BLUE LINE CORRECTIONS
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WHEN HOSTING A THREE ROUND TRUE SWISS TOURNAMENT WITH FOUR PLAYER, YOU WILL USUALLY END UP WITH BLUE LINES, WHEN ADVANCING TO ROUND 3. BLUE LINES INDICATE THAT PLAYERS HAVE ALREADY COMPETED AGAINST EACH OTHER IN THAT TOURNAMENT. REMEMBER...ACCORDING TO CASES GENERAL SWISS SYSTEM PAIRING RULES, THE NUMBER ONE RULE TO FELLOW REGARDING PAIRINGS IS THAT PLAYERS SHOULD NEVER PLAY THE SAME PERSON TWICE Fig.1 THIS IMAGE SHOWS BLUE LINES THAT WILL USUALLY OCCUR. TO AVOID HAVING BLUE LINES, WHICH INDICATE THAT PLAYERS HAVE ALREADY PLAYED EACH OTHER. YOU SHOULD "SWAP" PLAYERS. Fig.2 WHEN CHOOSING A PLAYER TO SWAP YOU WOULD LOOK AT THE PLAYER(S) WHO HAS THE HIGHEST NUMBER OF WINS SO FAR. IN THIS CASE, BENT HAS THE MOST WINS. THE BOX ON THE LEFT INDICATED THE OPPONENTS THAT EACH HAS PLAYED SO FAR. BENT HAS ALREADY PLAYED ANTON ( IN ROUND 1 ) AND COCA ( IN ROUND 3). Fig.3 SINCE BURT IS THE ONLY PLAYER LEFT THAT BENT HAS NOT PLAYED, YOU WOULD SWAP PLAYER 1: ANTON AND PLAYER 2: BURT Fig.4 THAT SWAP WOULD RESULT IN THE REMOVAL OF THE BLUE LINES AND YOU CAN THEN ADVANCE THE TOURNAMENT! c2012 for Dysfunctional Dragons by Dizzy Designs |