will play one kind of game type.
Gals in tourney Will play another kind of game type.
Must be played on same table Type.
TD will announce games before tourney starts.
All games Remain same through out tourney.
For Example: Guys play pick pocket & Gals play reg 8
###### @@@@@@ ###### @@@@@@ One Of Two @@@@@@ ###### @@@@@@ ######
 
 
$ $ $ $ $ $ $ $ % % % % % OPPOSITES ATTRACT % % % % % $ $ $ $ $ $ $ $
Played on Rated Protected Tables.
Break Counts!! The 1st pocket you sink a ball in is your pocket PLUS
the opposite pocket. Eg. If you sink bottom right then you get bottom right 
AND top left. If you sink two balls in, you get BOTH pockets and BOTH the 
opposite pockets. All balls must go in the assigned pockets ONLY.
This includes the 8 ball at the end. If you get a ball in a wrong pocket
You tap out with no ball in hand allowed.
$ $ $ $ $ $ $ $ % % % % % OPPOSITES ATTRACT % % % % % $ $ $ $ $ $ $ $
 
 
 :-)  :-)  :-)  :-)  :-)  :-)   PERFECT MATCH  :-)  :-)  :-)  :-)  :-)  :-) 
PLAYED ON PROTECTED, RATED TABLES
NO FOULS ARE ALLOWED, EXCEPT ON BREAK
A FOUL IS DEFINED AS GIVING BALL IN HAND TO
YOUR OPPONENT. FIRST PERSON TO RECIEVE BIH IS THE
WINNER. IF THIS OCCURS THEN THE GAME IS CANCELLED
AND REPORTED IN LOBBY AS USUAL
IF NO FOULS ARE COMMITTED THEN THE WINNER WILL
BE THE PLAYER WHO WINS THE GAME BY NORMAL RULES
 :-)  :-)  :-)  :-)  :-)  :-)   PERFECT MATCH  :-)  :-)  :-)  :-)  :-)  :-)
 
 
~~!~~!~~!~~!~~!~~! PICK POCKET !~~!~~!~~!~~!~~!~~
Games are played on rated/protected tables.
This game is played like a reg 8 tourney
Prior to the start of the game you must say which pocket
your opponent have to pot the 8 ball in at end of the game.
The opponent MUST pot the 8 ball in that pocket
~~!~~!~~!~~!~~!~~! PICK POCKET !~~!~~!~~!~~!~~!~~
 
 
! @ ! @ ! @ ! @ For The Pool Sharks @ ! @ ! @ ! @ !
Played on RATED Protected Tables
Snookering, Safteying & Hooking ARE Allowed!!
On Scratch , Shot has to be made from Behind the
Line & a ball on Right side Of Table. NO Ball in hand
Other Then Scratch, Make an Opponants Ball, You
Tap Without Hitting ANY balls (still no bih),Shoot
Where it lays!! On The 8 ball, You call Pocket
That is Your pocket for the remainder of the Game!!
! @ ! @ ! @ ! @ For The Pool Sharks @ ! @ ! @ ! @ !
 
 
*********** ~~~~~~~~~~ QUICKIE CLEARANCE *********** ~~~~~~~~~~
Played on TRAINING table.
Each player sits and shoots until he/she has cleared the table (one rack each).
The winner is the person to clear the table in the least number of shots.
You keep shooting even if you miss a shot. No BIH in this tourny.
Break counts as a shot – opponent to count the shots in txt box.
Scratch counts as two (2) shots!
*********** ~~~~~~~~~~ QUICKIE CLEARANCE *********** ~~~~~~~~~~
 
 
@*@*@*@*@****** RnRX2 ******@*@*@*@*@
Played on Protected Training Tables
Each Player Racks & Shoots til they Miss.
If you Rerack the Balls You must pot a Ball
On Break To continue! When You miss you
Stand Opp.Does Same. One With MOST
Balls Potted @ the End of 2 turns Wins!!!
@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@
 
 
@@@@@@***************** RAINBOW WARRIORS *******************@@@@@@
Played on protected "rated" tables. 
All balls must be sunk in the order listed.  
If you pocket a ball out of the order they are listed in, it is a "tap"
(tap meaning: lightly tapping the cue ball to give the other player their turn)
There is NO ball in hand after tap. 2 tap outs and you lose.
Ball in hand does count for other normal errors made & scratching. 
BALL LINE UP 
PINK  ~ RED ~ ORANGE ~ YELLOW ~ GREEN ~ BLUE ~ PURPLE ~ & ~ BLACK
@@@@@@***************** RAINBOW WARRIORS *******************@@@@@@
 
