GENERAL GIN RUMMY RULES FOR ALL GAMES
unless noted different in individual game format

TIMER FOR MISSING PLAYERS : 5 MINUTES IF PLAYER IS IN ROOM AT START OF GAME
10 IF BOOTED AFTER START OF GAME

30 sec TIMER~~Time out 3 times, opponent takes the win.(The winner clicks YES to take the win.)
ROUND THE DECK RULE: When you have went around the deck 3 times, the player with the highest score wins.
IF YOU FORFEIT PLEASE RESIGN YOUR GAME PRIOR TO LEAVING TABLE

FAST PLAY: FAST PLAY IS EXPECTED AND APPRECIATED BY ALL!!!
THE TD WILL ASK YOU NICELY TO PLAY FASTER, IF SLOW PLAY CONTINUES YOU WILL GET A WARNING.
IF YOU CONTINUE TO PLAY SLOW AFTER THE WARNING, YOU WILL BE DQ'D FROM THE TOURNEY.

4 GINS WINS
Gin Only - No Knocking First person to win 4 hands wins the game
Times Knocked (and Gin) will be listed under your name at the table
SET TO : GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - 300 END HAND - GIN ONLY
7 UP
NO CARDS BELOW 7'S IN MELDS
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - Host decision

FACELESS
Can be played as: Gin Only, Okie, Reg Gin, or Red/Black
NO FACE CARDS (J,Q,K) ALLOWED IN MELDS
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - Host decision

EVIL 6'S
IF YOUR SCORE ENDS WITH A 6 AT ANY TIME YOU AUTOMATICALLY LOSE
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - Host decision

GIN ONLY
KNOCKING IS NOT ALLOWED
TABLE SET TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME TO POINTS - 125 END HAND - GIN ONLY

NO BOYS
Can be played as: Gin Only, Okie, Reg Gin, or Red/Black
NO JACKS OR KINGS ALLOWED IN YOUR MELDS
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - Host decision

NO GIRLS
Can be played as: Gin Only, Okie, Reg Gin, or Red/Black
YOU MAY KNOCK WITH A QUEEN, BUT NO QUEENS ALLOWED IN MELDS
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision
END HAND - Host decision

OKLAHOMA
KNOCK OR GIN IS ALLOWED UP CARD DETERMINES DEADWOOD. ACE IS PLAYED AS GIN ONLY
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - OKIE2 END GAME SCORE - Host decision END HAND - Host decision

ONE AND ONE
Can be played as: Gin Only, Okie, Reg Gin, or Red/Black
YOU MUST HAVE AT LEAST ONE RUN AND ONE SET
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - Host decision

RED/BLACK
GAME IS DETERMINED BY UP CARD
IF UP CARD IS RED; GIN ONLY IS PLAYED
IF UP CARD IS BLACK; REGULAR GIN IS PLAYED KNOCK OR GIN IS ALLOWED
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - RED/BLACK

REGULAR GIN
KNOCK OR GIN IS ALLOWED
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - KNOCK/GIN

RUNS ONLY
Can be played as: Gin Only, Okie, Reg Gin, or Red/Black
MELDS MUST BE RUNS ONLY (2,3,4 / J,Q,K)
NO SETS (2,2,2 / J,J,J)
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - Host decision

SETS ONLY
Can be played as: Gin Only, Okie, Reg Gin, or Red/Black
MELDS MUST BE ALL SETS (2,2,2 / J,J,J)
NO RUNS ALLOWED (3,4,5 / J,Q,K)
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - Host decision

SUICIDE GIN
If opponent gets gin, you must right click to unmeld all cards before clicking Done
If you forget to unmeld then you will be disqualified
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - Host decision END HAND - GIN ONLY

SWISS
MAY BE PLAYED WITH ANY FORMAT AND ALL PLAYERS PLAY ALL ROUNDS
SET TABLE TO: GIN POINTS - 25 UNDERCUT - 25 DEADWOOD - 10 END GAME SCORE - 100 MAX