 
-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^Red Ball Rules^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-
Played On Rated Protected Tables.
Played Like A Regular 8 Ball Game Except For The Red Ball(Striped & Solid).
You CAN NOT Hit The Red Ball In Until It’s Your Last Ball Before The 8.
If You Sink Your Red Ball Before It’s Your Last Ball, You Lose.
If You Sink Your Opponents Red Ball, You Lose.
If You Sink The Red Ball Early, Cancel The Game. No Force Forfiets.
If A Red Ball Is Potted On Break, It’s A Rerack.
-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^Red Ball Rules^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-
 
 
$%$%$%$%$%$%$%$% REVENGE $%$%$%$%$%$%$%$%
Played on RATED tables.
This is played as reg 8 BUT... this is REVENGE SHOOTING which
means each time your opponent shoots at the 8 ball you get to call
what pocket they have to pot the 8 in.
You have to pot the 8 where your opponent tells you to each time
you shoot the 8, failure to do this will result in a loss.
$%$%$%$%$%$%$%$% REVENGE $%$%$%$%$%$%$%$%
 
 
############ REVERSE BOOT'EM RULES ###########
Td sets Table and invites all players who joined to private training table.
Td ONLY breaks the Rack up, then You shoot in REVERSE order on the table of the names.
If you miss your booted, if You scratch your booted, if you go out of turn your booted.
Cue ball goes behind line shooting forward ONLY on a scratch.
Please pay attention to when your turn is,if you dont sit with in 1 minute your booted!!!
The 8 ball is used as “que ball” Timer in Boot'em is THREE minutes!
Have fun and ask TD for help. TD's decision is final.
############ REVERSE BOOT'EM RULES###########

 
 
###### @@@@@@ ###### @@@@@@ RODEO @@@@@@ ###### @@@@@@ ######
Regular 8 game untill u get to the 8. 
Once on the 8 the first shot must be attempted in the upper left corner pocket. 
The second try will be attempted in the upper middle pocket. 
Attemps on the 8 ball will continue in a clockwise direction around the table untill
it is pocketed. Each failed attempt on the 8 advances the desginated pocket for both players. 
Example: Player 1 misses upper left pocket so player 2 shoots for upper middle pocket.
###### @@@@@@ ###### @@@@@@ RODEO @@@@@@ ###### @@@@@@ ######
 
 
! ! ! ! ! ! ! ! ! ! @@@@@@@@@@   SCRAMBLED EGGS   @@@@@@@@@ ! ! ! ! ! ! ! ! ! !
1) Game is played on training table, first name invites second and sits first
2) Balls are set up on table (order will be shown) ball # or color does not matter
3) Player may shoot from anywhere on table with white ball hitting only object ball
4) If White hits other ball after object ball, that players turn is over and potted balls are counted
5) Each player gets 3 racks alternating
6) If player pots ball and hits other ball with white, potted ball counts in score
7) If player scratches, there turn is over and all potted balls are counted
8) Each player will return balls to correct possition before standing
9) Total potted balls for each player after 3 racks and highest score wins match
! ! ! ! ! ! ! ! ! ! @@@@@@@@@@   SCRAMBLED EGGS   @@@@@@@@@ ! ! ! ! ! ! ! ! ! !
 
 
&%&%&%&%&%&%&%&%& SLINKY &%&%&%&%&%&%&%&%&
Played on a RATED protected table.
Regular 8 ball except BEFORE the break,
each player picks 2 pockets that are OFF limits to opponent.
If a player shoots a ball into those pockets, (even accidentally)
then BIH to opponent. The 8 ball also cannot be shot into those pockets,
failure to do this results in a loss, even if yahoo registers it as a win.
&%&%&%&%&%&%&%&%& SLINKY &%&%&%&%&%&%&%&%&
 
 
~ ! ~ ! ~ ! ~ ! ~ ! ~ Snookers8/(Dirty) Pool ~ ! ~ ! ~ ! ~ ! ~ ! ~
Played on rated /protected tables as regular 8,
except snookers, safties, hooking & tapping are all allowed.
~ ! ~ ! ~ ! ~ ! ~ ! ~ Snookers8/(Dirty) Pool ~ ! ~ ! ~ ! ~ ! ~ ! ~
 
 
% % % % % * * * * * * * * * * SPEEDBALL * * * * * * * * * * % % % % %
Played on a protected training table ~ TD invites everyone.
Object: To pot as many balls within 60 seconds as you can.
Player that pots the most balls within 60 seconds will advance.
TD will announce who will play.
Sit, when you are ready, pull back the cue stick and hold, waiting for the TD to say GO.
Shoot as many balls as u can until the TD says STOP.
If you scratch on the break, it is a re-rack.
If at anytime after the break you scratch, your turn is over and your balls made thus far are counted.
% % % % % * * * * * * * * * * SPEEDBALL * * * * * * * * * * % % % % %
 
 
% ^ & % ^ & % ^ & % ^  % ^ & SPOTS AND STRIPES % ^ & % ^ & % ^ & % ^  % ^ &
Played on training table. 1st player sits and shoots, make a ball in on break it counts.
Follow order of playing spots (solid ball) & stripes. Example: If you sink a solid ball 1st,
the next would be a striped. And other way around. If you sink a ball on break, continue
with the order. If you sink more than one ball in one shot, you still follow order of last ball
sunk. Scratch on break is a rerack. Each player gets 3 turns. Reset after each turn.
If you miss or scratch your turn is over. Cue ball goes behind line shooting forward ONLY on a scratch.
Most balls in at the end of 3 turns wins.
% ^ & % ^ & % ^ & % ^  % ^ & SPOTS AND STRIPES % ^ & % ^ & % ^ & % ^  % ^ &
 
 
~!~ Stripe Into Solid Combo Buster Played ON Training Tables ~!~
Object of the game is to pot all the Solids using combonation
method of stripe into solid.If you miss a combo your round
is over! If you make a solid without it been hit by a Stripe ball
counts as -1 each opp. gets 3 rds NO bih , cept on break .
Stripes DO NOT count nor can be potted! If stripe is potted it
is -1 &your turn is over! Total of a possible 8 balls each Rd.
One with most at the end of the 3rd Round Wins.
Set up will be shown at the beginning of the tourney
 
 
 & & & & & & & * * * * * * * SUICIDE * * * * * * * & & & & & & & 
Played on PROTECTED UNRATED TABLES
You play it just like a normal game, but you don't have to call the 8 ball. 
The difference is that the first person to sink the black ball wins
You can do combo shots on black but you have to hit your own ball first
If you hit their ball first and it sinks the black, you lose
You lose if you sink white ball at the same time as the black
 NO potting 8 ball on break ....  you MUST put in 1 other ball first 
before shooting in 8 ball.
& & & & & & & * * * * * * * SUICIDE * * * * * * * & & & & & & & 
 
 
!! @@ ## $$ %% ^^ && ** SURVIVOR SWISS ** && ^^ %% $$ ## @@ !!
This is a Regular 8 - Swiss style tournament. The TD sets # of rounds.
At the end of each round the players get to IM the TD hosting to pick
who they want voted out of the tourney.
Player with most votes against him is taken out and the tourney
proceeds to the next round. If a player asked to be taken out at the
end of a round, the vote gets bypassed for that round.
!! @@ ## $$ %% ^^ && ** SURVIVOR SWISS ** && ^^ %% $$ ## @@ !!
 
 
 @@@@@ ----- ***** ----- SWITCH HITTER ----- ***** ----- @@@@@
REGULAR GAME UNTIL FINALS, FINALS IS PLAYED LIKE A 2vs2
FINALISTS PICK ANOTHER PLAYER FROM TOURNEY TO PARTNER THEM IN FINALS 
FIRST FINALIST IN MATCH CALLED SELECTS THERE PARTNER FIRST 
ONLY QUALIFIED FINALIST WINS BUX
IF YOU, LOSE STICK AROUND AS YOU MAY BE PICKED TO PARTNER IN FINALS
        @@@@@ ----- ***** ----- SWITCH HITTER ----- ***** ----- @@@@@
 
 
@@@@@@ ********** TD'S CHOICE ********** @@@@@@
The TD gets to pick all players games in this tourney.
All games will be called in the lobby, so please pay
attention to what game your playing. Each player will
get a different game to play!! When you get to tbl you
need to announce to opp. what game you will be playing.
@@@@@@ ********** NAME YOUR GAME ********** @@@@@@
 
 
! ! ! ! ! ! ! ! ! ! $ $ $ $ $ $ $ $ $ $ TOAST THE HOST $ $ $ $ $ $ $ $ $ $ ! ! ! ! ! ! ! ! ! !
NORMAL REG 8 GAME PLAYED ON RATED PROTECTED TABLES
THE WINNER OF THE TOURNEY GETS TO PICK A NEW
SCREEN NAME FOR THE HOST OF THE TOURNEY, WHICH THEY
WILL USE UNTILL THE NEXT TOAST THE HOST TOURNEY
! ! ! ! ! ! ! ! ! ! $ $ $ $ $ $ $ $ $ $ TOAST THE HOST $ $ $ $ $ $ $ $ $ $ ! ! ! ! ! ! ! ! ! !
 
 
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! TRAFFIC LIGHTS ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
All games played on UNRATED PROTECTED tables.
You must pot the Green, Yellow, and Red balls in that order then pot the 8.
The first to do these 4 in order will win.
If wanted, you may use other balls to make these 4 in, like banking into them.
If you make one of your balls out of order you lose!
If an opponet makes one of those balls for you, you can skip it.
(example: if opponet makes yellow, you go green, red, black)
No ball in hand.
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! TRAFFIC LIGHTS ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
 
 
%~%~%~%~%~%~% TOPLESS %~%~%~%~%~%~%
Played On NON RATED - Protected Tables
Only The Bottom 3 Pockets can be used!!!
Which Includes The 8 Ball - If you hit a ball in wrong
pocket you TAP out (NO BIH). More than 2 wrong
shots - you loose the game.
%~%~%~%~%~%~% TOPLESS %~%~%~%~%~%~%
 
 
############ TOPS N BOTTOMS RULES ###########
PLAYED ON RATED AND PROTECTED TABLES
STRIPES HIT IN THE TOP POCKETS, 
SOLIDS HIT IN THE BOTTOM POCKETS,
8 BALL MUST GO IN THE SIDE YOUR SHOOTING ON
NO MORE THAN 2 ACCIDENTAL SHOTS OR YOUR OUT
IF U MAKE A MISTAKE TAP OUT BALL TO OPP. NO BIH
############ TOPS N BOTTOMS RULES###########
 
 
(_(_) (_)_) UNDER YOUR ASS (_(_) (_)_)
Played on rated protected tables. Played same as REG 8
except your 8 ball pocket is the one situated 'under your ass'
If you are sitting on the left side of the table...top left is your
8 ball pocket...If you are sitting on the right side...then top right
is your 8 ball pocket.
 
 
^^^^^^^^^^^^^^***************** WEAKEST LINK BOOT 'EM ^^^^^^^^^^^^^^*****************
Played like a regular Bootem.
Except, if you miss/scratch you are not booted. Instead, you get into the "hot seat"
and do not shoot again until after a round of voting took place.
A round of voting happens when two ppl are placed in the "hot seat".
Each player not in the "hot seat" will private message the TD & vote off a player in the "hot seat".
The player in the "hot seat" with the most votes will be booted.
If there is a tie, the 2 players will play a 1on1 Regular Bootem & the 1st person to miss
or scratch will loose and get booted. The last 4 players on the tbl
will continue playing as if it was a regular bootem. Cue ball goes behind line shooting
forward ONLY on a scratch. Timer in boot'em is THREE minutes!
^^^^^^^^^^^^^^***************** WEAKEST LINK BOOT 'EM ^^^^^^^^^^^^^^*****************
 
 
# # # # # % % % % % # # # # #  WHO DO YOU TRUST? # # # # # % % % % % # # # # #
Played on unrated Protected tables
Game played like Regular 8 Game except when you get to the 8 ball.
On the 8 ball, you must call for a BEARSKIN that was or is in this tourney to shoot the 8 ball for you.
That player will continue to play the 8 ball shot until the 8 ball is made.
The result of his/her making, or not making the 8 ball stands.
Who do you trust??
The TD may also be called to shoot the 8 for you.
# # # # # % % % % % # # # # #  WHO DO YOU TRUST? # # # # # % % % % % # # # # #
 
 
~ % ~ % ~ % ~ % ~ % ~ % ZIG-ZAG ~ % ~ % ~ % ~ % ~ % ~ %
Played on rated protected tables.
The games are played as regular 8 ball.
However ... balls must be made in this order:
Top right, bottom right, top middle, bottom middle, top left, bottom left.
Please type at table which pocket you are attempting.
Tap cue ball if a ball goes in a wrong pocket.
If you sink a ball in a wrong pocket and a ball in the right pocket, play on!
No ball in hand on tap. BIH on break is ok.
~ % ~ % ~ % ~ % ~ % ~ % ZIG-ZAG ~ % ~ % ~ % ~ % ~ % ~ %
 
 




© Copyright 2006 Madelein Vorster. All rights reserved